Player Matchup

Artemis
Artemis
Gold II
DOE BOI GRINDIN
Artemis
Gold II
Level 160
God Stats
4W - 4L
1,693 SR
Queue Stats
114W - 108L
1,617 MMR
Party 1
Achilles
Achilles
Platinum III
Drown1182
Achilles
Platinum III
Level 157
God Stats
2W - 7L
1,357 SR
Queue Stats
662W - 660L
1,690 MMR
Solo
Zeus
Zeus
Gold I
Trxpg0dz
Zeus
Gold I
Level 118
God Stats
27W - 21L
1,638 SR
Queue Stats
278W - 283L
1,727 MMR
Solo
Apollo
Apollo
Platinum IV
XxEXORCISMxX
Apollo
Platinum IV
Level 160
God Stats
1W - 1L
1,582 SR
Queue Stats
44W - 33L
1,837 MMR
Party 1
Athena
Athena
Gold IV
XxWiltonxX25
Athena
Gold IV
Level 150
God Stats
1W - 2L
1,575 SR
Queue Stats
12W - 10L
1,692 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,569 SR
1,712 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,633 SR
1,596 MMR
Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum III
 
Izanami
Platinum III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Gold III
LokiDOG_MAU
Discordia
Gold III
Level 114
God Stats
3W - 2L
1,706 SR
Queue Stats
137W - 145L
1,604 MMR
Party 2
Ymir
Ymir
Silver I
MrAnarkhos
Ymir
Silver I
Level 146
God Stats
1W - 0L
1,727 SR
Queue Stats
8W - 2L
1,661 MMR
Party 3
Chaac
Chaac
Gold V
ScarletKing1540
Chaac
Gold V
Level 148
God Stats
6W - 0L
1,734 SR
Queue Stats
6W - 0L
1,715 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,134
446
5,866
10,360
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Drown1182
Achilles
13
1 / 4 / 1
7,607
475
9,343
17,973
14,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
11
1 / 5 / 2
7,277
455
6,906
7,520
3,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
14
4 / 3 / 0
8,466
529
7,636
11,346
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
9
0 / 4 / 1
6,090
381
2,111
11,839
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AphroditeMulanMorgan Le FayOdin

VS

Bans
HeimdallrSolMedusaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 0 / 6
9,515
595
10,772
10,502
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
 
Izanami
15
4 / 1 / 4
9,054
566
7,991
7,928
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
LokiDOG_MAU
Discordia
14
3 / 3 / 8
8,608
538
5,789
6,855
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 7
8,468
529
4,552
9,381
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 5
8,999
562
13,617
16,783
15,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
19
19
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
6
9
W
Izanami
 
Izanami
4
1
4
6
L
0
3
0
0
L
Achilles
Drown1182
Achilles
1
4
1
0.38
W
Discordia
LokiDOG_MAU
Discordia
3
3
8
2.33
W
3
0
7
6.5
W
3
2
5
2.75
L
Zeus
1
5
2
0.4
L
Apollo
4
3
0
1.33
L
Athena
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,862
Damage
42,721
59,038
Taken
51,449
30,672
Mitigated
30,030
11,527
Healing
21,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,772
2,100
0
6,088
10,502
3,430
0
986
9,471
0
68,471
W
Izanami
 
Izanami
7,991
4,767
0
2,590
7,928
2,419
3,033
473
7,413
0
64,147
L
5,866
2,738
0
2,427
10,360
1,987
455
1,062
9,253
0
45,885
L
Achilles
Drown1182
Achilles
9,343
2,053
0
5,336
17,973
14,147
0
3,245
13,647
0
44,346
W
Discordia
LokiDOG_MAU
Discordia
5,789
798
0
761
6,855
2,162
409
3,272
3,583
46,859
0
W
4,552
1,419
0
2,180
9,381
6,855
0
3,536
5,845
22,070
0
W
13,617
3,395
0
9,459
16,783
15,164
77
905
14,940
10,533
50,227
L
Zeus
6,906
1,203
0
105
7,520
3,788
0
3,027
4,450
40,156
0
L
Apollo
7,636
3,445
0
1,535
11,346
3,650
0
1,509
9,747
0
63,477
L
Athena
2,111
326
134
1,990
11,839
7,100
0
4,135
7,616
11,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,574
Gold Earned
44,644
380
Minions Killed
449
0
Camps Cleared
0
1,461,675
Distance Traveled
1,593,885
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,515
595
114
7
0
377,783
1
W
Izanami
9,054
566
115
7
0
292,227
3
L
Artemis
7,134
446
79
5
0
285,354
4
L
Achilles
7,607
475
92
6
0
296,943
3
W
Discordia
8,608
538
90
6
0
302,331
7
W
Ymir
8,468
529
29
2
0
315,005
5
W
Chaac
8,999
562
101
6
0
306,539
6
L
Zeus
7,277
455
84
5
0
265,122
6
L
Apollo
8,466
529
109
7
0
295,638
3
L
Athena
6,090
381
16
1
0
318,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role