Player Matchup

Chaac
Chaac
MrrSimple
Chaac
Level 96
God Stats
8W - 2L
1,683 SR
Queue Stats
9W - 6L
1,685 Elo+
Party 1
Ares
Ares
VastVertigo
Ares
Level 156
God Stats
2W - 2L
1,759 SR
Queue Stats
111W - 66L
1,685 Elo+
Party 1
Medusa
Medusa
lxelusivexl
Medusa
Level 88
God Stats
3W - 2L
1,657 SR
Queue Stats
50W - 27L
1,726 Elo+
Party 1
Team Averages
Level 113
1,700 SR
1,698 Elo+

VS

Team Averages
Level 105
1,527 SR
1,683 Elo+
Tyr
Tyr
FranSlicksco
Tyr
Level 127
God Stats
8W - 5L
1,351 SR
Queue Stats
35W - 18L
1,819 Elo+
Party 2
Nox
Nox
Hinakuluiau_RYDR
Nox
Level 124
God Stats
96W - 73L
1,647 SR
Queue Stats
150W - 138L
1,598 Elo+
Solo
Sobek
Sobek
Tonygthegreat2
Sobek
Level 64
God Stats
10W - 6L
1,584 SR
Queue Stats
30W - 17L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrrSimple
Chaac
13
5 / 0 / 6
8,471
770
8,929
10,514
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 6
8,199
745
12,973
9,599
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
12
2 / 2 / 6
7,669
697
7,529
6,679
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,406
582
6,592
10,639
6,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 3 / 0
7,456
678
8,222
7,543
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 3
6,974
634
4,799
16,120
16,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
3
3
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
3
3
0
1
W
Chaac
MrrSimple
Chaac
5
0
6
8
L
0
6
3
0.25
W
5
1
6
8
W
Medusa
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,431
Damage
19,613
26,792
Taken
34,302
21,309
Mitigated
25,821
9,434
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,592
485
0
3,479
10,639
6,667
0
3,744
6,196
0
14,269
L
8,222
657
0
982
7,543
2,826
0
3,915
3,059
27,879
0
W
Chaac
MrrSimple
Chaac
8,929
978
194
5,326
10,514
9,321
0
5,207
5,171
5,242
20,423
L
4,799
337
0
3,374
16,120
16,328
0
5,826
9,425
11,894
0
W
12,973
688
357
2,713
9,599
8,865
28
4,706
4,639
17,438
0
W
Medusa
7,529
3,157
0
844
6,679
3,123
934
3,333
3,171
0
39,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,339
Gold Earned
20,836
138
Minions Killed
87
9
Camps Cleared
1
674,041
Distance Traveled
610,230
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,406
582
26
2
1
215,667
2
L
Nox
7,456
678
54
5
0
198,830
3
W
Chaac
8,471
770
47
4
5
230,532
3
L
Sobek
6,974
634
7
1
0
195,733
2
W
Ares
8,199
745
11
1
1
233,499
2
W
Medusa
7,669
697
80
7
3
210,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role