Player Matchup

Ymir
Ymir
Naysan990
Ymir
Level 103
God Stats
0W - 2L
1,171 SR
Queue Stats
136W - 113L
1,586 Elo+
Solo
Kumbhakarna
Kumbhakarna
OtakuOblivion
Kumbhakarna
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 212L
1,516 Elo+
Solo
Ne Zha
Ne Zha
anouar16_
Ne Zha
Level 126
God Stats
2W - 3L
1,518 SR
Queue Stats
173W - 157L
1,553 Elo+
Solo
Guan Yu
Guan Yu
miroir63
Guan Yu
Level 84
God Stats
4W - 1L
1,922 SR
Queue Stats
291W - 301L
1,582 Elo+
Solo
Hachiman
Hachiman
pihili
Hachiman
Level 160
God Stats
0W - 4L
1,580 SR
Queue Stats
170W - 170L
1,528 Elo+
Solo
Team Averages
Level 124
1,538 SR
1,553 Elo+

VS

Team Averages
Level 123
1,549 SR
1,528 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DocthorPlague
Kukulkan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,546 Elo+
Party 1
Xing Tian
Xing Tian
andrea1053
Xing Tian
Level 80
God Stats
3W - 0L
1,821 SR
Queue Stats
106W - 105L
1,539 Elo+
Party 2
Vamana
Vamana
fireblackwolf
Vamana
Level 121
God Stats
2W - 2L
1,421 SR
Queue Stats
126W - 115L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 5 / 8
11,484
604
12,605
30,383
39,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kumbhakarna
OtakuOblivion
Kumbhakarna
20
4 / 4 / 8
13,885
731
12,069
30,703
30,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
anouar16_
Ne Zha
19
2 / 5 / 13
11,642
613
22,200
17,662
7,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
miroir63
Guan Yu
16
3 / 4 / 10
10,629
559
13,234
27,715
29,265
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
pihili
Hachiman
20
5 / 3 / 10
12,875
678
26,250
16,684
7,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
2 / 3 / 16
13,995
737
15,956
23,235
32,446
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
 
Hachiman
19
6 / 5 / 10
12,670
667
31,027
18,220
7,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
DocthorPlague
Kukulkan
20
5 / 4 / 9
13,838
728
24,948
18,121
8,670
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
andrea1053
Xing Tian
19
1 / 2 / 17
12,814
674
12,400
18,083
19,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 4 / 11
13,196
695
23,005
27,180
34,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
84
18
Kills
21
21
Deaths
18
49
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
16
3.33
W
Hachiman
 
Hachiman
6
5
10
2.2
W
Kukulkan
DocthorPlague
Kukulkan
5
4
9
2.38
L
Ymir
4
5
8
1.6
L
Kumbhakarna
OtakuOblivion
Kumbhakarna
4
4
8
2
W
Xing Tian
andrea1053
Xing Tian
1
2
17
4.75
L
Ne Zha
anouar16_
Ne Zha
2
5
13
1.7
W
7
4
11
3.13
L
Guan Yu
miroir63
Guan Yu
3
4
10
2
L
Hachiman
pihili
Hachiman
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,358
Damage
107,336
123,147
Taken
104,839
115,317
Mitigated
101,728
48,874
Healing
40,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
15,956
4,097
10,401
10,341
23,235
32,446
658
5,175
17,835
27,670
0
W
Hachiman
 
Hachiman
31,027
12,673
709
1,333
18,220
7,245
1,579
3,722
14,277
0
58,871
W
Kukulkan
DocthorPlague
Kukulkan
24,948
2,229
1,717
2,570
18,121
8,670
655
4,312
13,640
57,532
0
L
Ymir
12,605
1,004
2,803
6,420
30,383
39,761
330
12,132
18,251
18,632
0
L
Kumbhakarna
OtakuOblivion
Kumbhakarna
12,069
1,263
1,371
6,237
30,703
30,906
135
12,831
17,872
39,991
0
W
Xing Tian
andrea1053
Xing Tian
12,400
417
2,303
2,558
18,083
19,120
544
4,107
13,742
23,896
0
L
Ne Zha
anouar16_
Ne Zha
22,200
3,218
3,086
1,779
17,662
7,920
0
7,673
9,989
0
44,303
W
23,005
10,979
1,547
6,578
27,180
34,247
2,253
6,182
20,671
0
41,088
L
Guan Yu
miroir63
Guan Yu
13,234
975
10,313
10,044
27,715
29,265
432
12,972
14,743
0
17,285
L
Hachiman
pihili
Hachiman
26,250
8,204
3,984
2,837
16,684
7,465
451
7,696
8,988
0
52,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,515
Gold Earned
66,513
194
Minions Killed
208
0
Camps Cleared
0
1,678,171
Distance Traveled
1,669,260
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,995
737
26
1
0
264,968
0
W
Hachiman
12,670
667
48
3
0
286,092
0
W
Kukulkan
13,838
728
75
4
0
357,664
0
L
Ymir
11,484
604
15
1
0
280,398
1
L
Kumbhakarna
13,885
731
64
3
0
329,371
2
W
Xing Tian
12,814
674
29
2
0
381,170
1
L
Ne Zha
11,642
613
23
1
0
348,339
3
W
Vamana
13,196
695
30
2
0
379,366
0
L
Guan Yu
10,629
559
8
0
0
375,357
0
L
Hachiman
12,875
678
84
4
0
344,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role