Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Chicharron568
Terra
Level 126
God Stats
16W - 11L
1,615 SR
Queue Stats
1,845W - 1,885L
1,460 Elo+
Solo
Loki
Loki
Hasenrauch
Loki
Level 156
God Stats
9W - 14L
1,333 SR
Queue Stats
1,220W - 1,226L
1,535 Elo+
Party 1
Ares
Ares
ViolentBulldog
Ares
Level 157
God Stats
5W - 5L
1,456 SR
Queue Stats
796W - 779L
1,482 Elo+
Solo
Ymir
Ymir
mxi09
Ymir
Level 129
God Stats
7W - 5L
1,541 SR
Queue Stats
612W - 616L
1,527 Elo+
Party 1
Team Averages
Level 145
1,489 SR
1,501 Elo+

VS

Team Averages
Level 128
1,562 SR
1,552 Elo+
Tyr
Tyr
 
Tyr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Huuntor
Tiamat
Level 159
God Stats
1W - 2L
1,622 SR
Queue Stats
76W - 96L
1,428 Elo+
Party 2
Nike
Nike
Tonytuggs69
Nike
Level 45
God Stats
0W - 1L
1,690 SR
Queue Stats
5W - 4L
1,619 Elo+
Party 3
Hades
Hades
WonG_GuYY
Hades
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,714 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 3 / 14
8,758
876
16,431
8,425
5,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 18
8,768
877
6,140
11,346
12,082
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
17 / 2 / 5
10,405
1,041
22,588
8,398
6,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 21
8,975
898
8,907
13,591
18,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
mxi09
Ymir
15
2 / 1 / 21
8,745
875
9,377
17,576
15,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 3 / 2
7,663
766
4,960
14,661
15,705
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
 
Horus
12
0 / 6 / 3
6,997
700
6,000
13,412
12,713
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Huuntor
Tiamat
13
2 / 4 / 5
7,674
767
13,415
10,840
9,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 4
7,293
729
8,640
15,196
13,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
WonG_GuYY
Hades
14
2 / 6 / 5
7,662
766
14,982
16,894
12,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
27
24
Kills
8
8
Deaths
24
79
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
3
14
3.67
L
Tyr
 
Tyr
3
3
2
1.33
L
Horus
 
Horus
0
6
3
0.25
W
0
1
18
9
W
17
2
5
9.75
L
Tiamat
Huuntor
Tiamat
2
4
5
1.13
L
1
5
4
0.6
W
1
1
21
11.5
L
Hades
WonG_GuYY
Hades
2
6
5
0.75
W
Ymir
mxi09
Ymir
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,443
Damage
47,997
59,336
Taken
71,003
57,304
Mitigated
64,245
26,216
Healing
30,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,431
6,934
1,778
407
8,425
5,049
2,653
4,964
3,422
31,994
0
L
Tyr
 
Tyr
4,960
364
1,537
4,513
14,661
15,705
0
7,744
6,917
0
12,240
L
Horus
 
Horus
6,000
2,645
3,842
3,500
13,412
12,713
0
7,011
6,401
0
11,248
W
6,140
1,041
9,158
4,307
11,346
12,082
732
5,028
6,131
14,988
0
W
22,588
5,574
746
972
8,398
6,160
473
2,415
5,833
0
36,891
L
Tiamat
Huuntor
Tiamat
13,415
1,132
1,884
3,257
10,840
9,990
0
7,089
3,751
24,569
0
L
8,640
1,049
763
2,593
15,196
13,527
0
7,318
7,878
0
17,711
W
8,907
335
2,489
1,360
13,591
18,273
220
6,539
6,756
11,177
0
L
Hades
WonG_GuYY
Hades
14,982
640
3,447
5,182
16,894
12,310
0
11,693
5,201
32,845
0
W
Ymir
mxi09
Ymir
9,377
1,317
0
4,999
17,576
15,740
457
8,992
7,769
18,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,651
Gold Earned
37,289
112
Minions Killed
100
0
Camps Cleared
0
946,127
Distance Traveled
869,030
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,758
876
40
4
0
170,803
4
L
Tyr
7,663
766
12
1
0
196,793
2
L
Horus
6,997
700
9
1
0
164,194
0
W
Terra
8,768
877
17
2
0
196,087
0
W
Loki
10,405
1,041
25
3
0
198,578
0
L
Tiamat
7,674
767
15
2
0
179,321
0
L
Nike
7,293
729
15
2
0
167,937
0
W
Ares
8,975
898
9
1
0
200,931
1
L
Hades
7,662
766
49
5
0
160,785
0
W
Ymir
8,745
875
21
2
0
179,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role