Player Matchup

Sun Wukong
Sun Wukong
CEO of Golf
Sun Wukong
Level 108
God Stats
6W - 15L
1,354 SR
Queue Stats
795W - 788L
1,610 Elo+
Party 1
Bacchus
Bacchus
Donutootles
Bacchus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,303 Elo+
Party 1
Raijin
Raijin
EnderMew
Raijin
Level 63
God Stats
1W - 2L
1,484 SR
Queue Stats
209W - 206L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
JR Price17
Heimdallr
Level 49
God Stats
9W - 12L
1,548 SR
Queue Stats
118W - 126L
1,447 Elo+
Solo
Hun Batz
Hun Batz
Segastar24
Hun Batz
Level 101
God Stats
3W - 6L
1,397 SR
Queue Stats
629W - 617L
1,564 Elo+
Party 1
Team Averages
Level 67
1,457 SR
1,482 Elo+

VS

Team Averages
Level 70
1,527 SR
1,520 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
EtherealLeaf
Geb
Level 89
God Stats
22W - 18L
1,517 SR
Queue Stats
282W - 219L
1,568 Elo+
Party 3
Artemis
Artemis
Lovepyre
Artemis
Level 10
God Stats
6W - 2L
1,500 SR
Queue Stats
105W - 61L
1,522 Elo+
Party 3
Susano
Susano
matod123
Susano
Level 108
God Stats
3W - 1L
1,616 SR
Queue Stats
398W - 343L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
matoddasoft
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CEO of Golf
Sun Wukong
15
2 / 2 / 1
9,121
507
17,037
18,083
14,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Donutootles
Bacchus
9
0 / 7 / 3
6,386
355
2,303
13,050
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
EnderMew
Raijin
14
1 / 3 / 3
8,973
499
5,170
10,056
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
JR Price17
Heimdallr
11
0 / 6 / 2
7,045
391
5,756
10,199
2,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Segastar24
Hun Batz
14
4 / 4 / 0
8,273
460
8,744
14,499
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
5 / 1 / 3
10,728
596
13,530
25,445
22,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 0 / 12
9,551
531
6,331
13,126
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Lovepyre
Artemis
18
11 / 0 / 4
11,512
640
17,754
9,211
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
matod123
Susano
16
6 / 2 / 5
10,123
562
8,364
11,680
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
matoddasoft
Kukulkan
14
0 / 4 / 5
8,555
475
3,307
8,031
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
22
22
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
3
6.5
L
Sun Wukong
CEO of Golf
Sun Wukong
2
2
1
1.25
L
Bacchus
Donutootles
Bacchus
0
7
3
0.21
L
Raijin
EnderMew
Raijin
1
3
3
0.83
W
0
0
12
6
L
Heimdallr
JR Price17
Heimdallr
0
6
2
0.17
W
Artemis
Lovepyre
Artemis
11
0
4
13
L
Hun Batz
Segastar24
Hun Batz
4
4
0
1
W
Susano
matod123
Susano
6
2
5
4.25
W
Kukulkan
matoddasoft
Kukulkan
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,010
Damage
49,286
65,887
Taken
67,493
33,758
Mitigated
47,257
12,658
Healing
32,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
13,530
5,692
0
16,041
25,445
22,967
1,298
3,450
20,658
3,313
66,950
L
Sun Wukong
CEO of Golf
Sun Wukong
17,037
3,485
0
6,519
18,083
14,873
0
1,562
16,521
9,986
62,456
L
Bacchus
Donutootles
Bacchus
2,303
201
0
444
13,050
7,745
0
2,062
10,912
14,933
0
L
Raijin
EnderMew
Raijin
5,170
350
0
883
10,056
3,183
0
2,657
7,239
49,153
0
W
6,331
635
1,310
4,378
13,126
13,089
442
1,666
11,164
34,560
0
L
Heimdallr
JR Price17
Heimdallr
5,756
2,564
0
1,052
10,199
2,834
0
2,277
7,882
0
36,999
W
Artemis
Lovepyre
Artemis
17,754
11,882
0
6,418
9,211
3,711
5,353
904
8,255
0
90,786
L
Hun Batz
Segastar24
Hun Batz
8,744
2,111
0
3,760
14,499
5,123
0
2,046
12,437
0
50,862
W
Susano
matod123
Susano
8,364
1,852
0
3,878
11,680
4,313
717
2,346
8,909
0
57,651
W
Kukulkan
matoddasoft
Kukulkan
3,307
101
0
784
8,031
3,177
779
1,915
5,870
37,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,798
Gold Earned
50,469
449
Minions Killed
502
0
Camps Cleared
0
1,627,421
Distance Traveled
1,778,037
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,728
596
138
8
0
393,890
3
L
Sun Wukong
9,121
507
147
8
0
343,821
2
L
Bacchus
6,386
355
26
1
0
328,698
0
L
Raijin
8,973
499
113
6
0
298,688
6
W
Geb
9,551
531
28
2
0
377,012
7
L
Heimdallr
7,045
391
68
4
0
304,353
1
W
Artemis
11,512
640
147
8
0
306,523
3
L
Hun Batz
8,273
460
95
5
0
351,861
4
W
Susano
10,123
562
96
5
0
397,619
3
W
Kukulkan
8,555
475
93
5
0
302,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role