Player Matchup

Fenrir
Fenrir
Cuervo2
Fenrir
Level 24
God Stats
10W - 17L
1,411 SR
Queue Stats
25W - 46L
1,369 Elo+
Party 2
Raijin
Raijin
PlayerBolt
Raijin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 112L
1,502 Elo+
Solo
Tyr
Tyr
SHACROCK
Tyr
Level 29
God Stats
3W - 6L
1,450 SR
Queue Stats
47W - 71L
1,425 Elo+
Party 2
Medusa
Medusa
TaberneroLoco
Medusa
Level 43
God Stats
1W - 7L
1,300 SR
Queue Stats
54W - 85L
1,404 Elo+
Party 2
Yemoja
Yemoja
aPieceOfSteel
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 28
1,432 SR
1,440 Elo+

VS

Team Averages
Level 52
1,583 SR
1,440 Elo+
Mercury
Mercury
AdolfHater
Mercury
Level 113
God Stats
7W - 7L
1,748 SR
Queue Stats
53W - 62L
1,391 Elo+
Party 1
Zeus
Zeus
DarthGalahad
Zeus
Level 35
God Stats
2W - 3L
1,170 SR
Queue Stats
121W - 126L
1,433 Elo+
Party 3
Nike
Nike
Entryy
Nike
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 156L
1,376 Elo+
Party 3
Izanami
Izanami
Manrik86
Izanami
Level 48
God Stats
103W - 80L
1,572 SR
Queue Stats
199W - 223L
1,476 Elo+
Solo
Ymir
Ymir
asmaja1997
Ymir
Level 17
God Stats
3W - 1L
1,926 SR
Queue Stats
101W - 109L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cuervo2
Fenrir
9
1 / 3 / 1
6,038
464
2,498
7,618
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
PlayerBolt
Raijin
9
1 / 4 / 1
5,900
454
1,548
5,688
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 1
5,661
435
2,116
10,346
3,547
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 5 / 1
6,745
519
4,190
8,160
2,026
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 6 / 0
5,010
385
998
10,258
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdolfHater
Mercury
13
7 / 2 / 7
8,138
626
6,688
9,955
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 1 / 6
8,393
646
4,606
4,216
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
Entryy
Nike
14
2 / 0 / 8
8,560
658
8,746
5,669
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Manrik86
Izanami
15
7 / 1 / 2
8,838
680
8,419
7,415
2,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 9
7,806
600
2,952
6,875
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
23
23
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
AdolfHater
Mercury
7
2
7
5.25
L
Fenrir
Cuervo2
Fenrir
1
3
1
0.5
W
3
1
6
6
W
Nike
Entryy
Nike
2
0
8
6
W
Izanami
Manrik86
Izanami
7
1
2
8
L
Raijin
PlayerBolt
Raijin
1
4
1
0.38
L
0
5
1
0.1
L
3
5
1
0.7
L
0
6
0
0
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,350
Damage
31,411
42,070
Taken
34,130
14,194
Mitigated
17,436
5,348
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AdolfHater
Mercury
6,688
3,393
0
4,377
9,955
3,492
427
859
9,096
0
38,219
L
Fenrir
Cuervo2
Fenrir
2,498
276
0
1,388
7,618
2,442
0
1,069
6,417
0
31,127
W
4,606
1,258
0
1,579
4,216
1,773
1,338
794
3,422
52,244
0
W
Nike
Entryy
Nike
8,746
749
0
1,338
5,669
4,145
493
75
5,594
4,348
39,398
W
Izanami
Manrik86
Izanami
8,419
6,636
0
4,364
7,415
2,306
4,982
520
6,895
0
72,909
L
Raijin
PlayerBolt
Raijin
1,548
248
0
91
5,688
1,741
259
2,180
3,364
25,768
0
L
2,116
150
0
1,171
10,346
3,547
0
1,434
8,355
0
18,469
L
4,190
1,875
0
1,386
8,160
2,026
0
1,213
6,843
0
28,054
L
998
394
260
1,052
10,258
4,438
0
2,427
7,656
5,603
0
W
2,952
912
0
903
6,875
5,720
557
459
6,416
13,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
41,735
230
Minions Killed
421
0
Camps Cleared
0
1,151,911
Distance Traveled
1,360,451
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,138
626
61
5
0
342,223
2
L
Fenrir
6,038
464
68
5
0
251,264
0
W
Zeus
8,393
646
120
9
0
256,340
5
W
Nike
8,560
658
89
7
0
274,179
2
W
Izanami
8,838
680
131
10
0
221,816
2
L
Raijin
5,900
454
58
4
0
161,349
4
L
Tyr
5,661
435
42
3
0
263,679
0
L
Medusa
6,745
519
60
5
0
256,614
0
L
Yemoja
5,010
385
2
0
0
219,005
0
W
Ymir
7,806
600
20
2
0
265,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role