Player Matchup

Bacchus
Bacchus
MiraDetrasTuya11
Bacchus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,142 Elo+
Party 3
Pele
Pele
TiaTia88
Pele
Level 39
God Stats
11W - 11L
1,591 SR
Queue Stats
43W - 43L
1,411 Elo+
Solo
Bellona
Bellona
franchescoytania
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,311 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
marlofra
Morgan Le Fay
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 38L
1,412 Elo+
Party 4
Thanatos
Thanatos
mxgvel18
Thanatos
Level 61
God Stats
10W - 16L
1,463 SR
Queue Stats
39W - 53L
1,460 Elo+
Party 4
Team Averages
Level 36
1,511 SR
1,347 Elo+

VS

Team Averages
Level 50
1,465 SR
1,383 Elo+
Nemesis
Nemesis
Hunter7010
Nemesis
Level 113
God Stats
619W - 594L
1,554 SR
Queue Stats
774W - 757L
1,540 Elo+
Party 2
Neith
Neith
IxBlueCrystalxI
Neith
Level 26
God Stats
71W - 60L
1,506 SR
Queue Stats
113W - 95L
1,424 Elo+
Party 2
Arachne
Arachne
Pvt_Monster_
Arachne
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 47L
1,262 Elo+
Party 1
Ares
Ares
xxXTigerclawXxx
Ares
Level 28
God Stats
117W - 82L
1,533 SR
Queue Stats
130W - 110L
1,415 Elo+
Party 2
Cliodhna
Cliodhna
ytcallaghancloud
Cliodhna
Level 15
God Stats
4W - 7L
1,234 SR
Queue Stats
16W - 32L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 10 / 7
12,195
871
15,486
34,464
18,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
19
1 / 12 / 6
12,265
876
6,738
21,934
7,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 7 / 6
12,461
890
10,867
15,556
8,222
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
marlofra
Morgan Le Fay
19
2 / 6 / 5
12,664
905
15,500
14,271
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
mxgvel18
Thanatos
19
6 / 8 / 4
13,269
948
15,959
19,771
7,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hunter7010
Nemesis
20
17 / 0 / 14
16,466
1,176
22,704
9,606
3,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 2 / 26
13,210
944
15,804
10,411
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Pvt_Monster_
Arachne
20
14 / 6 / 15
14,932
1,067
23,425
21,469
8,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 1 / 33
14,637
1,046
17,943
15,912
15,334
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 4 / 22
13,271
948
18,137
13,449
5,198
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
153
13
Kills
43
43
Deaths
13
28
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Hunter7010
Nemesis
17
0
14
24
W
3
2
26
8
L
1
10
7
0.45
W
Arachne
Pvt_Monster_
Arachne
14
6
15
3.58
L
Pele
1
12
6
0.33
L
3
7
6
0.86
L
Morgan Le Fay
marlofra
Morgan Le Fay
2
6
5
0.75
L
Thanatos
mxgvel18
Thanatos
6
8
4
1
W
5
1
33
21.5
W
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,550
Damage
98,013
105,996
Taken
70,847
46,019
Mitigated
35,860
13,778
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Hunter7010
Nemesis
22,704
10,840
0
1,662
9,606
3,887
0
2,330
6,913
0
55,123
W
15,804
6,252
0
2,939
10,411
3,191
0
4,894
5,441
0
36,035
L
15,486
3,328
40
5,047
34,464
18,301
0
4,642
29,822
31,451
0
W
Arachne
Pvt_Monster_
Arachne
23,425
18,903
0
5,714
21,469
8,250
0
9,023
12,230
0
42,124
L
Pele
6,738
1,839
0
605
21,934
7,112
0
3,106
18,828
0
33,897
L
10,867
2,595
525
539
15,556
8,222
0
2,154
13,402
268
22,692
L
Morgan Le Fay
marlofra
Morgan Le Fay
15,500
1,158
60
849
14,271
5,350
0
4,358
9,913
44,034
0
L
Thanatos
mxgvel18
Thanatos
15,959
3,083
0
6,113
19,771
7,034
0
3,683
16,088
0
41,835
W
17,943
192
0
80
15,912
15,334
0
7,413
8,162
26,024
0
W
18,137
4,412
26
500
13,449
5,198
0
6,734
6,589
0
45,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,854
Gold Earned
72,516
233
Minions Killed
235
3
Camps Cleared
15
1,253,578
Distance Traveled
1,420,221
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,466
1,176
62
4
10
347,713
1
W
Neith
13,210
944
60
4
1
241,337
0
L
Bacchus
12,195
871
27
2
1
260,769
0
W
Arachne
14,932
1,067
44
3
2
225,437
0
L
Pele
12,265
876
51
4
0
220,562
0
L
Bellona
12,461
890
31
2
1
262,144
1
L
Morgan Le Fay
12,664
905
65
5
0
246,841
0
L
Thanatos
13,269
948
59
4
1
263,262
0
W
Ares
14,637
1,046
10
1
0
328,590
1
W
Cliodhna
13,271
948
59
4
2
277,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role