Player Matchup

Bastet
Bastet
BallinsBack
Bastet
Level 156
God Stats
6W - 2L
1,645 SR
Queue Stats
230W - 216L
1,490 Elo+
Party 2
Freya
Freya
CCasper
Freya
Level 100
God Stats
2W - 1L
1,423 SR
Queue Stats
161W - 142L
1,549 Elo+
Party 2
Loki
Loki
KRlSCO
Loki
Level 144
God Stats
8W - 8L
1,577 SR
Queue Stats
613W - 535L
1,534 Elo+
Party 2
Olorun
Olorun
MrMacanroe11
Olorun
Level 94
God Stats
5W - 1L
1,594 SR
Queue Stats
398W - 368L
1,527 Elo+
Party 2
Bellona
Bellona
TwerkinOnYoGrave
Bellona
Level 124
God Stats
4W - 6L
1,509 SR
Queue Stats
195W - 211L
1,427 Elo+
Solo
Team Averages
Level 124
1,549 SR
1,505 Elo+

VS

Team Averages
Level 90
1,480 SR
1,451 Elo+
Ne Zha
Ne Zha
ColdSmiles_
Ne Zha
Level 69
God Stats
0W - 2L
1,297 SR
Queue Stats
45W - 38L
1,537 Elo+
Party 1
Janus
Janus
JUSTIN_PR_24
Janus
Level 84
God Stats
0W - 2L
1,213 SR
Queue Stats
82W - 92L
1,432 Elo+
Solo
Chiron
Chiron
PrezMicrowave
Chiron
Level 106
God Stats
0W - 1L
1,835 SR
Queue Stats
263W - 214L
1,481 Elo+
Party 1
Achilles
Achilles
The Derpy Derp
Achilles
Level 83
God Stats
4W - 7L
1,563 SR
Queue Stats
453W - 465L
1,412 Elo+
Solo
Sobek
Sobek
jkonatty
Sobek
Level 110
God Stats
4W - 9L
1,494 SR
Queue Stats
162W - 164L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
5
0 / 0 / 1
3,251
650
486
1,736
534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
CCasper
Freya
6
0 / 0 / 0
3,498
700
1,542
2,732
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
KRlSCO
Loki
6
1 / 0 / 0
3,808
762
978
2,721
544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
6
0 / 0 / 1
3,456
691
827
2,004
442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 0
3,282
656
1,411
3,357
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
5
0 / 0 / 0
3,243
649
661
2,912
651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
912
182
0
0
0
5
0 / 1 / 0
3,351
670
1,688
1,523
445
Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
6
0 / 0 / 0
3,390
678
2,106
2,828
1,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
jkonatty
Sobek
5
0 / 0 / 0
3,128
626
341
2,920
1,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
0
0
1
0.5
W
Freya
CCasper
Freya
0
0
0
0
L
Ne Zha
0
0
0
0
L
0
0
0
0
W
Loki
KRlSCO
Loki
1
0
0
1
W
Olorun
0
0
1
0.5
L
0
1
0
0
L
Achilles
0
0
0
0
W
0
0
0
0
L
Sobek
jkonatty
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,244
Damage
4,796
12,550
Taken
10,183
4,321
Mitigated
3,630
7,285
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
486
107
0
579
1,736
534
0
57
1,679
0
5,963
W
Freya
CCasper
Freya
1,542
472
0
1,627
2,732
774
0
284
2,448
15,130
0
L
Ne Zha
661
177
0
1,658
2,912
651
0
445
2,467
0
12,825
L
0
0
0
0
0
0
0
0
0
0
0
W
Loki
KRlSCO
Loki
978
302
0
2,195
2,721
544
0
0
2,721
0
13,862
W
Olorun
827
268
56
1,083
2,004
442
0
0
2,004
14,058
0
L
1,688
378
67
365
1,523
445
0
382
1,118
0
12,785
L
Achilles
2,106
764
0
1,842
2,828
1,356
0
0
2,828
0
12,092
W
1,411
352
0
1,745
3,357
2,027
0
0
3,057
0
11,750
L
Sobek
jkonatty
Sobek
341
0
0
1,221
2,920
1,178
0
1,542
1,378
5,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,295
Gold Earned
14,024
156
Minions Killed
109
0
Camps Cleared
0
466,743
Distance Traveled
386,585
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,251
650
16
3
0
101,296
0
W
Freya
3,498
700
33
7
0
92,077
0
L
Ne Zha
3,243
649
37
7
0
101,202
2
L
Janus
912
182
0
0
0
0
0
W
Loki
3,808
762
45
9
0
96,825
1
W
Olorun
3,456
691
38
8
0
92,696
1
L
Chiron
3,351
670
32
6
0
91,899
2
L
Achilles
3,390
678
24
5
0
94,311
0
W
Bellona
3,282
656
24
5
0
83,849
1
L
Sobek
3,128
626
16
3
0
99,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role