Player Matchup

Hou Yi
Hou Yi
Alxz
Hou Yi
Level 160
God Stats
3W - 2L
1,823 SR
Queue Stats
691W - 700L
1,572 Elo+
Solo
Hun Batz
Hun Batz
BackUpTerry
Hun Batz
Level 105
God Stats
2W - 1L
1,353 SR
Queue Stats
254W - 241L
1,594 Elo+
Party 1
Kuzenbo
Kuzenbo
Dwes
Kuzenbo
Level 121
God Stats
2W - 2L
1,363 SR
Queue Stats
294W - 284L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
Hyper279
Amaterasu
Level 128
God Stats
17W - 10L
1,667 SR
Queue Stats
51W - 28L
1,680 Elo+
Solo
Eset
Eset
ItsBigDraco
Eset
Level 147
God Stats
5W - 4L
1,630 SR
Queue Stats
230W - 207L
1,643 Elo+
Solo
Team Averages
Level 132
1,567 SR
1,616 Elo+

VS

Team Averages
Level 109
1,588 SR
1,588 Elo+
Zeus
Zeus
BravenBold
Zeus
Level 114
God Stats
6W - 2L
1,876 SR
Queue Stats
490W - 504L
1,577 Elo+
Solo
Set
Set
Hybrin0
Set
Level 107
God Stats
0W - 2L
1,275 SR
Queue Stats
147W - 124L
1,597 Elo+
Solo
Ares
Ares
Kayℓeg
Ares
Level 151
God Stats
0W - 2L
1,652 SR
Queue Stats
570W - 528L
1,553 Elo+
Solo
Ratatoskr
Ratatoskr
KevserFox
Ratatoskr
Level 65
God Stats
7W - 9L
1,556 SR
Queue Stats
177W - 146L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TJAG94
Ah Muzen Cab
Level 108
God Stats
18W - 17L
1,583 SR
Queue Stats
625W - 596L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alxz
Hou Yi
13
4 / 0 / 2
7,322
666
5,521
5,298
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
BackUpTerry
Hun Batz
11
3 / 3 / 5
6,729
612
3,506
6,097
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Dwes
Kuzenbo
10
3 / 0 / 4
6,553
596
3,809
8,370
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Hyper279
Amaterasu
13
2 / 0 / 1
7,443
677
5,925
6,910
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 5
7,203
655
4,654
3,633
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
5,581
507
3,529
6,555
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
11
4 / 2 / 0
6,719
611
3,003
7,113
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
7
0 / 3 / 0
4,780
435
2,695
8,049
3,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
KevserFox
Ratatoskr
10
0 / 3 / 0
5,700
518
3,568
7,854
3,084
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
TJAG94
Ah Muzen Cab
11
0 / 3 / 0
5,959
542
4,188
5,896
1,098

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
5
5
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alxz
Hou Yi
4
0
2
5
W
Hun Batz
BackUpTerry
Hun Batz
3
3
5
1.83
L
1
6
3
0.42
W
Kuzenbo
Dwes
Kuzenbo
3
0
4
5
L
Set
4
2
0
2
W
Amaterasu
Hyper279
Amaterasu
2
0
1
2.5
W
5
2
5
3.75
L
Ares
0
3
0
0
L
Ratatoskr
KevserFox
Ratatoskr
0
3
0
0
L
Ah Muzen Cab
TJAG94
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,415
Damage
16,983
30,308
Taken
35,467
14,623
Mitigated
11,290
12,512
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alxz
Hou Yi
5,521
3,228
0
2,644
5,298
1,217
808
328
4,970
0
53,471
W
Hun Batz
BackUpTerry
Hun Batz
3,506
513
0
2,039
6,097
1,718
0
1,830
4,165
0
36,826
L
3,529
687
0
446
6,555
1,740
0
3,210
3,201
23,403
0
W
Kuzenbo
Dwes
Kuzenbo
3,809
1,878
0
2,865
8,370
5,535
0
2,604
5,671
15,409
0
L
Set
3,003
1,326
0
3,402
7,113
2,099
0
1,189
5,834
0
35,636
W
Amaterasu
Hyper279
Amaterasu
5,925
2,306
0
3,849
6,910
5,192
528
0
6,373
0
49,572
W
4,654
666
175
940
3,633
961
0
1,159
2,334
40,275
0
L
Ares
2,695
81
712
1,303
8,049
3,269
0
3,166
4,803
14,120
0
L
Ratatoskr
KevserFox
Ratatoskr
3,568
971
136
3,092
7,854
3,084
0
156
7,698
0
31,647
L
Ah Muzen Cab
TJAG94
Ah Muzen Cab
4,188
1,479
0
1,296
5,896
1,098
0
450
5,406
0
45,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
28,739
400
Minions Killed
332
0
Camps Cleared
0
1,129,247
Distance Traveled
1,053,710
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,322
666
119
11
0
191,768
1
W
Hun Batz
6,729
612
69
6
0
259,581
1
L
Zeus
5,581
507
53
5
0
194,794
2
W
Kuzenbo
6,553
596
28
3
0
224,817
5
L
Set
6,719
611
85
8
0
250,560
6
W
Amaterasu
7,443
677
100
9
0
229,131
3
W
Eset
7,203
655
84
8
0
223,950
4
L
Ares
4,780
435
18
2
0
182,770
3
L
Ratatoskr
5,700
518
79
7
0
212,701
2
L
Ah Muzen Cab
5,959
542
97
9
0
212,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role