Player Matchup

Thor
Thor
Djnut_7
Thor
Level 17
God Stats
4W - 11L
1,304 SR
Queue Stats
13W - 37L
1,202 Elo+
Party 2
Ymir
Ymir
Juvenaldoh13
Ymir
Level 42
God Stats
26W - 15L
1,459 SR
Queue Stats
54W - 70L
1,330 Elo+
Party 1
Awilix
Awilix
ThundrCluck
Awilix
Level 54
God Stats
15W - 7L
1,572 SR
Queue Stats
76W - 88L
1,321 Elo+
Party 1
Agni
Agni
sugondese_hoe
Agni
Level 67
God Stats
5W - 4L
1,365 SR
Queue Stats
280W - 359L
1,394 Elo+
Party 2
Jing Wei
Jing Wei
xXGHOSTxWOLFXx0
Jing Wei
Level 61
God Stats
1W - 2L
1,364 SR
Queue Stats
79W - 90L
1,340 Elo+
Party 1
Team Averages
Level 48
1,413 SR
1,317 Elo+

VS

Team Averages
Level 59
1,517 SR
1,318 Elo+
Agni
Agni
Ar13l_lil_fire
Agni
Level 78
God Stats
1W - 0L
1,511 SR
Queue Stats
4W - 3L
1,333 Elo+
Solo
Ares
Ares
KevinBillyBush
Ares
Level 28
God Stats
8W - 6L
1,536 SR
Queue Stats
63W - 94L
1,269 Elo+
Party 3
Cernunnos
Cernunnos
SoulfulPlace375
Cernunnos
Level 79
God Stats
11W - 6L
1,462 SR
Queue Stats
273W - 307L
1,354 Elo+
Solo
Chaac
Chaac
Un PandaxD mas
Chaac
Level 54
God Stats
15W - 6L
1,578 SR
Queue Stats
134W - 142L
1,331 Elo+
Solo
Bastet
Bastet
slayer-_-2023
Bastet
Level 56
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 101L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Djnut_7
Thor
13
2 / 12 / 0
8,002
400
4,521
17,272
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 9 / 1
8,487
424
10,141
21,655
11,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
11
2 / 9 / 2
8,340
417
7,365
16,049
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
1 / 7 / 0
6,636
332
1,907
6,007
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
13
1 / 5 / 2
8,606
430
9,250
16,089
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 4
12,777
639
16,859
11,340
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 2 / 10
10,757
538
3,322
15,345
17,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
SoulfulPlace375
Cernunnos
19
7 / 1 / 2
12,752
638
14,610
12,953
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 0 / 7
13,226
661
16,208
16,658
14,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
12 / 2 / 6
11,988
599
10,114
16,142
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
7
Kills
42
42
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
2
4
6.5
L
Thor
Djnut_7
Thor
2
12
0
0.17
L
1
9
1
0.17
W
4
2
10
4.5
W
Cernunnos
SoulfulPlace375
Cernunnos
7
1
2
8
L
Awilix
2
9
2
0.33
W
8
0
7
11.5
W
12
2
6
7.5
L
1
7
0
0.14
L
Jing Wei
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,184
Damage
61,113
77,072
Taken
72,438
24,023
Mitigated
48,487
7,024
Healing
31,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,859
1,993
0
1,253
11,340
4,590
3,429
2,441
8,899
85,403
0
L
Thor
Djnut_7
Thor
4,521
1,588
0
716
17,272
4,305
0
3,782
13,310
0
20,972
L
10,141
2,546
88
3,211
21,655
11,061
0
3,918
17,646
47,260
0
W
3,322
367
0
1,995
15,345
17,159
455
1,484
13,861
40,770
0
W
Cernunnos
SoulfulPlace375
Cernunnos
14,610
8,699
0
8,026
12,953
6,156
4,445
431
12,522
0
119,690
L
Awilix
7,365
3,102
0
1,469
16,049
4,748
0
6,056
9,687
0
28,419
W
16,208
4,800
0
11,862
16,658
14,521
1,297
6,867
9,791
896
96,115
W
10,114
3,559
0
8,390
16,142
6,061
654
968
15,174
0
82,093
L
1,907
327
83
351
6,007
1,240
0
1,977
3,862
11,624
0
L
Jing Wei
9,250
7,466
0
1,106
16,089
2,669
0
3,953
12,024
0
39,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,071
Gold Earned
61,500
257
Minions Killed
686
0
Camps Cleared
0
1,437,719
Distance Traveled
1,915,670
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,777
639
150
8
0
389,214
3
L
Thor
8,002
400
25
1
0
279,747
0
L
Ymir
8,487
424
72
4
0
326,314
0
W
Ares
10,757
538
61
3
0
386,291
1
W
Cernunnos
12,752
638
186
9
0
298,246
5
L
Awilix
8,340
417
57
3
0
284,768
0
W
Chaac
13,226
661
183
9
0
424,123
5
W
Bastet
11,988
599
106
5
0
417,796
3
L
Agni
6,636
332
27
1
0
163,848
5
L
Jing Wei
8,606
430
76
4
0
383,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role