Player Matchup

Guan Yu
Guan Yu
TTVwild944
Guan Yu
Level 27
God Stats
1W - 0L
1,158 SR
Queue Stats
21W - 18L
1,215 Elo+
Party 1
Cthulhu
Cthulhu
dakillabeez
Cthulhu
Level 139
God Stats
1W - 0L
1,370 SR
Queue Stats
4W - 9L
1,274 Elo+
Party 1
Scylla
Scylla
fresh_boy775
Scylla
Level 19
God Stats
1W - 0L
1,334 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 1
Team Averages
Level 62
1,287 SR
1,233 Elo+

VS

Team Averages
Level 60
1,671 SR
1,343 Elo+
Nu Wa
Nu Wa
Keiko Merri
Nu Wa
Level 48
God Stats
1W - 3L
1,599 SR
Queue Stats
52W - 70L
1,333 Elo+
Party 2
Ne Zha
Ne Zha
Oofen
Ne Zha
Level 106
God Stats
1W - 1L
1,675 SR
Queue Stats
137W - 164L
1,355 Elo+
Party 2
Sun Wukong
Sun Wukong
WinzerA1
Sun Wukong
Level 27
God Stats
1W - 2L
1,739 SR
Queue Stats
49W - 68L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TTVwild944
Guan Yu
16
10 / 5 / 13
12,859
756
13,320
22,564
15,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
dakillabeez
Cthulhu
17
9 / 1 / 12
13,347
785
15,665
24,987
30,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
15
4 / 5 / 16
11,815
695
13,687
12,049
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
10,998
647
16,576
11,326
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Oofen
Ne Zha
15
8 / 9 / 3
12,262
721
18,532
16,966
4,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WinzerA1
Sun Wukong
13
1 / 10 / 8
10,437
614
10,222
19,220
18,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
23
Kills
11
11
Deaths
23
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
Ne Zha
Oofen
Ne Zha
8
9
3
1.06
W
Guan Yu
TTVwild944
Guan Yu
10
5
13
3.3
L
Sun Wukong
WinzerA1
Sun Wukong
1
10
8
0.5
W
Cthulhu
dakillabeez
Cthulhu
9
1
12
15
W
Scylla
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,672
Damage
45,330
59,600
Taken
47,512
48,782
Mitigated
26,797
20,007
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,576
5,329
237
830
11,326
3,166
500
6,459
4,739
41,637
0
L
Ne Zha
Oofen
Ne Zha
18,532
6,348
509
2,593
16,966
4,870
579
8,897
7,826
0
38,942
W
Guan Yu
TTVwild944
Guan Yu
13,320
2,612
2,747
6,377
22,564
15,277
1,637
8,876
13,206
0
43,213
L
Sun Wukong
WinzerA1
Sun Wukong
10,222
2,629
70
1,813
19,220
18,761
344
13,564
5,068
0
28,882
W
Cthulhu
dakillabeez
Cthulhu
15,665
1,044
2,853
7,300
24,987
30,067
450
5,437
18,986
66,429
0
W
Scylla
13,687
3,554
0
730
12,049
3,438
1,180
1,923
9,853
30,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,021
Gold Earned
33,697
187
Minions Killed
150
7
Camps Cleared
6
937,283
Distance Traveled
843,827
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,998
647
59
3
2
282,578
2
L
Ne Zha
12,262
721
44
3
4
277,845
4
W
Guan Yu
12,859
756
41
2
6
332,991
0
L
Sun Wukong
10,437
614
47
3
0
283,404
1
W
Cthulhu
13,347
785
101
6
1
348,811
17
W
Scylla
11,815
695
45
3
0
255,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role