Player Matchup

Discordia
Discordia
AASgomezreyes
Discordia
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,389 Elo+
Solo
Charybdis
Charybdis
IVI A X 1 M U 5
Charybdis
Level 146
God Stats
1W - 2L
1,332 SR
Queue Stats
105W - 111L
1,519 Elo+
Solo
Cabrakan
Cabrakan
Tetrolleoxd
Cabrakan
Level 62
God Stats
22W - 14L
1,750 SR
Queue Stats
114W - 72L
1,595 Elo+
Party 1
Ravana
Ravana
palu1024
Ravana
Level 126
God Stats
4W - 3L
1,598 SR
Queue Stats
184W - 124L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
smoonie
Nu Wa
Level 122
God Stats
84W - 80L
1,602 SR
Queue Stats
173W - 167L
1,585 Elo+
Solo
Team Averages
Level 111
1,556 SR
1,540 Elo+

VS

Team Averages
Level 125
1,563 SR
1,559 Elo+
Cernunnos
Cernunnos
Nexusplayman
Cernunnos
Level 146
God Stats
6W - 15L
1,451 SR
Queue Stats
248W - 258L
1,521 Elo+
Solo
Amaterasu
Amaterasu
TrustfulGrain4
Amaterasu
Level 126
God Stats
1W - 0L
1,212 SR
Queue Stats
89W - 76L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
YOSINO7948
Jormungandr
Level 146
God Stats
3W - 1L
1,577 SR
Queue Stats
70W - 76L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZekaBear
Ah Muzen Cab
Level 145
God Stats
8W - 3L
1,635 SR
Queue Stats
177W - 154L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
kayoh323
Baron Samedi
Level 64
God Stats
8W - 0L
1,939 SR
Queue Stats
39W - 30L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AASgomezreyes
Discordia
20
0 / 9 / 15
12,662
904
20,872
20,665
7,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
IVI A X 1 M U 5
Charybdis
20
3 / 5 / 10
12,763
912
18,491
20,085
6,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Tetrolleoxd
Cabrakan
20
10 / 14 / 10
14,877
1,063
25,134
36,404
27,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
palu1024
Ravana
20
5 / 6 / 12
13,789
985
17,498
25,286
13,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
smoonie
Nu Wa
20
3 / 4 / 10
13,214
944
21,465
14,101
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Nexusplayman
Cernunnos
20
6 / 3 / 17
14,698
1,050
22,403
18,745
6,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TrustfulGrain4
Amaterasu
20
7 / 8 / 19
14,300
1,021
17,162
31,464
26,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
YOSINO7948
Jormungandr
20
5 / 5 / 24
14,373
1,027
22,125
27,138
42,005
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
ZekaBear
Ah Muzen Cab
20
12 / 0 / 19
16,449
1,175
30,424
13,437
5,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
kayoh323
Baron Samedi
20
8 / 5 / 15
14,281
1,020
20,662
19,479
9,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
132
21
Kills
38
38
Deaths
21
57
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Discordia
AASgomezreyes
Discordia
0
9
15
0.83
L
Charybdis
IVI A X 1 M U 5
Charybdis
3
5
10
1.6
W
Cernunnos
Nexusplayman
Cernunnos
6
3
17
4.83
L
Cabrakan
Tetrolleoxd
Cabrakan
10
14
10
1.07
W
Amaterasu
TrustfulGrain4
Amaterasu
7
8
19
2.06
W
Jormungandr
YOSINO7948
Jormungandr
5
5
24
3.4
W
Ah Muzen Cab
ZekaBear
Ah Muzen Cab
12
0
19
21.5
W
Baron Samedi
kayoh323
Baron Samedi
8
5
15
3.1
L
Ravana
palu1024
Ravana
5
6
12
1.83
L
Nu Wa
smoonie
Nu Wa
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,460
Damage
112,776
116,541
Taken
110,263
58,860
Mitigated
90,223
11,199
Healing
37,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AASgomezreyes
Discordia
20,872
1,007
349
1,058
20,665
7,141
0
8,168
12,497
55,153
0
L
Charybdis
IVI A X 1 M U 5
Charybdis
18,491
11,238
0
3,259
20,085
6,947
0
8,050
12,035
0
36,666
W
Cernunnos
Nexusplayman
Cernunnos
22,403
12,747
0
6,990
18,745
6,926
0
13,436
5,159
0
86,542
L
Cabrakan
Tetrolleoxd
Cabrakan
25,134
2,411
0
3,546
36,404
27,442
0
14,576
21,828
37,081
0
W
Amaterasu
TrustfulGrain4
Amaterasu
17,162
5,587
770
8,073
31,464
26,736
0
18,283
12,972
7,826
25,421
W
Jormungandr
YOSINO7948
Jormungandr
22,125
4,277
0
2,934
27,138
42,005
0
13,305
13,576
54,391
0
W
Ah Muzen Cab
ZekaBear
Ah Muzen Cab
30,424
4,318
500
6,644
13,437
5,530
0
10,046
3,313
0
86,164
W
Baron Samedi
kayoh323
Baron Samedi
20,662
653
5,240
6,787
19,479
9,026
0
11,505
7,772
39,471
0
L
Ravana
palu1024
Ravana
17,498
5,969
0
1,374
25,286
13,115
0
12,121
13,165
0
30,379
L
Nu Wa
smoonie
Nu Wa
21,465
5,508
19
1,594
14,101
4,215
0
3,430
10,671
62,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,305
Gold Earned
74,101
314
Minions Killed
381
4
Camps Cleared
17
1,179,008
Distance Traveled
1,343,674
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,662
904
92
7
3
241,716
1
L
Charybdis
12,763
912
56
4
0
230,184
0
W
Cernunnos
14,698
1,050
116
8
9
258,864
2
L
Cabrakan
14,877
1,063
29
2
0
232,704
0
W
Amaterasu
14,300
1,021
31
2
2
272,949
0
W
Jormungandr
14,373
1,027
54
4
2
260,820
2
W
Ah Muzen Cab
16,449
1,175
141
10
3
318,807
0
W
Baron Samedi
14,281
1,020
39
3
1
232,234
0
L
Ravana
13,789
985
27
2
1
228,280
1
L
Nu Wa
13,214
944
110
8
0
246,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role