Player Matchup

Artio
Artio
Apacaliptus14
Artio
Level 118
God Stats
2W - 1L
1,412 SR
Queue Stats
180W - 163L
1,504 Elo+
Party 2
Set
Set
JWM30
Set
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 79L
1,418 Elo+
Party 2
Cliodhna
Cliodhna
Shmumdo
Cliodhna
Level 72
God Stats
1W - 0L
1,686 SR
Queue Stats
4W - 8L
1,201 Elo+
Party 2
Jing Wei
Jing Wei
TheSpiffingPug69
Jing Wei
Level 155
God Stats
2W - 0L
1,164 SR
Queue Stats
230W - 235L
1,482 Elo+
Party 2
Amaterasu
Amaterasu
askewatl
Amaterasu
Level 69
God Stats
2W - 1L
1,438 SR
Queue Stats
39W - 42L
1,437 Elo+
Party 2
Team Averages
Level 103
1,440 SR
1,409 Elo+

VS

Team Averages
Level 113
1,611 SR
1,486 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
OneSweatyyHobo
Zhong Kui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 96L
1,459 Elo+
Solo
Sol
Sol
Steelshower532
Sol
Level 129
God Stats
4W - 3L
1,657 SR
Queue Stats
288W - 284L
1,491 Elo+
Solo
Bastet
Bastet
shipsmaster09
Bastet
Level 66
God Stats
7W - 5L
1,712 SR
Queue Stats
284W - 272L
1,555 Elo+
Solo
Chaac
Chaac
zCrazy16
Chaac
Level 129
God Stats
6W - 5L
1,688 SR
Queue Stats
1,047W - 1,032L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 10
8,604
430
7,568
16,974
16,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
JWM30
Set
16
8 / 5 / 2
9,894
495
10,710
17,320
6,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
Shmumdo
Cliodhna
12
1 / 3 / 6
8,404
420
7,055
10,588
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 0 / 5
11,862
593
20,094
12,556
4,730
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
askewatl
Amaterasu
16
0 / 1 / 1
8,543
427
1,118
8,414
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 5 / 5
7,845
392
4,470
18,731
20,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
OneSweatyyHobo
Zhong Kui
15
3 / 3 / 4
9,571
479
12,033
13,520
8,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 8 / 1
8,463
423
8,334
12,688
3,742
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 3 / 4
9,387
469
9,391
14,914
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
zCrazy16
Chaac
17
3 / 1 / 3
10,547
527
10,196
10,412
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
20
Kills
11
11
Deaths
20
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
5
5
0.5
W
1
2
10
3
W
Set
JWM30
Set
8
5
2
1.8
L
Zhong Kui
OneSweatyyHobo
Zhong Kui
3
3
4
1.67
W
Cliodhna
Shmumdo
Cliodhna
1
3
6
1.33
L
2
8
1
0.31
W
10
0
5
12.5
W
Amaterasu
askewatl
Amaterasu
0
1
1
0.5
L
3
3
4
1.67
L
Chaac
zCrazy16
Chaac
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,545
Damage
44,424
65,852
Taken
70,265
38,116
Mitigated
47,334
21,825
Healing
24,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,470
326
376
2,062
18,731
20,289
0
2,124
16,094
25,461
0
W
7,568
646
2,080
5,406
16,974
16,516
251
6,444
10,393
17,750
0
W
Set
JWM30
Set
10,710
5,051
0
2,798
17,320
6,965
948
7,999
9,131
0
52,367
L
Zhong Kui
OneSweatyyHobo
Zhong Kui
12,033
521
46
6,064
13,520
8,524
10
663
12,702
70,413
0
W
Cliodhna
Shmumdo
Cliodhna
7,055
265
0
4,340
10,588
3,519
0
3,548
6,914
0
36,921
L
8,334
2,519
104
3,471
12,688
3,742
1,142
1,169
11,254
46,361
5,403
W
20,094
17,910
0
4,437
12,556
4,730
627
4,895
7,523
0
110,903
W
Amaterasu
askewatl
Amaterasu
1,118
186
0
2,764
8,414
6,386
0
1,790
6,177
0
36,449
L
9,391
3,210
0
7,400
14,914
5,112
65
2,227
12,383
0
62,823
L
Chaac
zCrazy16
Chaac
10,196
522
0
4,599
10,412
9,667
645
131
10,063
3,384
72,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,307
Gold Earned
45,813
424
Minions Killed
493
0
Camps Cleared
0
2,005,011
Distance Traveled
2,013,977
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,845
392
36
2
0
402,706
1
W
Artio
8,604
430
27
1
0
390,471
4
W
Set
9,894
495
92
5
0
392,213
4
L
Zhong Kui
9,571
479
113
6
0
376,569
7
W
Cliodhna
8,404
420
57
3
0
433,669
9
L
Sol
8,463
423
82
4
0
378,505
1
W
Jing Wei
11,862
593
170
9
0
389,622
2
W
Amaterasu
8,543
427
78
4
0
399,036
1
L
Bastet
9,387
469
110
6
0
396,551
2
L
Chaac
10,547
527
152
8
0
459,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role