Player Matchup

Danzaburou
Danzaburou
BobbyTh3Goat
Danzaburou
Level 26
God Stats
5W - 6L
1,461 SR
Queue Stats
7W - 9L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
Hollow Outcast
Nu Wa
Level 128
God Stats
1W - 0L
1,690 SR
Queue Stats
8W - 11L
1,415 Elo+
Party 1
Bacchus
Bacchus
Its Cthulu
Bacchus
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 26L
1,529 Elo+
Party 1
Team Averages
Level 94
1,550 SR
1,458 Elo+

VS

Team Averages
Level 73
1,451 SR
1,517 Elo+
Tiamat
Tiamat
AltConduit
Tiamat
Level 160
God Stats
7W - 17L
1,504 SR
Queue Stats
88W - 88L
1,579 Elo+
Party 2
Ymir
Ymir
Its Seanye
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
The Mr D Ups
Nike
Level 42
God Stats
0W - 1L
1,348 SR
Queue Stats
10W - 10L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobbyTh3Goat
Danzaburou
11
5 / 0 / 6
7,810
781
7,815
4,499
1,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 0 / 6
7,643
764
7,412
2,548
1,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Its Cthulu
Bacchus
11
1 / 0 / 11
7,426
743
6,492
7,813
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AltConduit
Tiamat
10
0 / 2 / 0
6,070
607
6,430
6,177
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
6,079
608
1,571
8,138
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 7 / 0
5,755
576
2,873
10,080
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AltConduit
Tiamat
0
2
0
0
W
Danzaburou
BobbyTh3Goat
Danzaburou
5
0
6
8
W
6
0
6
9
W
Bacchus
Its Cthulu
Bacchus
1
0
11
6.5
L
0
3
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,719
Damage
10,874
14,860
Taken
24,395
11,120
Mitigated
15,377
4,312
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AltConduit
Tiamat
6,430
284
138
1,788
6,177
3,056
0
3,575
2,512
29,190
0
W
Danzaburou
BobbyTh3Goat
Danzaburou
7,815
2,724
0
2,051
4,499
1,558
54
2,881
1,553
0
24,223
W
7,412
1,782
0
856
2,548
1,080
0
1,214
1,265
23,359
0
W
Bacchus
Its Cthulu
Bacchus
6,492
1,177
0
1,405
7,813
8,482
0
4,252
3,280
17,410
0
L
1,571
268
0
676
8,138
6,405
0
4,474
3,507
3,569
0
L
2,873
537
0
277
10,080
5,916
0
5,687
4,102
0
16,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,879
Gold Earned
17,904
109
Minions Killed
94
5
Camps Cleared
3
537,186
Distance Traveled
478,211
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,070
607
55
6
2
179,994
0
W
Danzaburou
7,810
781
38
4
0
168,872
4
W
Nu Wa
7,643
764
48
5
4
178,145
2
W
Bacchus
7,426
743
23
2
1
190,169
3
L
Ymir
6,079
608
11
1
0
143,989
1
L
Nike
5,755
576
28
3
1
154,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role