Player Matchup

Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dylan06340
Atlas
Level 60
God Stats
14W - 25L
1,304 SR
Queue Stats
132W - 266L
1,319 Elo+
Party 2
Set
Set
EnzoZoestar
Set
Level 59
God Stats
2W - 11L
1,037 SR
Queue Stats
137W - 257L
1,372 Elo+
Party 2
Izanami
Izanami
Nadarjus
Izanami
Level 122
God Stats
55W - 67L
1,379 SR
Queue Stats
436W - 509L
1,376 Elo+
Solo
The Morrigan
The Morrigan
Zolldyyk
The Morrigan
Level 68
God Stats
45W - 45L
1,502 SR
Queue Stats
235W - 346L
1,392 Elo+
Party 2
Team Averages
Level 79
1,344 SR
1,392 Elo+

VS

Team Averages
Level 53
1,345 SR
1,340 Elo+
Janus
Janus
ConagSnake
Janus
Level 52
God Stats
2W - 3L
1,226 SR
Queue Stats
188W - 224L
1,424 Elo+
Party 1
Yemoja
Yemoja
Mizzar7
Yemoja
Level 66
God Stats
3W - 3L
1,445 SR
Queue Stats
71W - 126L
1,339 Elo+
Party 3
Izanami
Izanami
Nolatari95
Izanami
Level 26
God Stats
6W - 3L
1,378 SR
Queue Stats
16W - 32L
1,212 Elo+
Party 1
Nike
Nike
Rastynka
Nike
Level 65
God Stats
24W - 45L
1,310 SR
Queue Stats
150W - 237L
1,350 Elo+
Party 3
Kali
Kali
Telemnar29
Kali
Level 56
God Stats
18W - 23L
1,364 SR
Queue Stats
100W - 120L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 6 / 2
8,425
443
10,150
15,845
3,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
13
0 / 3 / 4
8,341
439
4,032
14,732
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
1 / 6 / 2
8,143
429
4,356
12,556
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Nadarjus
Izanami
19
1 / 2 / 0
11,356
598
5,408
9,839
3,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Zolldyyk
The Morrigan
15
3 / 5 / 0
9,840
518
7,063
7,270
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
1 / 2 / 7
10,191
536
7,072
11,408
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Mizzar7
Yemoja
16
2 / 1 / 7
8,605
453
7,907
7,729
5,219
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Nolatari95
Izanami
15
4 / 0 / 5
9,311
490
6,786
9,533
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
17
3 / 2 / 4
9,964
524
6,026
7,875
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
12 / 2 / 4
10,477
551
13,164
13,622
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
22
22
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
2
0.33
W
Janus
1
2
7
2.25
L
Atlas
0
3
4
0.67
L
1
6
2
0.33
W
Yemoja
Mizzar7
Yemoja
2
1
7
5.5
L
Izanami
Nadarjus
Izanami
1
2
0
0.5
W
Izanami
Nolatari95
Izanami
4
0
5
6.5
W
Nike
3
2
4
2.5
W
12
2
4
7
L
The Morrigan
Zolldyyk
The Morrigan
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,009
Damage
40,955
60,242
Taken
50,167
25,190
Mitigated
24,143
17,816
Healing
20,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,150
4,310
0
6,482
15,845
3,907
850
4,076
11,723
0
58,970
W
Janus
7,072
1,043
0
3,752
11,408
3,687
514
2,758
8,478
83,480
0
L
Atlas
4,032
1,464
554
2,941
14,732
11,327
0
5,261
9,330
13,766
0
L
4,356
2,213
0
4,338
12,556
3,857
400
1,660
10,817
0
34,274
W
Yemoja
Mizzar7
Yemoja
7,907
1,335
2,491
2,859
7,729
5,219
446
1,195
6,532
30,422
0
L
Izanami
Nadarjus
Izanami
5,408
3,405
0
3,126
9,839
3,853
3,217
2,323
7,225
0
103,015
W
Izanami
Nolatari95
Izanami
6,786
3,819
0
3,601
9,533
3,014
2,866
1,730
7,761
0
56,663
W
Nike
6,026
1,764
0
1,458
7,875
5,469
1,259
891
6,984
0
64,035
W
13,164
5,816
0
6,504
13,622
6,754
0
2,753
10,781
0
61,998
L
The Morrigan
Zolldyyk
The Morrigan
7,063
2,028
0
375
7,270
2,246
763
1,659
5,573
55,177
1,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,105
Gold Earned
48,548
514
Minions Killed
548
0
Camps Cleared
0
1,638,101
Distance Traveled
1,779,464
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,425
443
107
6
0
313,947
3
W
Janus
10,191
536
157
8
0
348,846
1
L
Atlas
8,341
439
17
1
0
348,076
4
L
Set
8,143
429
63
3
0
347,550
4
W
Yemoja
8,605
453
40
2
0
341,560
4
L
Izanami
11,356
598
218
11
0
313,142
0
W
Izanami
9,311
490
111
6
0
352,386
3
W
Nike
9,964
524
141
7
0
364,952
2
W
Kali
10,477
551
99
5
0
371,720
14
L
The Morrigan
9,840
518
109
6
0
315,386
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role