Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
DodecagonGuy
Amaterasu
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 26L
1,663 Elo+
Party 3
Artemis
Artemis
MipeNentuku
Artemis
Level 41
God Stats
38W - 47L
1,456 SR
Queue Stats
236W - 277L
1,447 Elo+
Solo
Loki
Loki
PuckeredHole687
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
ValtorBlack
Xing Tian
Level 39
God Stats
0W - 2L
1,365 SR
Queue Stats
18W - 25L
1,416 Elo+
Party 2
Team Averages
Level 45
1,464 SR
1,505 Elo+

VS

Team Averages
Level 130
1,723 SR
1,669 Elo+
Mercury
Mercury
AK RobbZZ
Mercury
Level 154
God Stats
9W - 0L
1,936 SR
Queue Stats
257W - 91L
1,784 Elo+
Party 1
Ymir
Ymir
Avecio
Ymir
Level 160
God Stats
5W - 1L
1,853 SR
Queue Stats
478W - 212L
1,738 Elo+
Party 1
Bastet
Bastet
DONz V
Bastet
Level 141
God Stats
5W - 1L
1,625 SR
Queue Stats
194W - 113L
1,652 Elo+
Party 1
Anubis
Anubis
ThePunisher181
Anubis
Level 42
God Stats
18W - 17L
1,525 SR
Queue Stats
92W - 87L
1,477 Elo+
Solo
Arachne
Arachne
TwoMode
Arachne
Level 153
God Stats
13W - 6L
1,675 SR
Queue Stats
649W - 285L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
0 / 11 / 11
8,538
949
11,864
14,397
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
DodecagonGuy
Amaterasu
15
4 / 3 / 10
10,156
1,128
15,834
20,155
16,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
MipeNentuku
Artemis
15
0 / 12 / 11
8,737
971
13,368
17,876
6,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
10 / 11 / 6
11,879
1,320
15,825
15,195
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
ValtorBlack
Xing Tian
15
3 / 5 / 9
9,487
1,054
6,453
15,650
13,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

105

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AK RobbZZ
Mercury
17
4 / 5 / 20
10,045
1,116
16,462
14,465
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Avecio
Ymir
18
9 / 3 / 27
11,777
1,309
17,853
16,553
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
DONz V
Bastet
17
12 / 3 / 15
11,240
1,249
14,622
10,786
4,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 17
9,882
1,098
9,587
8,572
4,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TwoMode
Arachne
17
14 / 3 / 16
12,832
1,426
18,154
18,596
9,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
137
17
Kills
42
42
Deaths
17
47
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
11
11
0.5
W
Mercury
AK RobbZZ
Mercury
4
5
20
2.8
W
Ymir
Avecio
Ymir
9
3
27
7.5
W
Bastet
DONz V
Bastet
12
3
15
6.5
L
Amaterasu
DodecagonGuy
Amaterasu
4
3
10
3
L
Artemis
MipeNentuku
Artemis
0
12
11
0.46
L
10
11
6
1.18
W
3
3
17
3.83
W
Arachne
TwoMode
Arachne
14
3
16
7.33
L
Xing Tian
ValtorBlack
Xing Tian
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,344
Damage
76,678
83,273
Taken
68,972
46,888
Mitigated
40,698
7,019
Healing
20,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,864
1,015
25
107
14,397
4,526
0
3,390
11,007
21,200
0
W
Mercury
AK RobbZZ
Mercury
16,462
10,317
1,082
1,666
14,465
5,374
0
2,684
11,472
0
22,933
W
Ymir
Avecio
Ymir
17,853
4,443
154
1,667
16,553
16,838
0
5,304
10,856
23,458
0
W
Bastet
DONz V
Bastet
14,622
3,525
381
1,771
10,786
4,224
0
2,744
7,723
0
26,797
L
Amaterasu
DodecagonGuy
Amaterasu
15,834
6,389
344
2,565
20,155
16,772
0
5,084
15,071
0
29,046
L
Artemis
MipeNentuku
Artemis
13,368
7,192
0
1,361
17,876
6,030
0
8,294
9,582
0
37,674
L
15,825
3,552
0
146
15,195
5,809
0
5,085
10,110
0
31,651
W
9,587
248
684
3,210
8,572
4,388
0
1,127
7,262
33,911
0
W
Arachne
TwoMode
Arachne
18,154
11,594
3,711
6,218
18,596
9,874
0
5,960
12,257
0
21,180
L
Xing Tian
ValtorBlack
Xing Tian
6,453
984
1,004
1,467
15,650
13,751
0
5,587
10,063
10,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,797
Gold Earned
55,776
137
Minions Killed
126
6
Camps Cleared
3
750,832
Distance Traveled
861,393
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,538
949
20
2
0
150,697
0
W
Mercury
10,045
1,116
20
2
0
193,566
0
W
Ymir
11,777
1,309
11
1
0
169,896
0
W
Bastet
11,240
1,249
34
4
2
180,823
0
L
Amaterasu
10,156
1,128
33
4
1
187,504
1
L
Artemis
8,737
971
39
4
0
133,302
0
L
Loki
11,879
1,320
29
3
5
170,644
0
W
Anubis
9,882
1,098
58
6
1
141,178
0
W
Arachne
12,832
1,426
3
0
0
175,930
2
L
Xing Tian
9,487
1,054
16
2
0
108,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role