Player Matchup

Kali
Kali
 
Kali
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Dread__MARLEY__
Baron Samedi
Level 117
God Stats
34W - 19L
1,657 SR
Queue Stats
844W - 744L
1,517 Elo+
Solo
Cerberus
Cerberus
EeeZee__PeeZee
Cerberus
Level 144
God Stats
29W - 30L
1,539 SR
Queue Stats
371W - 374L
1,511 Elo+
Solo
Mulan
Mulan
Iamthiccboy7693
Mulan
Level 89
God Stats
17W - 13L
1,389 SR
Queue Stats
461W - 505L
1,484 Elo+
Party 1
Chiron
Chiron
foxlvstrng777
Chiron
Level 119
God Stats
2W - 5L
1,392 SR
Queue Stats
223W - 206L
1,521 Elo+
Solo
Team Averages
Level 115
1,495 SR
1,506 Elo+

VS

Team Averages
Level 128
1,525 SR
1,515 Elo+
Nu Wa
Nu Wa
HurtenFoASqurtin
Nu Wa
Level 105
God Stats
12W - 11L
1,540 SR
Queue Stats
286W - 307L
1,521 Elo+
Party 2
Jormungandr
Jormungandr
Ruthless527
Jormungandr
Level 145
God Stats
2W - 4L
1,194 SR
Queue Stats
361W - 414L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
compact_desktop
Sun Wukong
Level 142
God Stats
40W - 32L
1,622 SR
Queue Stats
1,358W - 1,353L
1,487 Elo+
Solo
Danzaburou
Danzaburou
iso_mxrii
Danzaburou
Level 123
God Stats
1W - 2L
1,546 SR
Queue Stats
478W - 420L
1,517 Elo+
Solo
Bastet
Bastet
mnoa7227
Bastet
Level 125
God Stats
22W - 9L
1,722 SR
Queue Stats
746W - 799L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
1 / 1 / 2
4,541
649
1,309
4,160
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
Dread__MARLEY__
Baron Samedi
9
4 / 0 / 1
5,116
731
3,396
2,924
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
6
0 / 0 / 2
4,283
612
742
3,249
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,416
631
3,367
5,251
1,749
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 1 / 0
4,299
614
2,199
4,257
1,034

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,871
553
1,993
4,387
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
Ruthless527
Jormungandr
7
0 / 1 / 1
4,210
601
1,695
4,918
1,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
compact_desktop
Sun Wukong
9
1 / 0 / 1
4,984
712
2,202
4,838
1,868
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
iso_mxrii
Danzaburou
2
0 / 0 / 0
3,070
439
469
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
mnoa7227
Bastet
8
3 / 1 / 0
4,580
654
3,604
4,610
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
4
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
1
2
2
W
Baron Samedi
Dread__MARLEY__
Baron Samedi
4
0
1
4.5
W
Cerberus
0
0
2
1
L
0
4
0
0
W
0
2
0
0
L
Jormungandr
Ruthless527
Jormungandr
0
1
1
0.5
L
Sun Wukong
compact_desktop
Sun Wukong
1
0
1
1.5
W
1
1
0
1
L
Danzaburou
iso_mxrii
Danzaburou
0
0
0
0
L
Bastet
mnoa7227
Bastet
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,013
Damage
9,963
19,841
Taken
18,753
6,660
Mitigated
5,498
7,578
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
1,309
583
0
1,711
4,160
1,498
0
224
3,906
0
20,668
W
Baron Samedi
Dread__MARLEY__
Baron Samedi
3,396
185
159
1,468
2,924
854
54
1,148
1,580
21,196
0
W
Cerberus
742
0
0
1,853
3,249
1,525
0
403
2,816
12,761
0
L
1,993
268
0
738
4,387
1,123
0
2,760
1,434
14,451
0
W
3,367
371
0
988
5,251
1,749
0
99
5,148
0
23,742
L
Jormungandr
Ruthless527
Jormungandr
1,695
652
155
908
4,918
1,427
0
412
4,506
18,087
0
L
Sun Wukong
compact_desktop
Sun Wukong
2,202
439
0
1,970
4,838
1,868
0
0
4,838
0
28,799
W
2,199
1,138
196
1,203
4,257
1,034
0
1,550
2,703
0
22,940
L
Danzaburou
iso_mxrii
Danzaburou
469
170
0
0
0
0
0
0
0
0
2,206
L
Bastet
mnoa7227
Bastet
3,604
1,366
0
1,942
4,610
1,080
0
709
3,837
0
18,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
20,715
229
Minions Killed
193
0
Camps Cleared
0
684,325
Distance Traveled
598,304
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,541
649
49
7
0
161,054
2
W
Baron Samedi
5,116
731
37
5
0
117,683
3
W
Cerberus
4,283
612
25
4
0
140,642
2
L
Nu Wa
3,871
553
32
5
0
109,979
2
W
Mulan
4,416
631
60
9
0
136,523
0
L
Jormungandr
4,210
601
44
6
0
139,576
3
L
Sun Wukong
4,984
712
69
10
0
136,201
1
W
Chiron
4,299
614
58
8
0
128,423
1
L
Danzaburou
3,070
439
3
0
0
45,878
0
L
Bastet
4,580
654
45
6
0
166,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role