Player Matchup

Hercules
Hercules
Samoke
Hercules
Level 155
God Stats
6W - 1L
1,639 SR
Queue Stats
341W - 241L
1,713 Elo+
Party 2
Neith
Neith
Silverskei
Neith
Level 122
God Stats
6W - 5L
1,532 SR
Queue Stats
24W - 32L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
Wounds2Wisdm
Baron Samedi
Level 145
God Stats
40W - 9L
1,836 SR
Queue Stats
192W - 107L
1,742 Elo+
Party 2
Team Averages
Level 141
1,669 SR
1,689 Elo+

VS

Team Averages
Level 98
1,725 SR
1,684 Elo+
King Arthur
King Arthur
LonelyLonesome
King Arthur
Level 117
God Stats
0W - 1L
1,822 SR
Queue Stats
8W - 3L
1,950 Elo+
Party 1
Zeus
Zeus
Penalty
Zeus
Level 43
God Stats
0W - 1L
1,929 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
showlder
Hou Yi
Level 133
God Stats
6W - 12L
1,424 SR
Queue Stats
196W - 192L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Samoke
Hercules
17
7 / 5 / 5
14,171
675
18,595
37,089
36,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
17
2 / 1 / 8
12,737
607
19,724
13,741
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Wounds2Wisdm
Baron Samedi
18
4 / 3 / 7
13,674
651
15,830
15,213
8,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LonelyLonesome
King Arthur
16
2 / 5 / 7
12,359
589
19,613
28,830
30,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Penalty
Zeus
17
6 / 4 / 2
13,284
633
23,503
11,275
4,327
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
showlder
Hou Yi
15
1 / 4 / 5
12,168
579
9,489
20,971
8,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
13
Kills
9
9
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
LonelyLonesome
King Arthur
2
5
7
1.1
L
Zeus
Penalty
Zeus
6
4
2
1.75
W
Hercules
Samoke
Hercules
7
5
5
1.9
W
Neith
2
1
8
6
W
Baron Samedi
Wounds2Wisdm
Baron Samedi
4
3
7
2.5
L
Hou Yi
showlder
Hou Yi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,149
Damage
52,605
66,043
Taken
61,076
52,132
Mitigated
43,316
26,485
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
LonelyLonesome
King Arthur
19,613
2,018
446
4,558
28,830
30,915
0
7,180
20,965
1,387
41,659
L
Zeus
Penalty
Zeus
23,503
4,194
120
1,291
11,275
4,327
0
4,101
6,830
54,326
0
W
Hercules
Samoke
Hercules
18,595
2,897
0
13,589
37,089
36,490
106
15,763
20,267
1,316
41,828
W
Neith
19,724
10,194
0
3,948
13,741
7,055
2,415
2,509
10,671
0
70,514
W
Baron Samedi
Wounds2Wisdm
Baron Samedi
15,830
258
3,353
5,595
15,213
8,587
505
7,352
7,626
60,921
0
L
Hou Yi
showlder
Hou Yi
9,489
5,443
0
3,550
20,971
8,074
1,614
6,191
14,154
0
58,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,582
Gold Earned
37,811
255
Minions Killed
228
9
Camps Cleared
7
1,183,995
Distance Traveled
1,128,452
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,359
589
40
2
2
400,337
1
L
Zeus
13,284
633
82
4
1
369,343
4
W
Hercules
14,171
675
59
3
4
436,991
3
W
Neith
12,737
607
83
4
3
343,997
2
W
Baron Samedi
13,674
651
113
5
2
403,007
5
L
Hou Yi
12,168
579
106
5
4
358,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role