Player Matchup

Hou Yi
Hou Yi
Bvcky
Hou Yi
Level 158
God Stats
13W - 1L
1,912 SR
Queue Stats
344W - 293L
1,594 Elo+
Party 1
Discordia
Discordia
Calmac
Discordia
Level 159
God Stats
3W - 6L
1,393 SR
Queue Stats
409W - 375L
1,583 Elo+
Party 1
Eset
Eset
DuhaDD
Eset
Level 146
God Stats
2W - 1L
1,256 SR
Queue Stats
30W - 24L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
Farshki
Gilgamesh
Level 59
God Stats
19W - 12L
1,319 SR
Queue Stats
204W - 170L
1,574 Elo+
Solo
Ymir
Ymir
GameZuDemFreak
Ymir
Level 149
God Stats
2W - 1L
1,614 SR
Queue Stats
41W - 40L
1,561 Elo+
Party 2
Team Averages
Level 134
1,499 SR
1,582 Elo+

VS

Team Averages
Level 127
1,458 SR
1,540 Elo+
Eset
Eset
Szarkofág
Eset
Level 68
God Stats
0W - 2L
1,457 SR
Queue Stats
36W - 41L
1,518 Elo+
Party 3
Tyr
Tyr
dilino1
Tyr
Level 159
God Stats
2W - 3L
1,528 SR
Queue Stats
27W - 33L
1,519 Elo+
Party 3
Awilix
Awilix
hopcipcivirip
Awilix
Level 154
God Stats
2W - 4L
1,574 SR
Queue Stats
41W - 34L
1,587 Elo+
Party 3
Arachne
Arachne
lukacius
Arachne
Level 128
God Stats
0W - 1L
1,373 SR
Queue Stats
30W - 32L
1,543 Elo+
Party 3
Izanami
Izanami
šuflikant
Izanami
Level 125
God Stats
0W - 1L
1,356 SR
Queue Stats
33W - 37L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bvcky
Hou Yi
17
8 / 0 / 10
10,311
937
11,809
6,859
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Calmac
Discordia
15
5 / 3 / 11
9,365
851
9,453
7,208
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
DuhaDD
Eset
14
1 / 2 / 17
8,238
749
8,923
6,121
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Farshki
Gilgamesh
16
8 / 1 / 8
9,726
884
9,132
8,546
6,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 0 / 15
8,964
815
5,455
7,260
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,447
586
6,151
6,729
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
14
2 / 7 / 2
8,039
731
4,539
13,708
5,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 6 / 0
8,147
741
6,912
13,355
5,490
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
lukacius
Arachne
12
0 / 6 / 3
6,632
603
2,209
11,550
7,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
šuflikant
Izanami
14
0 / 1 / 2
6,981
635
3,841
5,562
2,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
24
Kills
5
6
Deaths
24
61
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bvcky
Hou Yi
8
0
10
13
W
Discordia
Calmac
Discordia
5
3
11
3.5
W
Eset
DuhaDD
Eset
1
2
17
4.75
W
Gilgamesh
Farshki
Gilgamesh
8
1
8
12
W
2
0
15
9.5
L
0
4
2
0.25
L
Tyr
2
7
2
0.43
L
3
6
0
0.5
L
Arachne
lukacius
Arachne
0
6
3
0.25
L
Izanami
šuflikant
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,772
Damage
23,652
35,994
Taken
50,904
22,782
Mitigated
23,195
10,741
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bvcky
Hou Yi
11,809
7,105
0
3,812
6,859
2,913
2,592
160
6,699
0
35,814
W
Discordia
Calmac
Discordia
9,453
278
0
783
7,208
2,480
82
1,554
5,654
28,037
0
W
Eset
DuhaDD
Eset
8,923
1,079
419
1,622
6,121
2,363
601
1,353
4,768
29,857
0
W
Gilgamesh
Farshki
Gilgamesh
9,132
2,211
0
2,640
8,546
6,095
104
2,514
6,032
0
24,980
W
5,455
1,490
0
1,465
7,260
8,931
1
892
6,368
16,519
0
L
6,151
328
0
796
6,729
2,035
0
2,969
3,679
13,146
0
L
Tyr
4,539
451
0
2,471
13,708
5,511
0
6,124
7,360
304
23,515
L
6,912
1,781
0
250
13,355
5,490
0
6,163
7,026
0
20,440
L
Arachne
lukacius
Arachne
2,209
1,006
94
1,275
11,550
7,665
0
5,970
5,341
0
7,755
L
Izanami
šuflikant
Izanami
3,841
1,128
0
130
5,562
2,494
1
3,230
2,293
974
25,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,604
Gold Earned
36,246
270
Minions Killed
169
7
Camps Cleared
6
1,082,926
Distance Traveled
896,940
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,311
937
75
7
1
192,912
1
W
Discordia
9,365
851
49
4
3
205,294
3
W
Eset
8,238
749
66
6
1
218,688
0
W
Gilgamesh
9,726
884
41
4
2
237,247
1
W
Ymir
8,964
815
39
4
0
228,785
0
L
Eset
6,447
586
21
2
1
170,860
0
L
Tyr
8,039
731
42
4
1
138,081
1
L
Awilix
8,147
741
28
3
2
190,125
1
L
Arachne
6,632
603
12
1
2
204,957
1
L
Izanami
6,981
635
66
6
0
192,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role