Player Matchup

Cupid
Cupid
Calvamity
Cupid
Level 62
God Stats
1W - 1L
1,781 SR
Queue Stats
54W - 31L
1,647 Elo+
Party 2
Raijin
Raijin
DogeSenpai
Raijin
Level 89
God Stats
1W - 1L
1,603 SR
Queue Stats
56W - 32L
1,645 Elo+
Party 2
Danzaburou
Danzaburou
Fireheart21
Danzaburou
Level 16
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 56
1,709 SR
1,597 Elo+

VS

Team Averages
Level 90
1,574 SR
1,371 Elo+
Cthulhu
Cthulhu
Bello94
Cthulhu
Level 28
God Stats
0W - 1L
1,480 SR
Queue Stats
1W - 5L
1,279 Elo+
Party 1
Ra
Ra
Eduardosuy
Ra
Level 143
God Stats
6W - 12L
1,389 SR
Queue Stats
458W - 609L
1,398 Elo+
Solo
Neith
Neith
OcularCrits
Neith
Level 98
God Stats
1W - 1L
1,852 SR
Queue Stats
7W - 15L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Calvamity
Cupid
15
8 / 3 / 9
10,663
820
12,338
11,592
4,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
DogeSenpai
Raijin
15
6 / 2 / 9
10,110
778
16,374
9,602
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Fireheart21
Danzaburou
14
3 / 0 / 12
9,692
746
5,214
8,875
3,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bello94
Cthulhu
11
0 / 7 / 2
8,117
624
5,794
15,449
7,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 5 / 1
9,527
733
8,354
12,043
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 5 / 0
8,449
650
6,216
9,891
3,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
5
5
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bello94
Cthulhu
0
7
2
0.14
W
Cupid
Calvamity
Cupid
8
3
9
4.17
W
Raijin
DogeSenpai
Raijin
6
2
9
5.25
L
3
5
1
0.7
W
Danzaburou
Fireheart21
Danzaburou
3
0
12
9
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,926
Damage
20,364
30,069
Taken
37,383
11,361
Mitigated
15,783
4,984
Healing
5,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bello94
Cthulhu
5,794
362
566
1,179
15,449
7,802
0
5,198
9,959
9,253
0
W
Cupid
Calvamity
Cupid
12,338
8,389
0
2,577
11,592
4,540
401
4,820
6,772
0
43,266
W
Raijin
DogeSenpai
Raijin
16,374
834
54
1,377
9,602
3,446
850
4,229
5,373
46,766
0
L
8,354
386
938
2,230
12,043
4,509
0
6,180
5,497
42,891
0
W
Danzaburou
Fireheart21
Danzaburou
5,214
1,512
0
976
8,875
3,375
1,656
5,734
3,141
0
15,284
L
6,216
2,094
0
875
9,891
3,472
0
4,728
4,801
0
30,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
26,093
171
Minions Killed
147
6
Camps Cleared
7
709,196
Distance Traveled
667,371
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,117
624
16
1
0
222,079
0
W
Cupid
10,663
820
64
5
4
224,544
1
W
Raijin
10,110
778
78
6
2
240,609
3
L
Ra
9,527
733
73
6
7
214,892
3
W
Danzaburou
9,692
746
29
2
0
244,043
0
L
Neith
8,449
650
58
4
0
230,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role