Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Caccodrillo
Fenrir
Level 26
God Stats
2W - 0L
1,961 SR
Queue Stats
36W - 1L
2,023 Elo+
Party 1
Hercules
Hercules
manzei97
Hercules
Level 160
God Stats
2W - 0L
1,586 SR
Queue Stats
282W - 129L
1,698 Elo+
Party 1
Team Averages
Level 114
1,683 SR
1,740 Elo+

VS

Team Averages
Level 94
1,552 SR
1,464 Elo+
Ymir
Ymir
 
Ymir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Pepetotchan
Discordia
Level 29
God Stats
5W - 4L
1,655 SR
Queue Stats
53W - 77L
1,425 Elo+
Party 2
Heimdallr
Heimdallr
Skyniu
Heimdallr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 147L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
7 / 1 / 8
8,200
911
9,593
3,649
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
7 / 1 / 7
8,010
890
4,552
4,783
3,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
manzei97
Hercules
13
6 / 1 / 13
8,582
954
9,761
10,521
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 6 / 1
7,465
829
2,227
11,491
11,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Pepetotchan
Discordia
10
1 / 7 / 2
6,349
705
3,078
6,890
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Skyniu
Heimdallr
8
0 / 7 / 3
5,866
652
2,843
8,993
3,176
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
20
Kills
3
3
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
1
8
11
L
Ymir
 
Ymir
2
6
1
0.42
W
Fenrir
7
1
7
10.5
L
Discordia
Pepetotchan
Discordia
1
7
2
0.29
L
Heimdallr
Skyniu
Heimdallr
0
7
3
0.21
W
Hercules
manzei97
Hercules
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,906
Damage
8,148
18,953
Taken
27,374
10,302
Mitigated
16,452
4,379
Healing
1,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,593
751
0
125
3,649
1,377
974
1,318
2,331
32,767
0
L
Ymir
 
Ymir
2,227
333
0
998
11,491
11,072
0
4,000
6,801
10,546
0
W
Fenrir
4,552
936
0
1,098
4,783
3,169
428
1,348
3,435
0
13,105
L
Discordia
Pepetotchan
Discordia
3,078
294
0
218
6,890
2,204
0
2,144
4,559
16,515
0
L
Heimdallr
Skyniu
Heimdallr
2,843
127
0
641
8,993
3,176
0
3,536
5,119
0
9,295
W
Hercules
manzei97
Hercules
9,761
3,258
0
3,156
10,521
5,756
664
3,205
7,316
0
24,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
19,680
90
Minions Killed
61
7
Camps Cleared
2
537,227
Distance Traveled
480,105
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,200
911
45
5
3
166,904
7
L
Ymir
7,465
829
16
2
1
159,330
3
W
Fenrir
8,010
890
18
2
2
162,532
1
L
Discordia
6,349
705
26
3
0
148,008
0
L
Heimdallr
5,866
652
19
2
1
172,767
4
W
Hercules
8,582
954
27
3
2
207,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role