Player Matchup

Skadi
Skadi
AsTaa-xZ
Skadi
Level 81
God Stats
10W - 5L
1,573 SR
Queue Stats
230W - 248L
1,474 Elo+
Party 1
Ymir
Ymir
Benkkuli
Ymir
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,209 Elo+
Solo
He Bo
He Bo
ByaKuyaa-xZ
He Bo
Level 137
God Stats
1W - 1L
1,601 SR
Queue Stats
245W - 249L
1,493 Elo+
Party 1
Chang'e
Chang'e
MarloooW-xZ
Chang'e
Level 49
God Stats
6W - 7L
1,523 SR
Queue Stats
32W - 46L
1,374 Elo+
Party 1
Achilles
Achilles
iTachiii-xZ
Achilles
Level 123
God Stats
5W - 4L
1,636 SR
Queue Stats
271W - 271L
1,467 Elo+
Party 1
Team Averages
Level 85
1,567 SR
1,404 Elo+

VS

Team Averages
Level 70
1,373 SR
1,427 Elo+
Achilles
Achilles
AdriG10
Achilles
Level 105
God Stats
1W - 1L
1,301 SR
Queue Stats
140W - 113L
1,514 Elo+
Party 2
Xbalanque
Xbalanque
Cristhianito_
Xbalanque
Level 106
God Stats
2W - 3L
1,275 SR
Queue Stats
235W - 240L
1,463 Elo+
Party 2
Freya
Freya
ReallyEpicName
Freya
Level 12
God Stats
9W - 9L
1,409 SR
Queue Stats
19W - 28L
1,332 Elo+
Party 3
Thor
Thor
RuBeN2_TheKiller
Thor
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 107L
1,439 Elo+
Party 2
Mulan
Mulan
TheHighArchon
Mulan
Level 92
God Stats
5W - 8L
1,379 SR
Queue Stats
22W - 32L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AsTaa-xZ
Skadi
13
2 / 5 / 6
8,262
435
5,859
11,264
3,610
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
0 / 3 / 6
8,211
432
3,677
15,889
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
11 / 2 / 4
11,050
582
14,130
13,743
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
MarloooW-xZ
Chang'e
14
1 / 3 / 11
9,118
480
10,228
14,458
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
iTachiii-xZ
Achilles
18
11 / 1 / 4
11,379
599
16,662
15,139
16,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdriG10
Achilles
14
5 / 7 / 3
9,347
492
12,036
15,480
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Cristhianito_
Xbalanque
14
4 / 4 / 5
9,006
474
12,201
10,882
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 2 / 3
8,747
460
8,748
13,279
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 9 / 4
7,674
404
4,102
16,252
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 7
8,493
447
8,165
16,083
15,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
25
Kills
14
14
Deaths
25
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
AdriG10
Achilles
5
7
3
0.93
W
Skadi
AsTaa-xZ
Skadi
2
5
6
1
W
Ymir
0
3
6
1
W
11
2
4
6.5
L
Xbalanque
Cristhianito_
Xbalanque
4
4
5
1.63
W
Chang'e
MarloooW-xZ
Chang'e
1
3
11
2.17
L
1
2
3
1.25
L
2
9
4
0.44
L
2
3
7
1.83
W
Achilles
iTachiii-xZ
Achilles
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,556
Damage
45,252
70,493
Taken
71,976
42,005
Mitigated
40,532
26,069
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AdriG10
Achilles
12,036
2,704
0
1,454
15,480
10,149
0
3,983
10,447
7,066
44,143
W
Skadi
AsTaa-xZ
Skadi
5,859
2,632
0
2,769
11,264
3,610
0
669
10,508
0
53,034
W
Ymir
3,677
425
0
6,285
15,889
11,185
0
1,485
14,320
22,523
0
W
14,130
665
0
5,413
13,743
4,983
0
1,679
12,029
88,396
0
L
Xbalanque
Cristhianito_
Xbalanque
12,201
6,893
0
2,714
10,882
3,846
139
4,897
5,951
0
58,847
W
Chang'e
MarloooW-xZ
Chang'e
10,228
295
2,444
6,938
14,458
5,427
45
5,685
8,617
52,045
0
L
8,748
3,768
0
4,784
13,279
5,670
0
5,873
7,066
63,301
0
L
4,102
573
0
668
16,252
5,602
0
8,424
7,595
0
37,986
L
8,165
509
0
3,341
16,083
15,265
0
6,596
9,199
4,314
36,671
W
Achilles
iTachiii-xZ
Achilles
16,662
5,291
0
2,220
15,139
16,800
96
2,776
11,691
8,405
63,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
43,267
482
Minions Killed
423
0
Camps Cleared
0
1,819,768
Distance Traveled
1,720,689
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,347
492
89
5
0
332,506
0
W
Skadi
8,262
435
85
4
0
341,201
2
W
Ymir
8,211
432
45
2
0
325,226
2
W
He Bo
11,050
582
134
7
0
395,148
3
L
Xbalanque
9,006
474
109
6
0
306,768
0
W
Chang'e
9,118
480
88
5
0
378,101
0
L
Freya
8,747
460
106
6
0
376,625
3
L
Thor
7,674
404
57
3
0
323,397
0
L
Mulan
8,493
447
62
3
0
381,393
3
W
Achilles
11,379
599
130
7
0
380,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role