Player Matchup

Chernobog
Chernobog
DEaTH5166
Chernobog
Level 47
God Stats
5W - 2L
1,691 SR
Queue Stats
278W - 278L
1,479 Elo+
Solo
Khepri
Khepri
Indoctious
Khepri
Level 89
God Stats
8W - 1L
1,666 SR
Queue Stats
150W - 131L
1,588 Elo+
Party 2
Fenrir
Fenrir
JustChrxss
Fenrir
Level 6
God Stats
7W - 2L
1,759 SR
Queue Stats
7W - 6L
1,518 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrMAINCHARACTER
Cu Chulainn
Level 107
God Stats
15W - 11L
1,607 SR
Queue Stats
250W - 231L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
uncannypuppet97
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,478 Elo+
Party 2
Team Averages
Level 53
1,645 SR
1,517 Elo+

VS

Team Averages
Level 55
1,540 SR
1,454 Elo+
Zeus
Zeus
HarietThugma
Zeus
Level 28
God Stats
13W - 13L
1,508 SR
Queue Stats
76W - 93L
1,387 Elo+
Party 1
Hou Yi
Hou Yi
J CUB C
Hou Yi
Level 29
God Stats
15W - 16L
1,554 SR
Queue Stats
41W - 45L
1,473 Elo+
Party 1
Olorun
Olorun
Sgt Low Lyfe
Olorun
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,493 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SilkenPath7670
Ah Muzen Cab
Level 116
God Stats
205W - 193L
1,475 SR
Queue Stats
360W - 371L
1,460 Elo+
Party 3
Tyr
Tyr
XboxWebSupport
Tyr
Level 91
God Stats
9W - 8L
1,662 SR
Queue Stats
98W - 116L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DEaTH5166
Chernobog
17
5 / 0 / 11
10,639
1,064
11,229
7,207
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Indoctious
Khepri
17
2 / 1 / 19
10,118
1,012
10,932
12,562
15,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
JustChrxss
Fenrir
17
5 / 1 / 13
10,394
1,039
5,737
10,391
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
MrMAINCHARACTER
Cu Chulainn
17
10 / 0 / 12
11,588
1,159
23,477
16,233
18,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
16
0 / 1 / 10
9,158
916
11,639
5,524
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

284

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,153
915
14,575
12,699
4,702
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
J CUB C
Hou Yi
15
0 / 0 / 0
8,454
845
6,890
6,166
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
15
1 / 4 / 1
9,823
982
4,608
16,547
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
SilkenPath7670
Ah Muzen Cab
16
1 / 5 / 1
9,369
937
11,117
13,350
5,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 1
9,054
905
9,712
18,438
14,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
8
22
Kills
3
3
Deaths
22
65
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DEaTH5166
Chernobog
5
0
11
10.5
L
1
8
2
0.25
W
Khepri
Indoctious
Khepri
2
1
19
11.5
L
Hou Yi
J CUB C
Hou Yi
0
0
0
0
W
Fenrir
JustChrxss
Fenrir
5
1
13
11.5
W
Cu Chulainn
MrMAINCHARACTER
Cu Chulainn
10
0
12
16
L
Olorun
1
4
1
0.38
L
Ah Muzen Cab
SilkenPath7670
Ah Muzen Cab
1
5
1
0.3
L
0
5
1
0.1
W
Kukulkan
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,014
Damage
46,902
51,917
Taken
67,200
48,185
Mitigated
34,485
5,003
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DEaTH5166
Chernobog
11,229
5,580
0
143
7,207
4,206
0
3,050
4,074
0
36,141
L
14,575
1,441
0
628
12,699
4,702
0
3,924
8,423
22,667
0
W
Khepri
Indoctious
Khepri
10,932
503
0
0
12,562
15,481
0
4,305
8,011
19,748
0
L
Hou Yi
J CUB C
Hou Yi
6,890
4,136
0
526
6,166
2,283
0
2,739
3,176
0
14,836
W
Fenrir
JustChrxss
Fenrir
5,737
764
0
566
10,391
8,154
0
5,161
5,089
0
10,203
W
Cu Chulainn
MrMAINCHARACTER
Cu Chulainn
23,477
4,191
0
3,989
16,233
18,091
0
4,618
11,330
10,312
32,375
L
Olorun
4,608
1,711
1,772
4,252
16,547
8,315
0
7,311
8,912
27,182
0
L
Ah Muzen Cab
SilkenPath7670
Ah Muzen Cab
11,117
4,474
0
2,379
13,350
5,014
0
5,370
7,637
0
38,440
L
9,712
1,417
122
3,061
18,438
14,171
0
8,182
9,571
2,934
21,467
W
Kukulkan
11,639
1,061
0
305
5,524
2,253
0
3,188
2,255
29,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,897
Gold Earned
45,853
192
Minions Killed
188
6
Camps Cleared
8
1,080,996
Distance Traveled
933,425
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,639
1,064
58
6
4
211,902
2
L
Zeus
9,153
915
18
2
1
160,418
0
W
Khepri
10,118
1,012
19
2
0
229,496
1
L
Hou Yi
8,454
845
17
2
2
162,636
0
W
Fenrir
10,394
1,039
11
1
0
226,164
0
W
Cu Chulainn
11,588
1,159
52
5
2
222,831
0
L
Olorun
9,823
982
49
5
1
194,892
1
L
Ah Muzen Cab
9,369
937
62
6
0
202,174
4
L
Tyr
9,054
905
42
4
4
213,305
0
W
Kukulkan
9,158
916
52
5
0
190,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role