Player Matchup

Bellona
Bellona
Silver IV
 
Bellona
Silver IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
Bronzefivemaster
Yemoja
Bronze III
Level 144
God Stats
1W - 1L
1,732 SR
Queue Stats
13W - 14L
1,313 MMR
Solo
Anhur
Anhur
Gold V
CrustyQuail
Anhur
Gold V
Level 66
God Stats
5W - 4L
1,564 SR
Queue Stats
42W - 52L
1,342 MMR
Solo
Mercury
Mercury
Gold V
SlamRod
Mercury
Gold V
Level 134
God Stats
6W - 4L
1,542 SR
Queue Stats
111W - 112L
1,370 MMR
Party 1
Zeus
Zeus
Silver I
kixzem
Zeus
Silver I
Level 158
God Stats
1W - 1L
1,577 SR
Queue Stats
32W - 29L
1,396 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,583 SR
1,384 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,621 SR
1,377 MMR
Artio
Artio
Gold III
 
Artio
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
MachineVision
Chernobog
Gold IV
Level 125
God Stats
1W - 2L
1,611 SR
Queue Stats
92W - 93L
1,513 MMR
Party 2
Ymir
Ymir
Silver I
Trayvaughn
Ymir
Silver I
Level 88
God Stats
2W - 2L
1,592 SR
Queue Stats
40W - 48L
1,312 MMR
Solo
Achilles
Achilles
Silver I
camfyffe
Achilles
Silver I
Level 116
God Stats
2W - 2L
1,567 SR
Queue Stats
149W - 153L
1,198 MMR
Party 2
Kali
Kali
Gold IV
davidc19
Kali
Gold IV
Level 119
God Stats
0W - 1L
1,837 SR
Queue Stats
54W - 53L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 1 / 0
7,472
575
5,063
9,097
8,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 3
6,645
511
2,311
4,980
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 0
7,266
559
7,192
6,323
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SlamRod
Mercury
13
3 / 2 / 10
8,037
618
6,929
9,156
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
kixzem
Zeus
16
11 / 0 / 3
9,428
725
14,492
3,621
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CliodhnaBastetBacchusMulan

VS

Bans
KhepriTiamatChang'eGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 3 / 0
6,046
465
3,359
13,394
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
MachineVision
Chernobog
12
0 / 3 / 0
6,932
533
2,820
6,846
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 2
6,110
470
1,196
11,628
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
camfyffe
Achilles
13
1 / 1 / 0
7,193
553
6,887
9,253
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
12
2 / 5 / 1
6,703
516
3,887
10,286
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
3
3
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
0
0
L
Artio
 
Artio
0
3
0
0
W
0
0
3
1.5
W
3
0
0
3
L
Chernobog
MachineVision
Chernobog
0
3
0
0
W
Mercury
SlamRod
Mercury
3
2
10
4
L
0
5
2
0.2
L
Achilles
camfyffe
Achilles
1
1
0
1
L
Kali
2
5
1
0.5
W
Zeus
kixzem
Zeus
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,987
Damage
18,149
33,177
Taken
51,407
17,229
Mitigated
29,796
15,303
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,063
715
0
3,642
9,097
8,381
0
195
8,054
6,002
39,776
L
Artio
 
Artio
3,359
473
7
3,361
13,394
7,877
0
4,441
8,846
24,299
0
W
2,311
841
1,409
2,642
4,980
3,260
54
1,236
3,744
21,466
0
W
7,192
3,704
0
2,333
6,323
1,653
0
1,753
4,570
0
51,819
L
Chernobog
MachineVision
Chernobog
2,820
2,114
0
1,840
6,846
1,685
0
1,762
5,076
0
56,003
W
Mercury
SlamRod
Mercury
6,929
2,136
0
4,256
9,156
2,857
0
669
8,359
0
45,220
L
1,196
41
0
2,774
11,628
8,981
0
5,835
5,415
30,773
0
L
Achilles
camfyffe
Achilles
6,887
817
0
3,719
9,253
7,176
0
1,943
6,465
3,534
42,811
L
Kali
3,887
1,813
0
3,033
10,286
4,077
0
3,000
7,139
0
31,194
W
Zeus
kixzem
Zeus
14,492
4,139
0
1,021
3,621
1,078
921
1,135
2,316
65,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
32,984
482
Minions Killed
406
0
Camps Cleared
0
1,335,984
Distance Traveled
1,281,490
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,472
575
110
8
0
261,427
4
L
Artio
6,046
465
42
3
0
251,000
6
W
Yemoja
6,645
511
45
3
0
243,522
6
W
Anhur
7,266
559
112
9
0
259,307
3
L
Chernobog
6,932
533
121
9
0
254,026
1
W
Mercury
8,037
618
83
6
0
312,579
5
L
Ymir
6,110
470
66
5
0
259,508
6
L
Achilles
7,193
553
104
8
0
266,066
1
L
Kali
6,703
516
73
6
0
250,890
1
W
Zeus
9,428
725
132
10
0
259,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role