Player Matchup

Eset
Eset
BGDarkRoo
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 58L
1,397 Elo+
Solo
Bellona
Bellona
FernidadJame1313
Bellona
Level 123
God Stats
2W - 0L
1,566 SR
Queue Stats
76W - 60L
1,458 Elo+
Party 1
Chang'e
Chang'e
JovaniTTGT500
Chang'e
Level 105
God Stats
7W - 0L
1,597 SR
Queue Stats
93W - 84L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
TexasWilding
Xing Tian
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
37W - 27L
1,462 Elo+
Party 1
Sobek
Sobek
itss lasagna
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,327 Elo+
Party 1
Team Averages
Level 76
1,576 SR
1,420 Elo+

VS

Team Averages
Level 84
1,538 SR
1,433 Elo+
Horus
Horus
Duesdawg
Horus
Level 80
God Stats
3W - 6L
1,394 SR
Queue Stats
454W - 497L
1,411 Elo+
Solo
Artemis
Artemis
Saphrin3
Artemis
Level 137
God Stats
7W - 2L
1,662 SR
Queue Stats
234W - 264L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
THEEFOUR4
Kuzenbo
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,383 Elo+
Solo
Set
Set
iconic-use0
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,440 Elo+
Solo
Tiamat
Tiamat
rreyesretana
Tiamat
Level 157
God Stats
9W - 6L
1,634 SR
Queue Stats
556W - 600L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
2 / 3 / 26
10,449
804
14,915
12,991
5,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
16 / 4 / 14
11,951
919
21,826
18,988
24,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
20
11 / 3 / 25
12,442
957
28,685
20,956
15,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
TexasWilding
Xing Tian
18
9 / 3 / 21
12,087
930
19,775
26,137
30,209
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 24
10,094
776
8,537
22,147
27,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Duesdawg
Horus
14
1 / 6 / 8
8,489
653
4,508
24,809
20,873
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Saphrin3
Artemis
18
9 / 6 / 9
11,652
896
22,847
14,575
8,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
THEEFOUR4
Kuzenbo
16
4 / 8 / 12
9,869
759
13,700
22,111
28,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 10 / 11
9,009
693
14,305
19,287
12,533
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
16
2 / 9 / 11
9,559
735
15,628
23,031
17,315
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
69
39
Kills
18
18
Deaths
39
110
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Eset
2
3
26
5
L
Horus
Duesdawg
Horus
1
6
8
0.83
W
16
4
14
5.75
W
Chang'e
11
3
25
7.83
L
Artemis
Saphrin3
Artemis
9
6
9
2.25
L
Kuzenbo
THEEFOUR4
Kuzenbo
4
8
12
1.25
W
Xing Tian
TexasWilding
Xing Tian
9
3
21
6.5
L
2
10
11
0.75
W
1
5
24
2.6
L
Tiamat
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,738
Damage
70,988
101,219
Taken
103,813
103,373
Mitigated
87,027
47,396
Healing
33,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
14,915
1,102
1,803
3,174
12,991
5,522
1,107
5,404
7,587
27,590
0
L
Horus
Duesdawg
Horus
4,508
1,711
6,712
8,515
24,809
20,873
72
18,455
6,232
0
7,567
W
21,826
6,143
1,753
4,193
18,988
24,525
1,265
5,732
12,284
0
33,719
W
Chang'e
28,685
1,920
13,764
10,407
20,956
15,230
1,892
6,993
13,489
49,921
0
L
Artemis
Saphrin3
Artemis
22,847
8,660
2,355
2,042
14,575
8,074
784
8,698
5,552
0
37,855
L
Kuzenbo
THEEFOUR4
Kuzenbo
13,700
1,671
926
1,031
22,111
28,232
172
15,040
6,522
20,608
0
W
Xing Tian
TexasWilding
Xing Tian
19,775
1,688
2,415
6,754
26,137
30,209
310
6,717
18,828
37,889
0
L
14,305
5,757
1,986
3,069
19,287
12,533
489
13,217
5,913
0
27,060
W
8,537
512
119
3,014
22,147
27,887
494
4,482
16,554
11,645
0
L
Tiamat
15,628
2,253
972
5,830
23,031
17,315
0
16,502
6,367
29,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,023
Gold Earned
48,578
155
Minions Killed
90
0
Camps Cleared
0
1,228,448
Distance Traveled
1,052,210
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,449
804
27
2
0
233,745
1
L
Horus
8,489
653
2
0
0
228,740
0
W
Bellona
11,951
919
25
2
0
249,193
1
W
Chang'e
12,442
957
59
5
0
244,339
2
L
Artemis
11,652
896
35
3
0
199,992
0
L
Kuzenbo
9,869
759
8
1
0
216,234
0
W
Xing Tian
12,087
930
34
3
0
260,145
0
L
Set
9,009
693
19
1
0
190,605
4
W
Sobek
10,094
776
10
1
0
241,026
0
L
Tiamat
9,559
735
26
2
0
216,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role