Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ENDLESS_TRUTH
Nu Wa
Level 73
God Stats
4W - 6L
1,494 SR
Queue Stats
144W - 169L
1,307 Elo+
Solo
Hades
Hades
HiOnTheLow
Hades
Level 120
God Stats
2W - 3L
1,285 SR
Queue Stats
70W - 79L
1,338 Elo+
Party 2
Olorun
Olorun
SpeedoDad
Olorun
Level 87
God Stats
19W - 11L
1,389 SR
Queue Stats
76W - 82L
1,320 Elo+
Party 2
Neith
Neith
Themonio22
Neith
Level 115
God Stats
8W - 12L
1,370 SR
Queue Stats
169W - 195L
1,341 Elo+
Solo
Team Averages
Level 92
1,408 SR
1,361 Elo+

VS

Team Averages
Level 64
1,455 SR
1,262 Elo+
Athena
Athena
DefenseNahh
Athena
Level 84
God Stats
6W - 6L
1,452 SR
Queue Stats
325W - 396L
1,382 Elo+
Party 1
Cu Chulainn
Cu Chulainn
O_samabinbang1n
Cu Chulainn
Level 49
God Stats
24W - 29L
1,281 SR
Queue Stats
187W - 241L
1,255 Elo+
Party 1
Hachiman
Hachiman
OceanMan643347
Hachiman
Level 47
God Stats
6W - 5L
1,573 SR
Queue Stats
15W - 23L
1,228 Elo+
Solo
Merlin
Merlin
SadDrxbble-
Merlin
Level 77
God Stats
7W - 7L
1,470 SR
Queue Stats
357W - 438L
1,333 Elo+
Party 1
Cliodhna
Cliodhna
assasanator kjh
Cliodhna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
4 / 3 / 6
10,008
527
9,755
16,270
6,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 4 / 5
8,933
470
6,172
8,695
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hades
16
2 / 2 / 7
10,467
551
11,140
14,565
7,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
SpeedoDad
Olorun
14
1 / 4 / 2
8,827
465
5,089
10,710
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
18
9 / 0 / 5
11,244
592
12,000
10,270
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 3 / 3
9,056
477
7,143
18,135
15,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
O_samabinbang1n
Cu Chulainn
16
4 / 4 / 3
9,470
498
11,562
15,413
13,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
14
3 / 3 / 2
8,792
463
2,969
7,800
2,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
16
2 / 4 / 1
9,055
477
8,117
13,113
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
7
0 / 2 / 0
6,296
331
1,710
3,860
922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
16
Kills
12
13
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
3
6
2.33
L
Athena
3
3
3
1.5
W
0
4
5
0.63
W
Hades
2
2
7
2.75
L
Cu Chulainn
O_samabinbang1n
Cu Chulainn
4
4
3
1.38
L
Hachiman
3
3
2
1.33
L
Merlin
2
4
1
0.63
W
Olorun
SpeedoDad
Olorun
1
4
2
0.5
W
Neith
9
0
5
11.5
L
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,156
Damage
31,501
60,510
Taken
58,321
27,838
Mitigated
38,002
20,327
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,755
944
0
3,212
16,270
6,389
722
2,385
13,885
0
70,313
L
Athena
7,143
2,128
559
2,562
18,135
15,653
0
9,228
8,907
32,756
0
W
6,172
2,565
102
1,204
8,695
3,696
3,298
1,775
6,920
48,464
3,269
W
Hades
11,140
972
153
7,250
14,565
7,616
1,509
7,138
7,427
67,862
0
L
Cu Chulainn
O_samabinbang1n
Cu Chulainn
11,562
2,293
0
4,261
15,413
13,940
364
5,070
10,343
0
58,844
L
Hachiman
2,969
1,087
0
1,724
7,800
2,442
3,172
2,642
5,158
0
38,889
L
Merlin
8,117
1,010
92
2,921
13,113
5,045
0
3,978
9,135
69,001
0
W
Olorun
SpeedoDad
Olorun
5,089
3,362
289
3,971
10,710
6,048
734
2,135
8,575
51,363
0
W
Neith
12,000
6,269
0
4,146
10,270
4,089
2,010
1,891
8,379
0
72,010
L
Cliodhna
1,710
414
0
1,141
3,860
922
0
1,044
2,816
0
12,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
42,669
527
Minions Killed
378
0
Camps Cleared
0
1,733,121
Distance Traveled
1,381,267
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,008
527
110
6
0
398,466
1
L
Athena
9,056
477
55
3
0
360,039
0
W
Nu Wa
8,933
470
98
5
0
327,413
1
W
Hades
10,467
551
136
7
0
377,458
5
L
Cu Chulainn
9,470
498
96
5
0
308,506
0
L
Hachiman
8,792
463
81
4
0
275,431
1
L
Merlin
9,055
477
116
6
0
260,536
1
W
Olorun
8,827
465
80
4
0
272,507
3
W
Neith
11,244
592
103
5
0
357,277
1
L
Cliodhna
6,296
331
30
2
0
176,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role