Player Matchup

Janus
Janus
Chaallib
Janus
Level 128
God Stats
10W - 17L
1,462 SR
Queue Stats
646W - 606L
1,586 Elo+
Party 1
Odin
Odin
Csane79
Odin
Level 103
God Stats
3W - 7L
1,406 SR
Queue Stats
553W - 565L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
DangerJack39
Danzaburou
Level 107
God Stats
7W - 2L
1,648 SR
Queue Stats
477W - 469L
1,565 Elo+
Party 1
Athena
Athena
Mattyr442
Athena
Level 4
God Stats
9W - 3L
1,727 SR
Queue Stats
30W - 20L
1,725 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Omni Erebus
Tsukuyomi
Level 123
God Stats
6W - 7L
1,521 SR
Queue Stats
417W - 395L
1,561 Elo+
Party 1
Team Averages
Level 93
1,553 SR
1,591 Elo+

VS

Team Averages
Level 103
1,627 SR
1,689 Elo+
Izanami
Izanami
 
Izanami
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Beeefy Bert
Osiris
Level 142
God Stats
3W - 1L
1,682 SR
Queue Stats
257W - 145L
1,736 Elo+
Party 2
Fafnir
Fafnir
D13GO
Fafnir
Level 36
God Stats
3W - 0L
1,675 SR
Queue Stats
57W - 36L
1,636 Elo+
Party 3
Zeus
Zeus
Moverdeath
Zeus
Level 160
God Stats
2W - 1L
1,604 SR
Queue Stats
455W - 235L
1,731 Elo+
Party 2
Fenrir
Fenrir
Perfect Pete742
Fenrir
Level 47
God Stats
3W - 0L
1,673 SR
Queue Stats
23W - 3L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chaallib
Janus
14
3 / 8 / 2
8,819
551
6,577
13,455
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Csane79
Odin
10
0 / 6 / 1
6,562
410
4,364
16,559
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
DangerJack39
Danzaburou
14
2 / 5 / 1
8,727
545
7,525
9,712
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Mattyr442
Athena
11
2 / 6 / 2
7,418
464
2,607
14,237
12,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Omni Erebus
Tsukuyomi
12
1 / 10 / 4
7,299
456
8,905
14,029
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
9 / 2 / 1
10,066
629
7,917
8,784
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
16
6 / 1 / 8
10,376
649
16,050
14,664
14,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
D13GO
Fafnir
14
1 / 2 / 8
9,370
586
5,409
10,540
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 2 / 5
10,488
656
13,045
7,942
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
11 / 1 / 9
11,187
699
13,055
14,942
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
8
Kills
35
35
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
2
1
4.75
W
Osiris
6
1
8
10
L
Janus
Chaallib
Janus
3
8
2
0.5
L
Odin
Csane79
Odin
0
6
1
0.08
W
Fafnir
D13GO
Fafnir
1
2
8
2.5
L
Danzaburou
DangerJack39
Danzaburou
2
5
1
0.5
L
Athena
Mattyr442
Athena
2
6
2
0.5
W
8
2
5
5.25
L
Tsukuyomi
Omni Erebus
Tsukuyomi
1
10
4
0.3
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,978
Damage
55,476
67,992
Taken
56,872
33,049
Mitigated
38,073
11,215
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,917
6,452
0
3,439
8,784
3,040
2,957
1,080
7,684
0
67,318
W
Osiris
16,050
4,454
281
4,035
14,664
14,632
321
2,340
11,794
8,531
52,224
L
Janus
Chaallib
Janus
6,577
469
179
1,542
13,455
4,301
0
3,029
10,390
62,280
0
L
Odin
Csane79
Odin
4,364
840
0
4,713
16,559
8,212
0
3,812
11,943
133
23,725
W
Fafnir
D13GO
Fafnir
5,409
1,802
226
3,103
10,540
11,470
153
1,676
8,820
18,383
0
L
Danzaburou
DangerJack39
Danzaburou
7,525
3,708
0
2,182
9,712
3,018
464
3,007
6,705
0
64,245
L
Athena
Mattyr442
Athena
2,607
1,128
0
509
14,237
12,368
88
6,564
7,582
15,147
0
W
13,045
3,877
0
1,818
7,942
2,363
946
2,880
4,938
78,901
0
L
Tsukuyomi
Omni Erebus
Tsukuyomi
8,905
1,480
0
2,090
14,029
5,150
0
5,135
8,638
0
44,894
W
13,055
4,586
0
3,042
14,942
6,568
1,119
3,010
11,734
0
86,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,825
Gold Earned
51,487
415
Minions Killed
507
0
Camps Cleared
0
1,515,242
Distance Traveled
1,602,441
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,066
629
129
8
0
293,203
3
W
Osiris
10,376
649
108
7
0
331,924
4
L
Janus
8,819
551
137
9
0
306,486
3
L
Odin
6,562
410
61
4
0
278,837
3
W
Fafnir
9,370
586
20
1
0
316,206
4
L
Danzaburou
8,727
545
110
7
0
285,632
3
L
Athena
7,418
464
31
2
0
327,538
1
W
Zeus
10,488
656
122
8
0
299,059
4
L
Tsukuyomi
7,299
456
76
5
0
316,749
3
W
Fenrir
11,187
699
128
8
0
362,049
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role