Player Matchup

Anhur
Anhur
 
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DilucCarryFTW
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Jorgeok34
Zeus
Level 97
God Stats
2W - 0L
1,737 SR
Queue Stats
4W - 2L
1,475 Elo+
Solo
Mulan
Mulan
lilsardinilla
Mulan
Level 84
God Stats
2W - 1L
1,616 SR
Queue Stats
11W - 12L
1,521 Elo+
Solo
Awilix
Awilix
ruthedoughnut
Awilix
Level 105
God Stats
20W - 27L
1,470 SR
Queue Stats
305W - 316L
1,483 Elo+
Solo
Team Averages
Level 90
1,565 SR
1,496 Elo+

VS

Team Averages
Level 88
1,457 SR
1,305 Elo+
Kuzenbo
Kuzenbo
BrancaDeNeve
Kuzenbo
Level 84
God Stats
10W - 12L
1,484 SR
Queue Stats
511W - 525L
1,495 Elo+
Solo
Hel
Hel
MrCosmoFox
Hel
Level 79
God Stats
0W - 1L
1,506 SR
Queue Stats
33W - 55L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
Toxic_Sway_7
Kukulkan
Level 84
God Stats
0W - 1L
1,186 SR
Queue Stats
3W - 13L
1,253 Elo+
Party 1
Artemis
Artemis
anto-santo326
Artemis
Level 66
God Stats
1W - 2L
1,582 SR
Queue Stats
6W - 17L
1,171 Elo+
Party 1
Nike
Nike
ii-Limes-2-xx
Nike
Level 129
God Stats
0W - 2L
1,528 SR
Queue Stats
12W - 26L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 1 / 7
8,586
954
7,632
6,129
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 4
7,815
868
3,609
5,246
2,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
13
1 / 1 / 9
7,354
817
9,033
3,539
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 8
8,687
965
11,763
11,752
8,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 6
8,307
923
3,995
4,411
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrancaDeNeve
Kuzenbo
11
0 / 2 / 2
6,146
683
3,940
11,677
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 1
5,473
608
2,041
4,852
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Toxic_Sway_7
Kukulkan
13
2 / 5 / 1
7,167
796
5,314
7,189
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
12
1 / 4 / 1
6,721
747
4,713
8,633
2,361
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 1
5,703
634
2,529
7,263
3,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
17
Kills
3
4
Deaths
17
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
7
8.5
L
Kuzenbo
BrancaDeNeve
Kuzenbo
0
2
2
0.5
W
3
1
4
5
W
Zeus
1
1
9
5.5
L
0
0
1
0.5
L
Kukulkan
Toxic_Sway_7
Kukulkan
2
5
1
0.5
L
Artemis
1
4
1
0.38
L
0
6
1
0.08
W
5
1
8
9
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,032
Damage
18,537
31,077
Taken
39,614
17,304
Mitigated
19,525
7,098
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,632
3,825
0
1,370
6,129
2,244
2,107
1,685
4,405
0
25,182
L
Kuzenbo
BrancaDeNeve
Kuzenbo
3,940
1,494
0
2,618
11,677
9,726
0
4,860
6,181
9,434
0
W
3,609
719
292
1,534
5,246
2,968
1,491
1,708
3,509
17,876
0
W
Zeus
9,033
761
0
500
3,539
1,208
1,506
1,850
1,658
26,515
0
L
2,041
219
1,289
720
4,852
1,429
0
1,273
3,441
6,775
0
L
Kukulkan
Toxic_Sway_7
Kukulkan
5,314
264
0
298
7,189
2,531
0
2,019
4,895
24,948
0
L
Artemis
4,713
2,628
0
484
8,633
2,361
0
2,700
5,622
0
17,948
L
2,529
212
0
274
7,263
3,478
0
1,234
5,754
0
9,352
W
11,763
2,739
0
2,913
11,752
8,893
226
4,304
7,213
1,946
26,037
W
3,995
1,446
0
489
4,411
1,991
1,087
2,059
2,352
0
28,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,749
Gold Earned
31,210
256
Minions Killed
136
12
Camps Cleared
3
941,959
Distance Traveled
756,045
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,586
954
48
5
3
182,984
2
L
Kuzenbo
6,146
683
12
1
0
150,715
2
W
Hades
7,815
868
47
5
0
172,839
1
W
Zeus
7,354
817
54
6
1
182,272
0
L
Hel
5,473
608
14
2
0
153,485
0
L
Kukulkan
7,167
796
61
7
1
164,142
0
L
Artemis
6,721
747
33
4
2
155,263
1
L
Nike
5,703
634
16
2
0
132,440
0
W
Mulan
8,687
965
38
4
5
193,006
1
W
Awilix
8,307
923
69
8
3
210,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role