Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
AllHailNicole
Kali
Level 87
God Stats
10W - 4L
1,619 SR
Queue Stats
352W - 394L
1,569 Elo+
Party 1
Poseidon
Poseidon
IkevorkianI
Poseidon
Level 109
God Stats
12W - 16L
1,524 SR
Queue Stats
486W - 496L
1,486 Elo+
Solo
Sobek
Sobek
RetroEcho
Sobek
Level 123
God Stats
0W - 1L
1,719 SR
Queue Stats
71W - 69L
1,506 Elo+
Party 2
Team Averages
Level 114
1,572 SR
1,512 Elo+

VS

Team Averages
Level 103
1,545 SR
1,522 Elo+
Mulan
Mulan
CDC7
Mulan
Level 108
God Stats
21W - 17L
1,612 SR
Queue Stats
573W - 598L
1,547 Elo+
Solo
Kukulkan
Kukulkan
ExoticalCarnage
Kukulkan
Level 67
God Stats
15W - 11L
1,524 SR
Queue Stats
245W - 237L
1,538 Elo+
Solo
Danzaburou
Danzaburou
HeathenPlays
Danzaburou
Level 85
God Stats
42W - 62L
1,459 SR
Queue Stats
533W - 539L
1,498 Elo+
Solo
Sol
Sol
shirtlessguy845
Sol
Level 99
God Stats
4W - 1L
1,513 SR
Queue Stats
221W - 217L
1,529 Elo+
Solo
Sylvanus
Sylvanus
xXTobarXx
Sylvanus
Level 158
God Stats
33W - 22L
1,618 SR
Queue Stats
565W - 540L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 7 / 1
9,098
505
9,930
17,615
14,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos
 
Chronos
15
2 / 4 / 0
9,051
503
3,128
14,133
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 10 / 1
8,545
475
6,215
18,754
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
IkevorkianI
Poseidon
9
0 / 2 / 0
6,855
381
3,240
4,484
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
RetroEcho
Sobek
11
0 / 7 / 1
6,669
371
2,694
17,446
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CDC7
Mulan
17
6 / 1 / 10
12,015
668
15,904
19,053
20,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
17
5 / 1 / 3
11,687
649
7,280
7,466
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
HeathenPlays
Danzaburou
18
13 / 1 / 7
13,373
743
15,158
12,362
4,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 0 / 6
11,552
642
9,358
8,858
3,595
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
xXTobarXx
Sylvanus
14
4 / 1 / 7
9,865
548
6,967
15,179
14,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
4
Kills
30
30
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
7
1
0.21
L
Chronos
 
Chronos
2
4
0
0.5
L
1
10
1
0.15
W
Mulan
CDC7
Mulan
6
1
10
11
W
Kukulkan
5
1
3
6.5
W
Danzaburou
HeathenPlays
Danzaburou
13
1
7
16.5
L
Poseidon
IkevorkianI
Poseidon
0
2
0
0
L
Sobek
RetroEcho
Sobek
0
7
1
0.07
W
2
0
6
5
W
Sylvanus
xXTobarXx
Sylvanus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,207
Damage
54,667
72,432
Taken
62,918
39,944
Mitigated
46,056
18,969
Healing
30,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,930
2,900
381
4,193
17,615
14,069
29
1,632
15,171
45,589
9,528
L
Chronos
 
Chronos
3,128
1,405
0
4,192
14,133
4,270
0
6,422
7,711
60,120
0
L
6,215
3,208
0
4,943
18,754
6,607
0
4,513
13,867
0
46,342
W
Mulan
CDC7
Mulan
15,904
2,210
0
9,340
19,053
20,336
520
6,039
13,014
0
69,868
W
Kukulkan
7,280
1,215
0
1,025
7,466
3,197
828
3,357
4,109
78,607
0
W
Danzaburou
HeathenPlays
Danzaburou
15,158
7,863
0
4,890
12,362
4,907
5,580
2,871
9,491
0
97,081
L
Poseidon
IkevorkianI
Poseidon
3,240
499
0
1,647
4,484
1,043
0
1,810
2,674
31,564
0
L
Sobek
RetroEcho
Sobek
2,694
492
246
3,367
17,446
13,955
0
8,196
9,109
19,747
0
W
9,358
3,972
0
5,362
8,858
3,595
4,554
1,788
7,070
96,107
0
W
Sylvanus
xXTobarXx
Sylvanus
6,967
2,672
3,132
6,777
15,179
14,021
1,580
4,015
11,164
26,165
7,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
58,492
409
Minions Killed
630
0
Camps Cleared
0
1,379,145
Distance Traveled
1,622,374
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,098
505
113
6
0
269,390
9
L
Chronos
9,051
503
113
6
0
282,935
5
L
Kali
8,545
475
89
5
0
351,721
2
W
Mulan
12,015
668
148
8
0
332,315
5
W
Kukulkan
11,687
649
152
8
0
322,134
3
W
Danzaburou
13,373
743
127
7
0
352,886
2
L
Poseidon
6,855
381
69
4
0
147,972
4
L
Sobek
6,669
371
25
1
0
327,127
1
W
Sol
11,552
642
149
8
0
315,833
8
W
Sylvanus
9,865
548
54
3
0
299,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role