Player Matchup

Da Ji
Da Ji
AbobaKatok
Da Ji
Level 26
God Stats
5W - 12L
1,379 SR
Queue Stats
30W - 37L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
BaheshturJorench
Aphrodite
Level 30
God Stats
6W - 6L
1,548 SR
Queue Stats
38W - 48L
1,424 Elo+
Party 1
Nox
Nox
Inkrucio
Nox
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,406 Elo+
Party 1
King Arthur
King Arthur
Thamyz
King Arthur
Level 29
God Stats
8W - 18L
1,359 SR
Queue Stats
23W - 32L
1,401 Elo+
Party 1
Neith
Neith
Xosebe
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,365 Elo+
Party 1
Team Averages
Level 31
1,457 SR
1,405 Elo+

VS

Team Averages
Level 80
1,564 SR
1,472 Elo+
Atlas
Atlas
 
Atlas
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Rossinante_01746
Neith
Level 103
God Stats
10W - 2L
1,752 SR
Queue Stats
233W - 215L
1,475 Elo+
Party 2
Hera
Hera
WhitePhoeniix
Hera
Level 27
God Stats
8W - 8L
1,445 SR
Queue Stats
46W - 49L
1,475 Elo+
Party 2
Bellona
Bellona
chechungo33
Bellona
Level 127
God Stats
1W - 1L
1,602 SR
Queue Stats
646W - 659L
1,514 Elo+
Party 3
Ravana
Ravana
pacorrocreative
Ravana
Level 40
God Stats
7W - 6L
1,519 SR
Queue Stats
148W - 175L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
1 / 4 / 2
6,837
488
4,301
11,523
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
10
1 / 5 / 1
5,839
417
1,942
12,830
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 9 / 1
5,461
390
3,372
9,390
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Thamyz
King Arthur
13
2 / 4 / 0
7,509
536
5,877
14,578
7,598
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Xosebe
Neith
10
1 / 4 / 1
5,962
426
6,927
8,872
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 0 / 10
7,463
533
4,774
9,525
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 0 / 8
8,031
574
11,948
7,237
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
13 / 1 / 5
9,420
673
13,433
6,862
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
chechungo33
Bellona
15
1 / 2 / 2
8,422
602
4,929
8,384
7,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 9
8,356
597
6,905
4,987
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
5
Kills
26
26
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
10
7
L
Da Ji
1
4
2
0.5
L
Aphrodite
1
5
1
0.3
L
0
9
1
0.06
W
6
0
8
10
L
King Arthur
Thamyz
King Arthur
2
4
0
0.5
W
13
1
5
15.5
L
Neith
Xosebe
Neith
1
4
1
0.38
W
Bellona
chechungo33
Bellona
1
2
2
1
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,419
Damage
41,989
57,193
Taken
36,995
19,814
Mitigated
23,178
15,872
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,774
1,362
0
2,521
9,525
9,306
245
1,569
7,904
16,570
0
L
Da Ji
4,301
832
0
4,442
11,523
3,428
0
3,190
8,157
0
45,513
L
Aphrodite
1,942
564
2,699
4,921
12,830
3,646
100
4,384
8,366
24,220
0
L
3,372
102
0
30
9,390
2,337
0
4,687
4,528
19,598
0
W
11,948
4,224
0
3,777
7,237
2,474
1,717
1,889
5,256
0
58,322
L
King Arthur
Thamyz
King Arthur
5,877
365
0
2,612
14,578
7,598
0
2,497
12,081
3,408
42,494
W
13,433
5,446
0
1,735
6,862
1,986
1,504
1,022
5,734
53,398
0
L
Neith
Xosebe
Neith
6,927
2,321
0
1,168
8,872
2,805
145
2,974
5,854
0
29,131
W
Bellona
chechungo33
Bellona
4,929
1,164
0
2,386
8,384
7,352
0
0
8,384
0
48,243
W
6,905
1,544
0
1,719
4,987
2,060
765
634
4,281
0
41,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
41,692
336
Minions Killed
408
0
Camps Cleared
0
1,366,134
Distance Traveled
1,427,615
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,463
533
17
1
0
273,674
4
L
Da Ji
6,837
488
79
6
0
281,815
4
L
Aphrodite
5,839
417
43
3
0
285,181
6
L
Nox
5,461
390
41
3
0
268,326
1
W
Neith
8,031
574
96
7
0
251,501
5
L
King Arthur
7,509
536
105
8
0
274,555
5
W
Hera
9,420
673
102
7
0
318,920
3
L
Neith
5,962
426
68
5
0
256,257
0
W
Bellona
8,422
602
113
8
0
277,445
3
W
Ravana
8,356
597
80
6
0
306,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role