Player Matchup

Heimdallr
Heimdallr
Calvamity
Heimdallr
Level 62
God Stats
0W - 2L
1,439 SR
Queue Stats
54W - 31L
1,657 Elo+
Party 1
Baron Samedi
Baron Samedi
DogeSenpai
Baron Samedi
Level 89
God Stats
2W - 3L
1,649 SR
Queue Stats
56W - 32L
1,655 Elo+
Party 1
Artemis
Artemis
Fireheart21
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,761 Elo+
Party 1
Team Averages
Level 56
1,530 SR
1,691 Elo+

VS

Team Averages
Level 130
1,576 SR
1,640 Elo+
Kukulkan
Kukulkan
Shugita
Kukulkan
Level 106
God Stats
5W - 2L
1,735 SR
Queue Stats
372W - 294L
1,712 Elo+
Solo
Charybdis
Charybdis
deividvil
Charybdis
Level 128
God Stats
1W - 1L
1,426 SR
Queue Stats
74W - 74L
1,562 Elo+
Solo
Achilles
Achilles
pokesmite1999
Achilles
Level 156
God Stats
2W - 1L
1,567 SR
Queue Stats
109W - 114L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Calvamity
Heimdallr
9
0 / 7 / 4
6,105
611
4,976
10,218
3,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DogeSenpai
Baron Samedi
11
4 / 3 / 1
7,293
729
9,180
9,967
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Fireheart21
Artemis
9
1 / 6 / 2
6,127
613
4,648
7,313
2,317
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Shugita
Kukulkan
13
6 / 0 / 9
8,399
840
7,360
4,059
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
deividvil
Charybdis
11
1 / 3 / 11
7,209
721
6,192
5,768
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
pokesmite1999
Achilles
13
9 / 2 / 5
8,684
868
10,635
12,890
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
16
16
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Calvamity
Heimdallr
0
7
4
0.29
L
Baron Samedi
DogeSenpai
Baron Samedi
4
3
1
1.5
L
Artemis
Fireheart21
Artemis
1
6
2
0.33
W
Kukulkan
Shugita
Kukulkan
6
0
9
10.5
W
Charybdis
deividvil
Charybdis
1
3
11
2.17
W
Achilles
pokesmite1999
Achilles
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,804
Damage
24,187
27,498
Taken
22,717
9,348
Mitigated
13,243
4,695
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Calvamity
Heimdallr
4,976
3,126
0
1,250
10,218
3,318
0
2,114
7,837
0
18,349
L
Baron Samedi
DogeSenpai
Baron Samedi
9,180
1,171
181
3,101
9,967
3,713
0
3,519
6,214
28,402
0
L
Artemis
Fireheart21
Artemis
4,648
2,475
0
163
7,313
2,317
0
3,115
3,990
0
9,459
W
Kukulkan
Shugita
Kukulkan
7,360
688
134
1,049
4,059
1,509
952
2,326
1,733
23,013
0
W
Charybdis
deividvil
Charybdis
6,192
3,607
0
328
5,768
2,320
1,422
2,519
3,249
0
23,296
W
Achilles
pokesmite1999
Achilles
10,635
1,758
0
2,138
12,890
9,414
468
4,600
8,290
1,804
18,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,525
Gold Earned
24,292
96
Minions Killed
110
3
Camps Cleared
6
458,547
Distance Traveled
562,714
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,105
611
34
3
3
129,277
1
L
Baron Samedi
7,293
729
35
4
0
177,280
3
L
Artemis
6,127
613
27
3
0
151,990
0
W
Kukulkan
8,399
840
52
5
1
191,277
4
W
Charybdis
7,209
721
42
4
1
152,006
3
W
Achilles
8,684
868
16
2
4
219,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role