Player Matchup

Ah Puch
Ah Puch
BeefSupremeYuh
Ah Puch
Level 141
God Stats
1W - 0L
1,465 SR
Queue Stats
52W - 16L
1,848 Elo+
Party 1
Hun Batz
Hun Batz
Praevoxx
Hun Batz
Level 145
God Stats
1W - 0L
1,296 SR
Queue Stats
51W - 15L
1,848 Elo+
Party 1
Geb
Geb
Schmiighty
Geb
Level 80
God Stats
1W - 2L
1,633 SR
Queue Stats
6W - 8L
1,406 Elo+
Party 1
Chaac
Chaac
percman305
Chaac
Level 63
God Stats
1W - 2L
1,324 SR
Queue Stats
5W - 6L
1,406 Elo+
Party 1
Team Averages
Level 107
1,429 SR
1,627 Elo+

VS

Team Averages
Level 40
1,630 SR
1,425 Elo+
Olorun
Olorun
Rp Butter
Olorun
Level 15
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 2
Atlas
Atlas
Rp Chomps
Atlas
Level 28
God Stats
0W - 1L
1,762 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 2
Vamana
Vamana
Rp Enchilada
Vamana
Level 48
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Rp Talent
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 7
11,260
866
17,700
9,790
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Praevoxx
Hun Batz
19
11 / 0 / 8
12,727
979
23,282
10,808
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 3 / 8
11,135
857
9,011
13,851
14,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
17
6 / 0 / 11
11,256
866
12,919
9,264
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Rp Butter
Olorun
15
1 / 11 / 1
8,978
691
4,972
17,150
10,946
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Rp Chomps
Atlas
14
0 / 7 / 1
8,724
671
4,632
17,523
14,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
15
1 / 6 / 4
9,516
732
8,198
23,618
17,073
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
Rp Talent
Jing Wei
16
3 / 4 / 0
9,917
763
7,575
14,601
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
28
Kills
5
5
Deaths
28
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
W
Hun Batz
Praevoxx
Hun Batz
11
0
8
15
L
Olorun
Rp Butter
Olorun
1
11
1
0.14
L
Atlas
Rp Chomps
Atlas
0
7
1
0.07
L
Vamana
1
6
4
0.5
L
Jing Wei
Rp Talent
Jing Wei
3
4
0
0.75
W
3
3
8
2.33
W
Chaac
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,912
Damage
25,377
43,713
Taken
72,892
32,549
Mitigated
48,843
10,523
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,700
917
0
2,614
9,790
3,867
3,013
2,109
7,681
42,525
0
W
Hun Batz
Praevoxx
Hun Batz
23,282
9,019
0
1,372
10,808
5,402
1,889
2,847
7,833
0
65,376
L
Olorun
Rp Butter
Olorun
4,972
2,319
94
2,176
17,150
10,946
424
4,049
12,551
24,753
0
L
Atlas
Rp Chomps
Atlas
4,632
1,549
1,062
896
17,523
14,956
270
6,045
10,721
17,718
0
L
Vamana
8,198
4,683
122
2,129
23,618
17,073
0
9,910
12,997
0
33,481
L
Jing Wei
Rp Talent
Jing Wei
7,575
5,175
0
2,749
14,601
5,868
0
7,068
7,212
0
44,915
W
9,011
849
0
2,260
13,851
14,215
983
3,402
10,449
31,001
0
W
Chaac
12,919
1,661
0
4,277
9,264
9,065
2,222
1,948
6,536
0
28,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,378
Gold Earned
37,135
248
Minions Killed
189
11
Camps Cleared
6
1,144,446
Distance Traveled
798,878
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,260
866
63
5
1
237,918
0
W
Hun Batz
12,727
979
99
8
8
317,580
3
L
Olorun
8,978
691
35
3
0
146,336
0
L
Atlas
8,724
671
23
2
0
191,362
2
L
Vamana
9,516
732
53
4
1
243,483
0
L
Jing Wei
9,917
763
78
6
5
217,697
0
W
Geb
11,135
857
35
3
1
269,898
0
W
Chaac
11,256
866
51
4
1
319,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role