Player Matchup

Xing Tian
Xing Tian
BorisPopov
Xing Tian
Level 127
God Stats
2W - 1L
1,753 SR
Queue Stats
120W - 136L
1,463 Elo+
Solo
Hun Batz
Hun Batz
Ob2se
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 78L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
RML900
Nu Wa
Level 74
God Stats
1W - 1L
1,755 SR
Queue Stats
70W - 62L
1,521 Elo+
Party 4
Heimdallr
Heimdallr
deadlest11
Heimdallr
Level 66
God Stats
0W - 3L
1,236 SR
Queue Stats
48W - 63L
1,459 Elo+
Party 2
Ah Puch
Ah Puch
korguren1989
Ah Puch
Level 123
God Stats
4W - 3L
1,734 SR
Queue Stats
69W - 69L
1,485 Elo+
Party 4
Team Averages
Level 99
1,596 SR
1,483 Elo+

VS

Team Averages
Level 137
1,512 SR
1,555 Elo+
Ymir
Ymir
MachineVision
Ymir
Level 125
God Stats
1W - 0L
1,607 SR
Queue Stats
34W - 19L
1,574 Elo+
Party 3
Serqet
Serqet
Not Lelantos
Serqet
Level 152
God Stats
5W - 2L
1,700 SR
Queue Stats
184W - 180L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
NotSachi
Zhong Kui
Level 146
God Stats
1W - 0L
1,176 SR
Queue Stats
87W - 62L
1,496 Elo+
Party 1
Scylla
Scylla
RaptorWarKing
Scylla
Level 147
God Stats
2W - 3L
1,553 SR
Queue Stats
133W - 121L
1,538 Elo+
Party 1
Eset
Eset
camfyffe
Eset
Level 116
God Stats
3W - 3L
1,522 SR
Queue Stats
80W - 63L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BorisPopov
Xing Tian
17
0 / 6 / 13
11,011
612
7,576
21,940
26,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Ob2se
Hun Batz
18
7 / 7 / 8
12,318
684
10,902
12,353
5,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
RML900
Nu Wa
20
5 / 2 / 9
12,760
709
19,541
6,645
2,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
deadlest11
Heimdallr
17
1 / 5 / 14
10,720
596
13,381
11,520
5,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
korguren1989
Ah Puch
20
6 / 3 / 9
13,286
738
20,648
10,765
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 11
11,284
627
3,968
21,836
27,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
17
2 / 5 / 15
10,810
601
5,139
13,136
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
NotSachi
Zhong Kui
20
6 / 4 / 13
12,517
695
18,683
20,086
16,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
10 / 4 / 8
13,862
770
15,959
15,240
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
20
3 / 2 / 12
12,104
672
13,706
12,911
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
82
19
Kills
23
23
Deaths
19
53
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BorisPopov
Xing Tian
0
6
13
1.08
W
2
4
11
1.88
W
Serqet
2
5
15
1.9
W
Zhong Kui
NotSachi
Zhong Kui
6
4
13
3.13
L
Hun Batz
Ob2se
Hun Batz
7
7
8
1.57
L
Nu Wa
RML900
Nu Wa
5
2
9
4.75
W
10
4
8
3.5
W
Eset
3
2
12
4.5
L
Heimdallr
deadlest11
Heimdallr
1
5
14
1.6
L
Ah Puch
korguren1989
Ah Puch
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,048
Damage
57,455
63,223
Taken
83,209
44,996
Mitigated
59,870
16,072
Healing
34,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BorisPopov
Xing Tian
7,576
149
723
3,976
21,940
26,817
106
15,487
5,701
13,498
0
W
3,968
251
3,673
6,235
21,836
27,220
124
13,506
8,330
14,783
0
W
Serqet
5,139
913
2,108
1,668
13,136
6,530
1,350
7,051
6,085
0
10,889
W
Zhong Kui
NotSachi
Zhong Kui
18,683
2,999
3,568
6,859
20,086
16,018
1,749
11,448
8,638
44,276
0
L
Hun Batz
Ob2se
Hun Batz
10,902
1,421
1,604
1,063
12,353
5,621
0
10,731
857
0
15,892
L
Nu Wa
RML900
Nu Wa
19,541
6,370
2,974
1,122
6,645
2,430
1,144
5,869
398
41,713
0
W
15,959
225
2,372
2,044
15,240
4,728
1,495
8,274
6,966
52,930
0
W
Eset
13,706
167
3,621
2,263
12,911
5,374
980
7,486
5,425
47,984
0
L
Heimdallr
deadlest11
Heimdallr
13,381
2,694
161
841
11,520
5,188
2,067
9,990
1,173
0
26,695
L
Ah Puch
korguren1989
Ah Puch
20,648
29
1,233
2,375
10,765
4,940
1,312
9,437
1,123
50,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,095
Gold Earned
60,577
168
Minions Killed
259
0
Camps Cleared
0
1,601,272
Distance Traveled
1,703,938
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,011
612
10
1
0
326,173
2
W
Ymir
11,284
627
32
2
0
388,885
2
W
Serqet
10,810
601
23
1
0
369,556
0
W
Zhong Kui
12,517
695
77
4
0
305,753
2
L
Hun Batz
12,318
684
7
0
0
303,544
0
L
Nu Wa
12,760
709
49
3
0
348,652
1
W
Scylla
13,862
770
62
3
0
301,867
0
W
Eset
12,104
672
65
4
0
337,877
0
L
Heimdallr
10,720
596
25
1
0
297,046
1
L
Ah Puch
13,286
738
77
4
0
325,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role