Player Matchup

Neith
Neith
Gori-20100
Neith
Level 87
God Stats
1W - 3L
1,091 SR
Queue Stats
86W - 107L
1,412 Elo+
Party 2
Hades
Hades
XxNightYUUxX
Hades
Level 91
God Stats
22W - 13L
1,708 SR
Queue Stats
59W - 56L
1,422 Elo+
Solo
Thor
Thor
gorinassim
Thor
Level 103
God Stats
2W - 2L
1,471 SR
Queue Stats
322W - 374L
1,347 Elo+
Party 2
Team Averages
Level 94
1,423 SR
1,394 Elo+

VS

Team Averages
Level 48
1,416 SR
1,176 Elo+
Olorun
Olorun
CarlalalaCookie
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,249 Elo+
Solo
Kukulkan
Kukulkan
Houston__rasie
Kukulkan
Level 18
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Bellona
Bellona
TOTALYBEASTMODE
Bellona
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 0 / 12
8,880
807
6,651
3,405
1,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 0 / 11
9,439
858
11,469
8,654
4,486
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 6
8,568
779
4,864
5,243
1,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,388
581
2,455
9,365
2,109
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
10
1 / 7 / 0
6,898
627
3,831
8,040
3,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 1
6,638
603
2,725
8,600
6,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
19
Kills
1
1
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Neith
6
0
12
12
L
Kukulkan
1
7
0
0.14
L
0
4
1
0.13
W
7
0
11
12.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,984
Damage
9,011
17,302
Taken
26,005
7,466
Mitigated
11,627
6,501
Healing
2,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,455
924
578
883
9,365
2,109
0
5,966
3,399
14,872
0
W
Neith
6,651
2,261
0
1,254
3,405
1,155
1,516
2,307
1,098
0
27,325
L
Kukulkan
3,831
455
93
677
8,040
3,412
0
2,805
5,235
16,180
0
L
2,725
814
0
249
8,600
6,106
0
3,142
5,458
0
12,483
W
11,469
735
598
4,391
8,654
4,486
569
2,162
6,492
41,008
0
W
4,864
741
0
258
5,243
1,825
456
2,108
3,135
0
18,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
19,924
130
Minions Killed
90
7
Camps Cleared
1
541,873
Distance Traveled
489,616
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,388
581
29
3
1
149,668
8
W
Neith
8,880
807
38
3
2
188,768
0
L
Kukulkan
6,898
627
38
3
0
149,421
0
L
Bellona
6,638
603
23
2
0
190,527
2
W
Hades
9,439
858
58
5
5
170,420
1
W
Thor
8,568
779
34
3
0
182,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role