Player Matchup

Cu Chulainn
Cu Chulainn
ChrisJCameron
Cu Chulainn
Level 143
God Stats
3W - 6L
1,335 SR
Queue Stats
176W - 166L
1,557 Elo+
Solo
Chernobog
Chernobog
Lyje
Chernobog
Level 104
God Stats
6W - 7L
1,571 SR
Queue Stats
471W - 369L
1,620 Elo+
Party 1
Hera
Hera
Pandaka
Hera
Level 146
God Stats
6W - 4L
1,720 SR
Queue Stats
514W - 417L
1,591 Elo+
Party 1
Osiris
Osiris
Skullamal
Osiris
Level 124
God Stats
8W - 6L
1,600 SR
Queue Stats
1,101W - 1,115L
1,578 Elo+
Solo
Kukulkan
Kukulkan
Vurtal
Kukulkan
Level 146
God Stats
0W - 2L
1,312 SR
Queue Stats
51W - 52L
1,560 Elo+
Solo
Team Averages
Level 133
1,508 SR
1,581 Elo+

VS

Team Averages
Level 152
1,569 SR
1,596 Elo+
Bastet
Bastet
BlueFireGhost
Bastet
Level 158
God Stats
8W - 4L
1,723 SR
Queue Stats
630W - 669L
1,498 Elo+
Solo
Neith
Neith
Disruption25
Neith
Level 160
God Stats
5W - 8L
1,539 SR
Queue Stats
222W - 196L
1,625 Elo+
Party 2
Ah Puch
Ah Puch
JHaumiblau
Ah Puch
Level 146
God Stats
1W - 1L
1,252 SR
Queue Stats
137W - 93L
1,665 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KingNS7474
Morgan Le Fay
Level 157
God Stats
7W - 4L
1,747 SR
Queue Stats
182W - 130L
1,648 Elo+
Party 2
Xbalanque
Xbalanque
Using
Xbalanque
Level 140
God Stats
3W - 2L
1,584 SR
Queue Stats
102W - 117L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChrisJCameron
Cu Chulainn
19
6 / 6 / 8
10,998
786
13,692
26,517
34,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Lyje
Chernobog
19
5 / 7 / 8
11,265
805
11,709
16,729
6,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
Pandaka
Hera
17
5 / 7 / 8
11,582
827
17,792
11,882
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Skullamal
Osiris
17
2 / 8 / 10
10,289
735
8,459
23,705
23,022
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Vurtal
Kukulkan
12
0 / 2 / 3
8,425
602
2,511
5,300
1,780
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 10
11,761
840
19,334
13,359
6,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 4 / 18
10,517
751
11,878
11,445
5,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
JHaumiblau
Ah Puch
19
4 / 2 / 17
11,237
803
12,234
12,285
5,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
KingNS7474
Morgan Le Fay
18
8 / 5 / 7
11,447
818
15,010
14,706
6,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Using
Xbalanque
19
6 / 6 / 14
11,684
835
19,049
14,432
6,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
96
18
Kills
30
30
Deaths
19
37
Assists
66
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
L
Cu Chulainn
ChrisJCameron
Cu Chulainn
6
6
8
1.67
W
2
4
18
2.75
W
Ah Puch
JHaumiblau
Ah Puch
4
2
17
6.25
W
Morgan Le Fay
KingNS7474
Morgan Le Fay
8
5
7
2.3
L
Chernobog
Lyje
Chernobog
5
7
8
1.29
L
Hera
Pandaka
Hera
5
7
8
1.29
L
Osiris
Skullamal
Osiris
2
8
10
0.88
W
Xbalanque
Using
Xbalanque
6
6
14
2.17
L
Kukulkan
Vurtal
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,163
Damage
77,505
84,133
Taken
66,227
70,363
Mitigated
30,034
16,404
Healing
28,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,334
3,344
569
3,985
13,359
6,153
409
3,905
9,172
0
30,783
L
Cu Chulainn
ChrisJCameron
Cu Chulainn
13,692
1,745
205
4,074
26,517
34,761
693
9,381
17,136
1,093
31,406
W
11,878
4,814
1,072
3,924
11,445
5,322
1,102
2,912
8,533
0
27,924
W
Ah Puch
JHaumiblau
Ah Puch
12,234
397
1,437
5,827
12,285
5,609
513
3,544
8,741
30,534
0
W
Morgan Le Fay
KingNS7474
Morgan Le Fay
15,010
1,665
888
5,860
14,706
6,722
1,796
5,922
8,784
29,468
0
L
Chernobog
Lyje
Chernobog
11,709
6,192
1,364
1,741
16,729
6,846
1,901
4,847
11,882
0
33,807
L
Hera
Pandaka
Hera
17,792
3,572
464
464
11,882
3,954
934
5,477
6,405
21,559
0
L
Osiris
Skullamal
Osiris
8,459
1,783
3,303
3,428
23,705
23,022
284
5,981
17,724
0
15,388
W
Xbalanque
Using
Xbalanque
19,049
4,338
1,366
3,702
14,432
6,228
2,481
5,010
9,422
0
41,085
L
Kukulkan
Vurtal
Kukulkan
2,511
0
440
921
5,300
1,780
0
1,558
3,742
11,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,559
Gold Earned
56,646
155
Minions Killed
159
0
Camps Cleared
0
1,051,492
Distance Traveled
1,282,272
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,761
840
32
2
0
280,973
1
L
Cu Chulainn
10,998
786
32
2
0
217,224
0
W
Neith
10,517
751
22
2
0
242,481
0
W
Ah Puch
11,237
803
48
3
0
265,466
1
W
Morgan Le Fay
11,447
818
17
1
0
237,695
0
L
Chernobog
11,265
805
57
4
0
217,717
3
L
Hera
11,582
827
26
2
0
256,476
0
L
Osiris
10,289
735
12
1
0
230,593
0
W
Xbalanque
11,684
835
40
3
0
255,657
0
L
Kukulkan
8,425
602
28
2
0
129,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role