Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DavyJones93
Baron Samedi
Level 142
God Stats
11W - 7L
1,731 SR
Queue Stats
249W - 187L
1,652 Elo+
Solo
Chaac
Chaac
eyefire
Chaac
Level 101
God Stats
24W - 15L
1,589 SR
Queue Stats
467W - 416L
1,606 Elo+
Party 1
Team Averages
Level 134
1,607 SR
1,586 Elo+

VS

Team Averages
Level 91
1,640 SR
1,501 Elo+
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ĘdgeofDarkness
Kukulkan
Level 60
God Stats
2W - 0L
1,920 SR
Queue Stats
5W - 4L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 3 / 3
7,425
675
4,206
7,779
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
DavyJones93
Baron Samedi
12
3 / 2 / 3
7,308
664
6,331
11,586
4,402
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
eyefire
Chaac
10
1 / 3 / 5
6,905
628
7,020
13,839
8,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 1 / 5
7,694
699
10,352
9,039
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
 
Bastet
11
2 / 1 / 6
7,476
680
7,662
5,536
2,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
12
3 / 4 / 4
7,571
688
9,585
6,920
2,334
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
8
8
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
3
1.17
W
Nike
 
Nike
3
1
5
5.5
W
Bastet
 
Bastet
2
1
6
5
L
Baron Samedi
DavyJones93
Baron Samedi
3
2
3
2.25
L
Chaac
eyefire
Chaac
1
3
5
1.17
W
Kukulkan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,557
Damage
27,599
33,204
Taken
21,495
15,831
Mitigated
9,234
13,528
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,206
1,802
0
2,087
7,779
3,044
0
2,412
5,001
0
29,645
W
Nike
 
Nike
10,352
1,485
0
875
9,039
4,688
145
3,404
5,360
1,053
18,905
W
Bastet
 
Bastet
7,662
1,493
0
2,649
5,536
2,212
798
1,322
4,013
0
15,702
L
Baron Samedi
DavyJones93
Baron Samedi
6,331
171
1,497
4,020
11,586
4,402
0
2,883
8,201
22,173
0
L
Chaac
eyefire
Chaac
7,020
1,169
445
5,479
13,839
8,385
0
5,167
8,349
557
16,765
W
Kukulkan
9,585
1,366
0
230
6,920
2,334
0
2,103
4,712
36,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,638
Gold Earned
22,741
145
Minions Killed
127
7
Camps Cleared
3
617,789
Distance Traveled
651,836
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,425
675
68
6
2
206,373
3
W
Nike
7,694
699
33
3
2
234,465
4
W
Bastet
7,476
680
20
2
0
226,258
5
L
Baron Samedi
7,308
664
48
4
4
207,688
3
L
Chaac
6,905
628
29
3
1
203,728
4
W
Kukulkan
7,571
688
74
7
1
191,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role