Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
CaseyAnd12
Camazotz
Level 122
God Stats
4W - 2L
1,900 SR
Queue Stats
41W - 24L
1,585 Elo+
Solo
Ra
Ra
acowboy11
Ra
Level 127
God Stats
4W - 3L
1,587 SR
Queue Stats
199W - 204L
1,480 Elo+
Solo
Khepri
Khepri
im god awful 80
Khepri
Level 158
God Stats
2W - 2L
1,564 SR
Queue Stats
38W - 47L
1,431 Elo+
Party 1
Izanami
Izanami
ninjabutterfly2
Izanami
Level 153
God Stats
2W - 0L
1,451 SR
Queue Stats
16W - 27L
1,460 Elo+
Party 1
Team Averages
Level 137
1,600 SR
1,491 Elo+

VS

Team Averages
Level 133
1,551 SR
1,496 Elo+
Mulan
Mulan
F3L1X 007
Mulan
Level 159
God Stats
19W - 15L
1,668 SR
Queue Stats
200W - 191L
1,531 Elo+
Party 2
Neith
Neith
JOSUE BLK
Neith
Level 159
God Stats
5W - 4L
1,435 SR
Queue Stats
131W - 152L
1,432 Elo+
Party 2
Geb
Geb
Joceliin
Geb
Level 157
God Stats
3W - 4L
1,580 SR
Queue Stats
38W - 50L
1,466 Elo+
Solo
Nox
Nox
PetoM33
Nox
Level 127
God Stats
1W - 2L
1,668 SR
Queue Stats
172W - 214L
1,445 Elo+
Solo
Ra
Ra
kayoh323
Ra
Level 64
God Stats
2W - 2L
1,401 SR
Queue Stats
38W - 21L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 1 / 3
8,030
730
5,040
8,733
7,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
CaseyAnd12
Camazotz
16
1 / 0 / 4
8,491
772
8,121
10,017
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 1 / 3
8,208
746
9,044
3,809
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 2
7,585
690
2,226
5,593
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 4
7,435
676
8,926
9,735
4,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
F3L1X 007
Mulan
13
0 / 2 / 2
6,670
606
8,288
12,013
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
JOSUE BLK
Neith
13
0 / 1 / 0
6,822
620
3,987
5,954
1,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 0
6,326
575
5,883
12,520
9,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
13
0 / 0 / 2
6,567
597
6,244
6,071
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 0
6,458
587
4,924
6,098
2,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
7
Kills
2
2
Deaths
7
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
3
4.5
W
Camazotz
CaseyAnd12
Camazotz
1
0
4
3
L
Mulan
F3L1X 007
Mulan
0
2
2
0.5
L
Neith
JOSUE BLK
Neith
0
1
0
0
L
1
2
0
0.5
L
Nox
0
0
2
1
W
2
1
3
3.5
W
0
0
2
1
L
1
2
0
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,357
Damage
29,326
37,887
Taken
42,656
24,068
Mitigated
22,727
18,102
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,040
1,005
503
2,424
8,733
7,817
0
3,821
4,806
0
10,851
W
Camazotz
CaseyAnd12
Camazotz
8,121
1,418
0
5,840
10,017
5,198
470
5,314
4,645
0
45,014
L
Mulan
F3L1X 007
Mulan
8,288
1,301
0
5,519
12,013
6,849
0
3,539
8,410
0
26,662
L
Neith
JOSUE BLK
Neith
3,987
808
0
648
5,954
1,928
365
999
4,752
0
23,791
L
5,883
500
0
840
12,520
9,734
0
2,496
9,680
14,726
0
L
Nox
6,244
254
453
1,151
6,071
2,017
0
2,698
3,250
22,306
0
W
9,044
389
2,356
1,643
3,809
1,636
261
1,867
1,845
46,256
0
W
2,226
34
561
2,066
5,593
5,235
142
2,771
2,675
7,680
0
L
4,924
536
1,829
1,182
6,098
2,199
0
1,898
4,066
21,797
0
W
8,926
5,924
0
2,709
9,735
4,182
1,257
3,862
5,705
0
23,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,749
Gold Earned
32,843
271
Minions Killed
214
9
Camps Cleared
6
1,074,543
Distance Traveled
972,420
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,030
730
14
1
1
212,654
3
W
Camazotz
8,491
772
89
8
4
225,025
1
L
Mulan
6,670
606
49
4
4
192,545
4
L
Neith
6,822
620
65
6
2
130,250
2
L
Geb
6,326
575
13
1
0
223,446
2
L
Nox
6,567
597
52
5
0
214,876
1
W
Ra
8,208
746
106
10
2
217,847
1
W
Khepri
7,585
690
13
1
0
225,866
3
L
Ra
6,458
587
35
3
0
211,303
2
W
Izanami
7,435
676
49
4
2
193,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role