Player Matchup

Achilles
Achilles
BRUNOSBIMBO
Achilles
Level 156
God Stats
6W - 3L
1,711 SR
Queue Stats
202W - 217L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
DerGruene_1305
Nu Wa
Level 158
God Stats
3W - 2L
1,563 SR
Queue Stats
125W - 123L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
Mdoc14
Cthulhu
Level 107
God Stats
20W - 10L
1,635 SR
Queue Stats
284W - 243L
1,640 Elo+
Party 2
Cupid
Cupid
Xx_Marusito_Xx12
Cupid
Level 109
God Stats
1W - 1L
1,391 SR
Queue Stats
356W - 300L
1,637 Elo+
Party 2
Thanatos
Thanatos
javi_pro_02
Thanatos
Level 82
God Stats
19W - 20L
1,569 SR
Queue Stats
150W - 128L
1,519 Elo+
Party 2
Team Averages
Level 122
1,574 SR
1,575 Elo+

VS

Team Averages
Level 115
1,511 SR
1,554 Elo+
Sylvanus
Sylvanus
BardGonad
Sylvanus
Level 126
God Stats
2W - 3L
1,360 SR
Queue Stats
165W - 149L
1,597 Elo+
Party 3
Cthulhu
Cthulhu
F133Y
Cthulhu
Level 88
God Stats
21W - 19L
1,600 SR
Queue Stats
127W - 116L
1,542 Elo+
Party 4
Ullr
Ullr
H4KFU
Ullr
Level 157
God Stats
6W - 4L
1,555 SR
Queue Stats
349W - 284L
1,554 Elo+
Party 4
Guan Yu
Guan Yu
IUllrI
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
ak24A2DZ
Nox
Level 116
God Stats
1W - 3L
1,537 SR
Queue Stats
129W - 116L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BRUNOSBIMBO
Achilles
17
2 / 1 / 2
10,614
559
10,659
21,495
20,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
11 / 2 / 16
12,107
637
25,594
9,504
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Mdoc14
Cthulhu
14
5 / 1 / 7
10,070
530
5,035
13,073
14,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 2 / 4
11,434
602
11,709
13,666
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
javi_pro_02
Thanatos
17
15 / 1 / 7
11,709
616
11,843
12,381
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BardGonad
Sylvanus
17
2 / 2 / 1
10,414
548
13,558
17,061
9,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
F133Y
Cthulhu
12
0 / 4 / 1
8,147
429
6,808
14,696
10,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ullr
H4KFU
Ullr
14
2 / 8 / 1
9,664
509
7,608
15,040
2,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
IUllrI
Guan Yu
8
1 / 21 / 1
6,857
361
3,647
19,361
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 3
8,976
472
5,872
13,420
3,467
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
40
Kills
7
7
Deaths
41
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
BRUNOSBIMBO
Achilles
2
1
2
3
L
Sylvanus
BardGonad
Sylvanus
2
2
1
1.25
W
11
2
16
9.5
L
Cthulhu
F133Y
Cthulhu
0
4
1
0.13
L
Ullr
H4KFU
Ullr
2
8
1
0.31
L
Guan Yu
IUllrI
Guan Yu
1
21
1
0.07
W
Cthulhu
Mdoc14
Cthulhu
5
1
7
8.5
W
7
2
4
4.5
L
2
6
3
0.58
W
Thanatos
javi_pro_02
Thanatos
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,840
Damage
37,493
70,119
Taken
79,578
48,591
Mitigated
31,056
33,493
Healing
20,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BRUNOSBIMBO
Achilles
10,659
2,884
0
6,394
21,495
20,393
0
11,114
10,381
5,638
70,004
L
Sylvanus
BardGonad
Sylvanus
13,558
5,037
579
9,320
17,061
9,239
68
4,690
11,479
63,151
15,041
W
25,594
6,348
0
1,044
9,504
3,454
4,062
3,516
5,988
89,210
0
L
Cthulhu
F133Y
Cthulhu
6,808
327
1,432
2,638
14,696
10,565
0
8,428
6,228
29,309
0
L
Ullr
H4KFU
Ullr
7,608
4,470
0
3,260
15,040
2,811
0
3,923
11,117
0
53,366
L
Guan Yu
IUllrI
Guan Yu
3,647
1,683
0
755
19,361
4,974
0
6,633
12,605
0
7,586
W
Cthulhu
Mdoc14
Cthulhu
5,035
149
2,621
1,786
13,073
14,722
0
3,768
9,305
31,872
0
W
11,709
5,502
154
6,441
13,666
5,249
2,642
2,191
11,475
0
99,487
L
5,872
715
0
2,471
13,420
3,467
0
7,746
5,674
35,225
0
W
Thanatos
javi_pro_02
Thanatos
11,843
3,083
0
15,053
12,381
4,773
38
3,591
8,790
0
75,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,934
Gold Earned
44,058
619
Minions Killed
350
0
Camps Cleared
0
1,752,210
Distance Traveled
1,607,550
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,614
559
163
9
0
333,395
1
L
Sylvanus
10,414
548
149
8
0
292,127
6
W
Nu Wa
12,107
637
134
7
0
352,383
8
L
Cthulhu
8,147
429
49
3
0
365,408
6
L
Ullr
9,664
509
102
5
0
298,522
3
L
Guan Yu
6,857
361
4
0
0
310,810
1
W
Cthulhu
10,070
530
50
3
0
344,087
1
W
Cupid
11,434
602
165
9
0
305,462
0
L
Nox
8,976
472
46
2
0
340,683
4
W
Thanatos
11,709
616
107
6
0
416,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role