Player Matchup

Bacchus
Bacchus
Caliberr9
Bacchus
Level 156
God Stats
1W - 0L
1,665 SR
Queue Stats
269W - 97L
1,793 Elo+
Party 1
Atlas
Atlas
DodecagonGuy
Atlas
Level 111
God Stats
3W - 0L
1,799 SR
Queue Stats
91W - 27L
1,748 Elo+
Party 1
Ra
Ra
PuckeredHole687
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,665 Elo+
Party 1
Team Averages
Level 91
1,655 SR
1,735 Elo+

VS

Team Averages
Level 65
1,502 SR
1,425 Elo+
Nu Wa
Nu Wa
Bunnymilks4423
Nu Wa
Level 88
God Stats
4W - 3L
1,551 SR
Queue Stats
35W - 51L
1,356 Elo+
Party 2
Scylla
Scylla
FireTigga2009
Scylla
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 86L
1,521 Elo+
Party 2
Nike
Nike
Sexy Asian Doll
Nike
Level 65
God Stats
0W - 1L
1,455 SR
Queue Stats
24W - 30L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caliberr9
Bacchus
15
11 / 0 / 11
11,095
793
14,103
13,168
13,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 13
11,150
796
8,335
11,597
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
5 / 2 / 11
9,992
714
13,239
8,388
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
7,389
528
7,629
11,827
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 8 / 1
8,037
574
5,136
12,126
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 5 / 1
7,706
550
5,786
16,008
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
22
Kills
2
2
Deaths
22
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Bacchus
Caliberr9
Bacchus
11
0
11
16.5
W
6
0
13
12.5
L
1
8
1
0.19
W
5
2
11
5.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,677
Damage
18,551
33,153
Taken
39,961
32,879
Mitigated
16,168
8,521
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,629
3,152
0
0
11,827
3,741
0
10,625
856
23,995
0
W
Bacchus
Caliberr9
Bacchus
14,103
2,194
0
3,170
13,168
13,176
371
5,828
6,934
30,649
0
W
8,335
3,188
0
1,260
11,597
13,081
239
3,980
7,107
26,241
0
L
5,136
418
0
1,429
12,126
3,922
0
10,638
1,188
22,714
0
W
13,239
1,218
1,756
2,335
8,388
6,622
1,175
3,215
4,934
54,585
0
L
5,786
728
52
1,964
16,008
8,505
0
13,591
2,000
0
9,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
23,132
170
Minions Killed
93
8
Camps Cleared
4
822,939
Distance Traveled
655,462
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,389
528
25
2
0
208,658
0
W
Bacchus
11,095
793
33
2
5
292,468
2
W
Atlas
11,150
796
39
3
1
271,054
2
L
Scylla
8,037
574
56
4
2
218,428
2
W
Ra
9,992
714
98
7
2
259,417
1
L
Nike
7,706
550
12
1
2
228,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role