Player Matchup

Erlang Shen
Erlang Shen
Bxldur
Erlang Shen
Level 97
God Stats
5W - 10L
1,524 SR
Queue Stats
342W - 318L
1,439 Elo+
Party 1
Apollo
Apollo
ROGUE Pistolas
Apollo
Level 56
God Stats
3W - 6L
1,365 SR
Queue Stats
164W - 168L
1,366 Elo+
Party 1
King Arthur
King Arthur
ShodThread354
King Arthur
Level 117
God Stats
10W - 8L
1,475 SR
Queue Stats
199W - 216L
1,470 Elo+
Solo
Yemoja
Yemoja
THEDEMOLITIONKIN
Yemoja
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 73L
1,350 Elo+
Solo
Chang'e
Chang'e
chyoto
Chang'e
Level 66
God Stats
3W - 2L
1,439 SR
Queue Stats
294W - 306L
1,383 Elo+
Solo
Team Averages
Level 90
1,461 SR
1,402 Elo+

VS

Team Averages
Level 100
1,501 SR
1,436 Elo+
Khepri
Khepri
FifAtuRbo14
Khepri
Level 89
God Stats
4W - 2L
1,443 SR
Queue Stats
62W - 49L
1,510 Elo+
Party 2
Fafnir
Fafnir
Gabriel_Atlas
Fafnir
Level 90
God Stats
8W - 13L
1,391 SR
Queue Stats
484W - 492L
1,383 Elo+
Solo
Poseidon
Poseidon
Lupus2323
Poseidon
Level 109
God Stats
1W - 3L
1,760 SR
Queue Stats
38W - 43L
1,455 Elo+
Solo
Medusa
Medusa
Pawigame
Medusa
Level 87
God Stats
2W - 4L
1,451 SR
Queue Stats
44W - 47L
1,439 Elo+
Party 2
Bastet
Bastet
Xunakle
Bastet
Level 125
God Stats
9W - 9L
1,459 SR
Queue Stats
663W - 634L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bxldur
Erlang Shen
16
6 / 1 / 5
10,019
589
12,291
13,962
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 2
9,031
531
5,419
12,108
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ShodThread354
King Arthur
15
5 / 3 / 2
9,438
555
9,670
13,892
10,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 3
8,121
478
4,167
11,197
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
chyoto
Chang'e
17
6 / 3 / 4
9,926
584
7,125
11,480
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 1 / 3
7,324
431
4,966
7,766
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 0
8,378
493
6,828
13,925
9,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Lupus2323
Poseidon
13
1 / 7 / 1
7,677
452
7,665
9,843
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Pawigame
Medusa
13
3 / 5 / 2
8,286
487
10,841
11,070
3,927
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Xunakle
Bastet
14
4 / 4 / 2
8,660
509
10,173
14,229
5,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
22
Kills
11
11
Deaths
22
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bxldur
Erlang Shen
6
1
5
8.5
L
Khepri
1
1
3
2.5
L
2
5
0
0.4
L
Poseidon
Lupus2323
Poseidon
1
7
1
0.21
L
Medusa
Pawigame
Medusa
3
5
2
0.8
W
2
2
2
1.5
W
King Arthur
ShodThread354
King Arthur
5
3
2
2
W
3
2
3
2.25
L
Bastet
Xunakle
Bastet
4
4
2
1.25
W
Chang'e
chyoto
Chang'e
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,672
Damage
40,473
62,639
Taken
56,833
32,294
Mitigated
28,998
20,857
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bxldur
Erlang Shen
12,291
7,002
0
2,507
13,962
5,596
468
2,359
11,570
0
70,084
L
Khepri
4,966
458
0
965
7,766
7,641
0
2,380
5,236
17,820
0
L
6,828
2,231
0
4,278
13,925
9,083
0
0
13,925
39,488
0
L
Poseidon
Lupus2323
Poseidon
7,665
865
0
1,202
9,843
2,873
0
3,844
5,715
53,359
0
L
Medusa
Pawigame
Medusa
10,841
5,456
0
2,290
11,070
3,927
0
3,048
7,980
0
53,651
W
5,419
3,918
0
5,860
12,108
4,266
86
646
11,462
0
60,532
W
King Arthur
ShodThread354
King Arthur
9,670
753
0
2,810
13,892
10,214
0
6,000
7,372
1,659
51,191
W
4,167
873
644
1,946
11,197
8,410
288
4,739
6,458
20,343
0
L
Bastet
Xunakle
Bastet
10,173
3,090
0
6,248
14,229
5,474
0
1,672
12,423
0
61,044
W
Chang'e
chyoto
Chang'e
7,125
639
926
6,164
11,480
3,808
0
5,162
6,318
57,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,535
Gold Earned
40,325
431
Minions Killed
404
0
Camps Cleared
0
1,595,904
Distance Traveled
1,542,775
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,019
589
106
6
0
388,107
4
L
Khepri
7,324
431
25
1
0
340,826
4
L
Fafnir
8,378
493
89
5
0
257,766
0
L
Poseidon
7,677
452
99
6
0
304,529
12
L
Medusa
8,286
487
93
5
0
279,838
2
W
Apollo
9,031
531
109
6
0
274,811
3
W
King Arthur
9,438
555
87
5
0
283,117
2
W
Yemoja
8,121
478
23
1
0
317,648
1
L
Bastet
8,660
509
98
6
0
359,816
1
W
Chang'e
9,926
584
106
6
0
332,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role