Player Matchup

Gilgamesh
Gilgamesh
EsGrizzz
Gilgamesh
Level 138
God Stats
1W - 2L
1,086 SR
Queue Stats
26W - 26L
1,521 Elo+
Party 1
Da Ji
Da Ji
MrBonzo77
Da Ji
Level 121
God Stats
0W - 1L
1,288 SR
Queue Stats
10W - 15L
1,440 Elo+
Party 1
Hou Yi
Hou Yi
UnhandyBrandy
Hou Yi
Level 58
God Stats
0W - 1L
1,836 SR
Queue Stats
18W - 20L
1,449 Elo+
Party 1
Hades
Hades
Yikers3544
Hades
Level 40
God Stats
0W - 2L
1,512 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 1
Team Averages
Level 89
1,431 SR
1,417 Elo+

VS

Team Averages
Level 142
1,617 SR
1,567 Elo+
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
SiggitySowl
Freya
Level 128
God Stats
5W - 2L
1,587 SR
Queue Stats
19W - 13L
1,732 Elo+
Solo
Kali
Kali
username6x
Kali
Level 146
God Stats
6W - 1L
1,690 SR
Queue Stats
222W - 181L
1,629 Elo+
Solo
Chaac
Chaac
xJOSELOx
Chaac
Level 149
God Stats
4W - 3L
1,693 SR
Queue Stats
40W - 51L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EsGrizzz
Gilgamesh
14
5 / 5 / 1
8,335
834
9,422
10,102
7,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
MrBonzo77
Da Ji
12
0 / 4 / 3
7,204
720
4,245
6,798
2,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 2
7,629
763
4,116
5,664
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
12
0 / 5 / 3
6,981
698
1,978
7,283
5,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 1 / 6
8,944
894
5,195
6,074
2,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 2 / 2
8,572
857
8,738
7,807
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
5 / 0 / 5
8,726
873
5,006
6,257
2,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
xJOSELOx
Chaac
14
3 / 3 / 2
8,113
811
3,970
9,397
5,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
17
17
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
6
6
L
Gilgamesh
EsGrizzz
Gilgamesh
5
5
1
1.1
L
Da Ji
MrBonzo77
Da Ji
0
4
3
0.38
W
6
2
2
3.5
L
1
3
2
0.67
L
Hades
0
5
3
0.3
W
5
0
5
7.5
W
Chaac
xJOSELOx
Chaac
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,761
Damage
22,909
29,847
Taken
29,535
17,080
Mitigated
12,625
2,139
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,195
223
603
3,484
6,074
2,102
539
1,019
5,055
34,217
0
L
Gilgamesh
EsGrizzz
Gilgamesh
9,422
1,561
0
360
10,102
7,145
234
5,183
4,919
5,412
16,227
L
Da Ji
MrBonzo77
Da Ji
4,245
1,250
0
610
6,798
2,519
464
3,019
3,779
0
24,396
W
8,738
3,644
0
2,434
7,807
2,838
969
969
6,838
30,001
0
L
4,116
1,896
0
274
5,664
1,977
0
2,352
3,312
0
26,698
L
Hades
1,978
308
51
844
7,283
5,439
420
4,017
3,266
12,822
0
W
5,006
2,203
0
2,067
6,257
2,618
499
1,275
4,982
0
19,024
W
Chaac
xJOSELOx
Chaac
3,970
687
0
2,903
9,397
5,067
1,041
813
8,584
0
22,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
34,355
141
Minions Killed
186
8
Camps Cleared
12
597,208
Distance Traveled
789,495
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,944
894
70
7
2
212,791
1
L
Gilgamesh
8,335
834
34
3
2
151,688
0
L
Da Ji
7,204
720
39
4
5
148,053
3
W
Freya
8,572
857
43
4
3
187,292
1
L
Hou Yi
7,629
763
51
5
0
160,417
4
L
Hades
6,981
698
17
2
1
137,050
0
W
Kali
8,726
873
35
4
5
219,842
1
W
Chaac
8,113
811
38
4
2
169,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role