Player Matchup

Bastet
Bastet
AironLaRosa777
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 236L
1,426 Elo+
Solo
Rama
Rama
Chris1vid
Rama
Level 54
God Stats
3W - 6L
1,380 SR
Queue Stats
194W - 195L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
PyroTeknich
Gilgamesh
Level 23
God Stats
36W - 37L
1,528 SR
Queue Stats
69W - 77L
1,436 Elo+
Party 2
Anubis
Anubis
ZoteToez017
Anubis
Level 34
God Stats
136W - 92L
1,661 SR
Queue Stats
184W - 153L
1,607 Elo+
Party 2
Hel
Hel
noi1711
Hel
Level 128
God Stats
2W - 3L
1,729 SR
Queue Stats
46W - 49L
1,511 Elo+
Party 2
Team Averages
Level 65
1,560 SR
1,508 Elo+

VS

Team Averages
Level 76
1,578 SR
1,554 Elo+
Ares
Ares
HaleDr flames
Ares
Level 61
God Stats
11W - 6L
1,076 SR
Queue Stats
126W - 136L
1,385 Elo+
Party 1
Achilles
Achilles
Mr Jekyll6561
Achilles
Level 43
God Stats
7W - 2L
1,612 SR
Queue Stats
138W - 114L
1,515 Elo+
Party 1
Mercury
Mercury
Skyrus626
Mercury
Level 89
God Stats
2W - 0L
1,731 SR
Queue Stats
42W - 28L
1,546 Elo+
Solo
Skadi
Skadi
cptbigman5802
Skadi
Level 28
God Stats
3W - 0L
1,804 SR
Queue Stats
121W - 59L
1,693 Elo+
Party 1
Sol
Sol
portalmaster455
Sol
Level 160
God Stats
14W - 11L
1,666 SR
Queue Stats
641W - 488L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,507
501
2,812
8,092
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
8
0 / 4 / 1
4,857
442
1,790
5,835
1,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
PyroTeknich
Gilgamesh
8
0 / 1 / 0
4,906
446
3,344
6,284
3,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
10
2 / 7 / 0
5,705
519
5,179
7,353
3,776
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
9
1 / 3 / 1
5,456
496
1,988
5,627
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 8
6,140
558
2,024
7,101
2,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Mr Jekyll6561
Achilles
10
0 / 1 / 0
5,910
537
3,219
6,120
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Skyrus626
Mercury
10
2 / 0 / 3
6,188
563
1,793
6,423
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
6 / 1 / 0
6,261
569
5,128
4,989
1,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
9 / 0 / 0
8,034
730
10,612
7,658
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
17
17
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Rama
0
4
1
0.13
W
0
1
8
4
W
Achilles
Mr Jekyll6561
Achilles
0
1
0
0
L
Gilgamesh
PyroTeknich
Gilgamesh
0
1
0
0
W
Mercury
Skyrus626
Mercury
2
0
3
3.5
L
Anubis
2
7
0
0.29
W
6
1
0
6
L
Hel
1
3
1
0.5
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
22,776
33,191
Taken
32,291
14,382
Mitigated
11,432
10,362
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,812
1,234
0
3,870
8,092
2,630
0
3,167
4,889
0
29,595
L
Rama
1,790
1,029
0
352
5,835
1,087
0
1,625
4,210
0
20,272
W
2,024
232
1,256
1,024
7,101
2,760
113
2,443
4,658
8,110
0
W
Achilles
Mr Jekyll6561
Achilles
3,219
1,002
0
1,876
6,120
3,375
285
1,458
4,270
0
24,968
L
Gilgamesh
PyroTeknich
Gilgamesh
3,344
472
0
2,016
6,284
3,365
0
1,174
4,655
3,235
16,094
W
Mercury
Skyrus626
Mercury
1,793
1,136
0
2,404
6,423
1,824
374
42
6,381
0
27,126
L
Anubis
5,179
640
0
1,360
7,353
3,776
0
4,478
2,875
30,229
0
W
5,128
2,315
0
1,010
4,989
1,399
902
1,230
3,759
0
40,794
L
Hel
1,988
244
604
2,160
5,627
3,524
0
2,192
3,435
17,086
0
W
10,612
5,364
0
4,836
7,658
2,074
2,675
2,681
4,941
53,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
32,533
242
Minions Killed
315
0
Camps Cleared
0
981,600
Distance Traveled
1,069,191
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,507
501
73
7
0
219,150
3
L
Rama
4,857
442
46
4
0
190,558
1
W
Ares
6,140
558
14
1
0
216,181
0
W
Achilles
5,910
537
57
5
0
209,301
4
L
Gilgamesh
4,906
446
33
3
0
194,378
0
W
Mercury
6,188
563
69
6
0
237,919
1
L
Anubis
5,705
519
56
5
0
181,387
0
W
Skadi
6,261
569
77
7
0
204,096
0
L
Hel
5,456
496
34
3
0
196,127
0
W
Sol
8,034
730
98
9
0
201,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role