Player Matchup

Ra
Ra
JoisNar
Ra
Level 35
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
V-SlaysGamesJE
Ares
Level 97
God Stats
1W - 6L
1,207 SR
Queue Stats
25W - 27L
1,108 Elo+
Solo
Da Ji
Da Ji
Wonkierchain
Da Ji
Level 66
God Stats
0W - 1L
1,568 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 66
1,433 SR
1,369 Elo+

VS

Team Averages
Level 110
1,628 SR
1,604 Elo+
Neith
Neith
Carlstud99
Neith
Level 153
God Stats
24W - 14L
1,648 SR
Queue Stats
227W - 159L
1,633 Elo+
Party 1
Ymir
Ymir
DLdoubleG
Ymir
Level 103
God Stats
4W - 1L
1,598 SR
Queue Stats
348W - 202L
1,610 Elo+
Party 1
Merlin
Merlin
mrjellylord1111
Merlin
Level 74
God Stats
9W - 4L
1,640 SR
Queue Stats
282W - 186L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,064
633
2,080
6,338
1,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
4,921
615
1,052
9,095
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 5 / 0
5,072
634
992
6,831
2,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
7 / 0 / 9
7,748
969
7,816
5,658
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
11
6 / 1 / 8
7,210
901
4,916
6,645
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 0 / 9
6,607
826
4,196
2,297
818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
16
16
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
7
0
9
11.5
W
Ymir
6
1
8
10
L
0
6
1
0.08
L
0
5
0
0
L
1
5
0
0.2
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,124
Damage
16,928
22,264
Taken
14,600
9,154
Mitigated
8,146
1,526
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,816
3,420
0
2,362
5,658
1,929
451
654
5,004
0
37,258
W
Ymir
4,916
1,568
0
1,013
6,645
5,399
195
1,798
4,847
13,755
1,216
L
2,080
301
297
246
6,338
1,998
0
2,501
3,837
12,052
0
L
1,052
25
51
832
9,095
4,906
0
3,814
5,281
4,098
0
L
992
63
0
100
6,831
2,250
0
2,547
4,284
0
5,293
W
4,196
297
0
1,296
2,297
818
648
1,072
1,225
20,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,057
Gold Earned
21,565
43
Minions Killed
101
2
Camps Cleared
5
320,219
Distance Traveled
421,912
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,748
969
67
8
2
134,736
1
W
Ymir
7,210
901
12
2
2
147,434
0
L
Ra
5,064
633
24
3
0
114,895
0
L
Ares
4,921
615
8
1
2
108,791
0
L
Da Ji
5,072
634
11
1
0
96,533
0
W
Merlin
6,607
826
22
3
1
139,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role