Player Matchup

Chernobog
Chernobog
BigLennysTrannys
Chernobog
Level 59
God Stats
2W - 0L
1,761 SR
Queue Stats
113W - 133L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Cyber x6x
Cthulhu
Level 122
God Stats
5W - 0L
1,537 SR
Queue Stats
236W - 290L
1,418 Elo+
Party 1
Khepri
Khepri
Devitrifyy
Khepri
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 119L
1,413 Elo+
Party 3
He Bo
He Bo
Keep it Burnin
He Bo
Level 125
God Stats
2W - 8L
1,050 SR
Queue Stats
446W - 469L
1,465 Elo+
Solo
Hou Yi
Hou Yi
ShaunV06
Hou Yi
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 54L
1,269 Elo+
Party 3
Team Averages
Level 86
1,470 SR
1,404 Elo+

VS

Team Averages
Level 132
1,582 SR
1,491 Elo+
Mulan
Mulan
Jerejjas
Mulan
Level 117
God Stats
0W - 1L
1,688 SR
Queue Stats
138W - 133L
1,527 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SaunoFG
Kumbhakarna
Level 89
God Stats
4W - 5L
1,526 SR
Queue Stats
476W - 553L
1,433 Elo+
Solo
Raijin
Raijin
cedhu23
Raijin
Level 147
God Stats
1W - 2L
1,560 SR
Queue Stats
43W - 42L
1,454 Elo+
Party 2
Geb
Geb
courtekj
Geb
Level 149
God Stats
0W - 2L
1,521 SR
Queue Stats
108W - 109L
1,584 Elo+
Party 2
Hera
Hera
manu100890
Hera
Level 156
God Stats
1W - 2L
1,616 SR
Queue Stats
23W - 31L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
20
10 / 2 / 20
12,646
843
28,222
16,444
9,671
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Cyber x6x
Cthulhu
18
7 / 3 / 15
11,904
794
13,705
17,501
22,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Khepri
Devitrifyy
Khepri
19
3 / 2 / 23
11,429
762
7,885
18,037
26,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 6 / 14
11,482
765
12,641
13,057
5,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
ShaunV06
Hou Yi
17
4 / 3 / 13
10,583
706
10,279
12,156
6,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jerejjas
Mulan
16
2 / 6 / 7
9,807
654
8,123
16,832
17,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
SaunoFG
Kumbhakarna
17
2 / 7 / 4
10,034
669
5,245
18,704
19,479
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
cedhu23
Raijin
18
5 / 7 / 7
11,575
772
12,250
16,977
6,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 5 / 7
9,608
641
9,396
13,990
6,523
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 7 / 7
11,829
789
23,063
14,675
5,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
48
32
Kills
16
16
Deaths
32
85
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chernobog
10
2
20
10
W
Cthulhu
Cyber x6x
Cthulhu
7
3
15
4.83
W
Khepri
Devitrifyy
Khepri
3
2
23
7.25
L
Mulan
Jerejjas
Mulan
2
6
7
0.92
W
8
6
14
2.5
L
Kumbhakarna
SaunoFG
Kumbhakarna
2
7
4
0.57
W
Hou Yi
ShaunV06
Hou Yi
4
3
13
3.5
L
Raijin
cedhu23
Raijin
5
7
7
1.21
L
0
5
7
0.7
L
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,732
Damage
58,077
77,195
Taken
81,178
70,532
Mitigated
55,404
24,519
Healing
25,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
28,222
18,057
2,336
3,510
16,444
9,671
1,256
11,336
5,108
0
52,238
W
Cthulhu
Cyber x6x
Cthulhu
13,705
580
2,705
2,381
17,501
22,341
180
8,389
9,112
28,281
0
W
Khepri
Devitrifyy
Khepri
7,885
380
4,121
4,201
18,037
26,361
326
13,242
4,795
19,308
0
L
Mulan
Jerejjas
Mulan
8,123
503
2,228
4,370
16,832
17,399
0
7,161
9,637
0
16,316
W
12,641
330
2,443
1,540
13,057
5,967
353
9,131
3,926
28,825
0
L
Kumbhakarna
SaunoFG
Kumbhakarna
5,245
656
1,278
1,773
18,704
19,479
1,148
6,972
11,626
10,074
0
W
Hou Yi
ShaunV06
Hou Yi
10,279
5,021
569
713
12,156
6,192
2,485
7,856
4,300
0
27,804
L
Raijin
cedhu23
Raijin
12,250
2,295
869
5,008
16,977
6,093
1,459
6,957
9,918
26,383
0
L
9,396
195
1,969
3,126
13,990
6,523
0
5,567
8,423
20,762
0
L
23,063
4,502
1,337
3,267
14,675
5,910
291
7,200
7,343
44,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,044
Gold Earned
52,853
160
Minions Killed
131
0
Camps Cleared
0
1,352,061
Distance Traveled
1,131,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,646
843
34
2
0
281,269
0
W
Cthulhu
11,904
794
28
2
0
251,637
0
W
Khepri
11,429
762
18
1
0
304,085
0
L
Mulan
9,807
654
16
1
0
210,090
0
W
He Bo
11,482
765
42
3
0
253,428
0
L
Kumbhakarna
10,034
669
5
0
0
229,302
0
W
Hou Yi
10,583
706
38
3
0
261,642
0
L
Raijin
11,575
772
20
1
0
206,088
0
L
Geb
9,608
641
38
3
0
263,080
0
L
Hera
11,829
789
52
3
0
223,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role