Player Matchup

Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Dagmatt
Hel
Level 58
God Stats
13W - 17L
1,468 SR
Queue Stats
54W - 86L
1,399 Elo+
Party 2
Anhur
Anhur
GamingThomasBFG
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,435 Elo+
Party 2
Vulcan
Vulcan
ScienceGamer75
Vulcan
Level 42
God Stats
2W - 2L
1,410 SR
Queue Stats
83W - 103L
1,356 Elo+
Party 2
Thanatos
Thanatos
pMayf
Thanatos
Level 41
God Stats
5W - 5L
1,561 SR
Queue Stats
152W - 172L
1,463 Elo+
Solo
Team Averages
Level 47
1,488 SR
1,430 Elo+

VS

Team Averages
Level 67
1,559 SR
1,471 Elo+
Eset
Eset
 
Eset
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CommitHang
Charybdis
Level 38
God Stats
4W - 4L
1,520 SR
Queue Stats
107W - 95L
1,503 Elo+
Party 1
Ymir
Ymir
LuckiiLuci
Ymir
Level 69
God Stats
13W - 12L
1,535 SR
Queue Stats
337W - 335L
1,513 Elo+
Party 1
Fenrir
Fenrir
Pitt1307
Fenrir
Level 88
God Stats
4W - 3L
1,600 SR
Queue Stats
110W - 110L
1,396 Elo+
Party 3
Merlin
Merlin
SparkyTheRiolu
Merlin
Level 80
God Stats
3W - 2L
1,641 SR
Queue Stats
34W - 37L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 4 / 1
4,459
446
1,054
7,076
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hel
7
0 / 5 / 0
4,249
425
1,169
6,523
1,105
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
4,235
424
2,008
7,062
1,184
8
1 / 3 / 0
5,028
503
1,407
4,256
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
pMayf
Thanatos
9
2 / 2 / 1
5,595
560
2,634
6,772
1,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 0 / 8
5,931
593
2,776
3,742
1,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
CommitHang
Charybdis
10
7 / 0 / 2
6,123
612
7,600
3,472
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 0
6,541
654
5,079
4,891
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Pitt1307
Fenrir
10
3 / 1 / 2
5,937
594
3,468
7,008
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 0
6,369
637
3,626
3,015
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
18
18
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
1
0.13
W
Eset
 
Eset
1
0
8
5
W
Charybdis
CommitHang
Charybdis
7
0
2
8
L
Hel
0
5
0
0
L
0
4
0
0
W
3
1
0
3
W
Fenrir
Pitt1307
Fenrir
3
1
2
4
L
1
3
0
0.33
W
4
1
0
4
L
Thanatos
pMayf
Thanatos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,272
Damage
22,549
31,689
Taken
22,128
9,917
Mitigated
7,613
8,538
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,054
84
0
159
7,076
4,805
0
4,483
2,593
0
14,585
W
Eset
 
Eset
2,776
374
1,019
1,139
3,742
1,360
0
696
3,046
14,870
0
W
Charybdis
CommitHang
Charybdis
7,600
4,469
0
1,513
3,472
787
0
407
3,065
0
35,908
L
Hel
1,169
0
930
2,125
6,523
1,105
0
1,585
4,938
13,161
0
L
2,008
1,047
0
1,398
7,062
1,184
0
2,221
4,791
0
17,483
W
5,079
2,272
0
1,605
4,891
2,680
0
402
4,489
24,985
0
W
Fenrir
Pitt1307
Fenrir
3,468
986
0
2,859
7,008
2,026
23
706
6,302
0
31,418
L
1,407
458
55
343
4,256
1,075
0
1,552
2,534
15,565
0
W
3,626
301
0
243
3,015
760
452
365
2,650
34,675
0
L
Thanatos
pMayf
Thanatos
2,634
587
0
3,528
6,772
1,748
0
1,670
5,062
0
22,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,566
Gold Earned
30,901
177
Minions Killed
293
0
Camps Cleared
0
926,685
Distance Traveled
951,789
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,459
446
23
2
0
154,179
2
W
Eset
5,931
593
28
3
0
197,296
4
W
Charybdis
6,123
612
58
6
0
169,233
1
L
Hel
4,249
425
23
2
0
184,505
3
L
Anhur
4,235
424
41
4
0
184,596
1
W
Ymir
6,541
654
62
6
0
184,173
3
W
Fenrir
5,937
594
66
7
0
210,230
1
L
Vulcan
5,028
503
42
4
0
196,997
0
W
Merlin
6,369
637
79
8
0
190,857
2
L
Thanatos
5,595
560
48
5
0
206,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role