Player Matchup

Mulan
Mulan
Masters
DEGEN3RATION X
Mulan
Masters
Level 150
God Stats
39W - 30L
1,671 SR
Queue Stats
658W - 672L
2,587 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
SaladBarSaturday
Tsukuyomi
Masters
Level 158
God Stats
8W - 1L
1,858 SR
Queue Stats
107W - 85L
3,076 MMR
Solo
Zeus
Zeus
Masters
Watertakeallair
Zeus
Masters
Level 160
God Stats
131W - 96L
1,701 SR
Queue Stats
653W - 593L
2,087 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 156
1,743 SR
2,583 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,672 SR
2,311 MMR
Hun Batz
Hun Batz
Gold V
CaeFinesix9
Hun Batz
Gold V
Level 129
God Stats
0W - 1L
1,664 SR
Queue Stats
24W - 23L
1,728 MMR
Solo
Scylla
Scylla
Masters
GregBeeBallin
Scylla
Masters
Level 129
God Stats
24W - 25L
1,698 SR
Queue Stats
139W - 111L
3,101 MMR
Solo
Ares
Ares
Platinum I
JUNIlOR---
Ares
Platinum I
Level 109
God Stats
2W - 3L
1,656 SR
Queue Stats
374W - 338L
2,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 8
8,116
812
6,551
8,654
7,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
12
7 / 1 / 8
8,122
812
7,572
9,155
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 1 / 12
7,493
749
8,104
5,219
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SolGebOdinBastetFenrir

VS

Bans
ArtioGilgameshPersephoneAchillesBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CaeFinesix9
Hun Batz
10
1 / 5 / 1
6,295
630
5,097
8,164
4,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 4 / 1
6,893
689
7,774
6,369
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 2
6,050
605
2,746
10,853
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CaeFinesix9
Hun Batz
1
5
1
0.3
W
6
1
8
10
L
2
4
1
0.63
L
0
6
2
0.17
W
Tsukuyomi
7
1
8
11
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,227
Damage
15,617
23,028
Taken
25,386
12,975
Mitigated
14,404
6,751
Healing
3,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CaeFinesix9
Hun Batz
5,097
1,438
0
538
8,164
4,345
0
1,559
6,241
0
18,905
W
6,551
831
0
3,270
8,654
7,163
0
3,810
4,387
0
16,211
L
7,774
347
0
1,875
6,369
1,901
0
2,863
3,172
27,615
0
L
2,746
27
0
674
10,853
8,158
0
3,306
6,908
10,413
0
W
Tsukuyomi
7,572
2,394
0
1,060
9,155
4,044
250
3,838
5,107
0
25,422
W
8,104
189
0
2,421
5,219
1,768
336
2,605
2,501
27,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,731
Gold Earned
19,238
133
Minions Killed
111
5
Camps Cleared
5
609,263
Distance Traveled
539,483
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,295
630
33
3
2
186,207
0
W
Mulan
8,116
812
31
3
2
204,508
5
L
Scylla
6,893
689
56
6
2
194,362
2
L
Ares
6,050
605
22
2
1
158,914
0
W
Tsukuyomi
8,122
812
34
3
2
220,859
3
W
Zeus
7,493
749
68
7
1
183,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role