Player Matchup

Hachiman
Hachiman
AlwaysHard
Hachiman
Level 156
God Stats
4W - 3L
1,750 SR
Queue Stats
162W - 133L
1,676 Elo+
Solo
Gilgamesh
Gilgamesh
DarkKAM
Gilgamesh
Level 159
God Stats
10W - 6L
1,712 SR
Queue Stats
151W - 116L
1,691 Elo+
Solo
Aphrodite
Aphrodite
OnlyMythical
Aphrodite
Level 158
God Stats
3W - 1L
1,824 SR
Queue Stats
93W - 79L
1,647 Elo+
Solo
Vulcan
Vulcan
Unknown024
Vulcan
Level 147
God Stats
2W - 1L
1,659 SR
Queue Stats
70W - 55L
1,686 Elo+
Solo
Cerberus
Cerberus
crossboneamp
Cerberus
Level 85
God Stats
3W - 2L
1,664 SR
Queue Stats
390W - 321L
1,670 Elo+
Solo
Team Averages
Level 141
1,722 SR
1,674 Elo+

VS

Team Averages
Level 137
1,904 SR
1,664 Elo+
Ullr
Ullr
Aspeçt
Ullr
Level 160
God Stats
1W - 1L
1,658 SR
Queue Stats
22W - 9L
1,787 Elo+
Party 1
Olorun
Olorun
DrAgOn6UD
Olorun
Level 69
God Stats
2W - 0L
1,908 SR
Queue Stats
32W - 26L
1,632 Elo+
Party 1
Gilgamesh
Gilgamesh
IanMuncus
Gilgamesh
Level 160
God Stats
4W - 3L
1,957 SR
Queue Stats
106W - 80L
1,616 Elo+
Party 1
Sun Wukong
Sun Wukong
MooseKindaGuy
Sun Wukong
Level 137
God Stats
1W - 0L
2,017 SR
Queue Stats
35W - 20L
1,676 Elo+
Party 1
Atlas
Atlas
pandabearexe
Atlas
Level 160
God Stats
2W - 1L
1,982 SR
Queue Stats
172W - 135L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlwaysHard
Hachiman
18
2 / 5 / 4
11,200
659
26,136
21,369
9,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
DarkKAM
Gilgamesh
17
1 / 6 / 3
10,636
626
10,395
20,622
18,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
OnlyMythical
Aphrodite
17
3 / 7 / 3
11,135
655
11,163
18,275
14,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vulcan
Unknown024
Vulcan
19
1 / 3 / 2
11,527
678
23,004
11,300
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
crossboneamp
Cerberus
15
0 / 5 / 0
9,737
573
16,519
30,857
27,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aspeçt
Ullr
20
9 / 2 / 14
14,217
836
30,704
18,244
8,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
DrAgOn6UD
Olorun
20
5 / 1 / 5
12,475
734
9,495
11,955
6,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
IanMuncus
Gilgamesh
20
9 / 0 / 14
13,865
816
26,251
26,364
26,130
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
MooseKindaGuy
Sun Wukong
18
0 / 3 / 14
11,041
649
12,742
22,564
19,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 1 / 16
12,696
747
12,747
22,875
30,901
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
7
Kills
26
26
Deaths
7
12
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlwaysHard
Hachiman
2
5
4
0.8
W
Ullr
Aspeçt
Ullr
9
2
14
8
L
Gilgamesh
DarkKAM
Gilgamesh
1
6
3
0.42
W
Olorun
DrAgOn6UD
Olorun
5
1
5
7.5
W
Gilgamesh
IanMuncus
Gilgamesh
9
0
14
16
W
Sun Wukong
MooseKindaGuy
Sun Wukong
0
3
14
2.33
L
Aphrodite
OnlyMythical
Aphrodite
3
7
3
0.64
L
Vulcan
Unknown024
Vulcan
1
3
2
0.67
L
Cerberus
crossboneamp
Cerberus
0
5
0
0
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,217
Damage
91,939
102,423
Taken
102,002
74,713
Mitigated
91,803
34,675
Healing
31,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlwaysHard
Hachiman
26,136
15,229
0
5,458
21,369
9,224
0
5,596
14,911
0
66,959
W
Ullr
Aspeçt
Ullr
30,704
16,055
0
5,012
18,244
8,891
6,290
9,671
8,090
0
79,478
L
Gilgamesh
DarkKAM
Gilgamesh
10,395
1,989
0
4,162
20,622
18,222
517
5,373
14,506
0
24,809
W
Olorun
DrAgOn6UD
Olorun
9,495
3,729
2,288
4,591
11,955
6,400
1,477
5,152
6,705
49,879
3,181
W
Gilgamesh
IanMuncus
Gilgamesh
26,251
6,339
0
7,767
26,364
26,130
105
13,920
10,436
8,324
45,010
W
Sun Wukong
MooseKindaGuy
Sun Wukong
12,742
2,134
0
4,664
22,564
19,481
0
7,865
14,272
5,199
33,155
L
Aphrodite
OnlyMythical
Aphrodite
11,163
1,634
8,442
8,063
18,275
14,846
489
6,013
11,674
37,171
0
L
Vulcan
Unknown024
Vulcan
23,004
7,494
0
500
11,300
4,616
0
1,727
9,177
73,781
0
L
Cerberus
crossboneamp
Cerberus
16,519
680
0
8,050
30,857
27,805
0
7,442
22,058
32,543
0
W
12,747
3,616
1,606
5,200
22,875
30,901
67
13,334
8,979
30,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,235
Gold Earned
64,294
400
Minions Killed
436
9
Camps Cleared
8
1,559,342
Distance Traveled
1,796,894
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,200
659
97
6
4
272,466
4
W
Ullr
14,217
836
153
9
3
329,278
1
L
Gilgamesh
10,636
626
39
2
2
326,968
4
W
Olorun
12,475
734
131
8
2
341,084
3
W
Gilgamesh
13,865
816
54
3
2
398,333
1
W
Sun Wukong
11,041
649
68
4
1
367,513
1
L
Aphrodite
11,135
655
61
4
1
290,180
3
L
Vulcan
11,527
678
165
10
2
350,614
4
L
Cerberus
9,737
573
38
2
0
319,114
2
W
Atlas
12,696
747
30
2
0
360,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role