Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
SupermansFatToe
Hera
Level 88
God Stats
3W - 1L
1,544 SR
Queue Stats
148W - 181L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
The unendurable
Danzaburou
Level 120
God Stats
3W - 5L
1,354 SR
Queue Stats
179W - 210L
1,391 Elo+
Party 1
Team Averages
Level 99
1,466 SR
1,424 Elo+

VS

Team Averages
Level 83
1,488 SR
1,339 Elo+
Discordia
Discordia
anto-santo326
Discordia
Level 66
God Stats
5W - 4L
1,524 SR
Queue Stats
27W - 45L
1,388 Elo+
Party 2
Medusa
Medusa
flex06200
Medusa
Level 53
God Stats
0W - 3L
1,252 SR
Queue Stats
27W - 50L
1,223 Elo+
Solo
Bacchus
Bacchus
ii-Limes-2-xx
Bacchus
Level 129
God Stats
1W - 2L
1,688 SR
Queue Stats
10W - 17L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 2 / 3
8,160
680
4,892
14,063
17,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 2 / 3
7,710
643
6,664
8,696
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
The unendurable
Danzaburou
12
2 / 1 / 4
8,183
682
6,779
7,880
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
anto-santo326
Discordia
12
3 / 3 / 1
7,916
660
13,159
6,252
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
flex06200
Medusa
11
1 / 4 / 2
7,310
609
5,967
8,505
2,968
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
11
1 / 1 / 4
8,188
682
5,236
9,683
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
7
Kills
5
5
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
3
1.75
W
3
2
3
2.25
W
Danzaburou
The unendurable
Danzaburou
2
1
4
4
L
Discordia
anto-santo326
Discordia
3
3
1
1.17
L
Medusa
flex06200
Medusa
1
4
2
0.5
L
Bacchus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,335
Damage
24,362
30,639
Taken
24,440
24,649
Mitigated
18,114
8,590
Healing
3,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,892
1,538
847
2,585
14,063
17,487
21
6,391
7,672
13,418
0
W
6,664
1,806
0
1,290
8,696
3,643
168
6,079
2,617
20,413
0
W
Danzaburou
The unendurable
Danzaburou
6,779
2,191
699
3,169
7,880
3,519
994
6,303
1,577
0
31,845
L
Discordia
anto-santo326
Discordia
13,159
176
0
250
6,252
2,294
58
3,198
2,908
40,895
0
L
Medusa
flex06200
Medusa
5,967
3,030
0
1,314
8,505
2,968
0
4,655
3,632
0
35,100
L
Bacchus
5,236
437
714
1,673
9,683
12,852
0
3,569
5,858
10,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,053
Gold Earned
23,414
120
Minions Killed
132
5
Camps Cleared
5
662,317
Distance Traveled
658,242
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,160
680
19
2
1
233,795
1
W
Hera
7,710
643
32
3
3
226,536
1
W
Danzaburou
8,183
682
69
6
1
201,986
0
L
Discordia
7,916
660
66
6
0
236,871
3
L
Medusa
7,310
609
54
5
5
201,450
4
L
Bacchus
8,188
682
12
1
0
219,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role