Player Matchup

Anubis
Anubis
FlexxingWavy
Anubis
Level 29
God Stats
2W - 5L
1,444 SR
Queue Stats
5W - 8L
1,373 Elo+
Party 1
Ratatoskr
Ratatoskr
skauq
Ratatoskr
Level 89
God Stats
1W - 2L
1,664 SR
Queue Stats
8W - 5L
1,604 Elo+
Party 1
Izanami
Izanami
xbv09xf
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 44
1,536 SR
1,492 Elo+

VS

Team Averages
Level 108
1,419 SR
1,406 Elo+
Sol
Sol
CarioEgg
Sol
Level 111
God Stats
38W - 38L
1,549 SR
Queue Stats
730W - 738L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
ER_MlGu3_LOoKOo
Kuzenbo
Level 106
God Stats
6W - 8L
1,333 SR
Queue Stats
81W - 174L
1,335 Elo+
Solo
Chiron
Chiron
xPlay4funx1
Chiron
Level 106
God Stats
8W - 11L
1,373 SR
Queue Stats
161W - 176L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 7 / 1
6,616
662
8,014
10,635
4,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
skauq
Ratatoskr
10
0 / 4 / 2
6,402
640
3,732
9,155
4,100
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
xbv09xf
Izanami
10
1 / 5 / 0
6,840
684
3,456
7,283
2,021
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
8,455
846
7,365
7,745
3,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 11
8,427
843
5,095
8,934
11,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
13
6 / 0 / 9
8,460
846
11,333
7,420
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
16
16
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
3
1
11
8.5
L
Anubis
1
7
1
0.21
L
Ratatoskr
skauq
Ratatoskr
0
4
2
0.25
W
Chiron
6
0
9
10.5
L
Izanami
xbv09xf
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
23,793
27,073
Taken
24,099
10,133
Mitigated
18,254
5,875
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,365
2,475
0
3,630
7,745
3,411
1,717
2,147
5,598
31,983
0
W
5,095
2,158
423
1,823
8,934
11,888
313
3,436
5,498
11,098
0
L
Anubis
8,014
139
0
2,955
10,635
4,012
0
4,666
5,969
21,026
0
L
Ratatoskr
skauq
Ratatoskr
3,732
536
0
1,598
9,155
4,100
0
4,107
5,048
0
19,150
W
Chiron
11,333
4,274
955
3,206
7,420
2,955
434
2,675
4,745
0
34,167
L
Izanami
xbv09xf
Izanami
3,456
1,346
0
1,322
7,283
2,021
0
4,035
3,248
0
12,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,858
Gold Earned
25,342
91
Minions Killed
124
2
Camps Cleared
7
536,772
Distance Traveled
606,431
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,455
846
58
6
1
196,647
3
W
Kuzenbo
8,427
843
19
2
0
202,174
2
L
Anubis
6,616
662
39
4
0
159,484
3
L
Ratatoskr
6,402
640
30
3
2
217,412
4
W
Chiron
8,460
846
47
5
6
207,610
3
L
Izanami
6,840
684
22
2
0
159,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role