Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Arised
Raijin
Level 148
God Stats
4W - 1L
1,663 SR
Queue Stats
26W - 15L
1,643 Elo+
Party 1
Zhong Kui
Zhong Kui
Felmir
Zhong Kui
Level 157
God Stats
1W - 0L
1,729 SR
Queue Stats
25W - 12L
1,668 Elo+
Party 1
Bastet
Bastet
MrDevox
Bastet
Level 131
God Stats
1W - 0L
1,867 SR
Queue Stats
11W - 7L
1,616 Elo+
Party 1
Bellona
Bellona
TwujStarуPijany
Bellona
Level 129
God Stats
1W - 0L
1,443 SR
Queue Stats
16W - 9L
1,635 Elo+
Party 1
Team Averages
Level 143
1,641 SR
1,612 Elo+

VS

Team Averages
Level 135
1,531 SR
1,542 Elo+
Hou Yi
Hou Yi
ACM1899
Hou Yi
Level 146
God Stats
14W - 14L
1,569 SR
Queue Stats
1,277W - 1,278L
1,558 Elo+
Solo
Nox
Nox
BearTheBird
Nox
Level 144
God Stats
9W - 8L
1,557 SR
Queue Stats
302W - 313L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
DjnoahJr
Kumbhakarna
Level 149
God Stats
0W - 3L
1,424 SR
Queue Stats
208W - 199L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
KoteMalinnik
Ao Kuang
Level 113
God Stats
6W - 5L
1,627 SR
Queue Stats
183W - 179L
1,560 Elo+
Solo
Anhur
Anhur
chillomat
Anhur
Level 122
God Stats
4W - 5L
1,477 SR
Queue Stats
341W - 340L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
2 / 2 / 21
10,780
898
11,417
17,620
24,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Arised
Raijin
17
6 / 4 / 14
10,229
852
17,735
9,287
4,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Felmir
Zhong Kui
17
7 / 5 / 13
10,477
873
12,943
14,781
9,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
MrDevox
Bastet
15
3 / 4 / 13
9,250
771
10,134
11,585
4,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 5 / 13
11,448
954
13,951
13,801
11,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ACM1899
Hou Yi
18
7 / 5 / 10
10,312
859
14,150
14,188
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 4 / 12
9,622
802
13,228
12,579
5,853
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
DjnoahJr
Kumbhakarna
16
4 / 5 / 11
9,467
789
6,643
20,713
26,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
KoteMalinnik
Ao Kuang
15
3 / 7 / 11
9,060
755
9,304
16,641
12,520
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
chillomat
Anhur
14
1 / 7 / 9
8,392
699
8,339
12,502
5,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
72
28
Kills
19
20
Deaths
28
74
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
21
6.25
L
Hou Yi
ACM1899
Hou Yi
7
5
10
2.4
W
Raijin
Arised
Raijin
6
4
14
3.25
L
4
4
12
2.5
L
Kumbhakarna
DjnoahJr
Kumbhakarna
4
5
11
1.9
W
Zhong Kui
Felmir
Zhong Kui
7
5
13
2.7
L
Ao Kuang
KoteMalinnik
Ao Kuang
3
7
11
1.21
W
Bastet
MrDevox
Bastet
3
4
13
2.38
W
10
5
13
3.3
L
Anhur
chillomat
Anhur
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,180
Damage
51,664
67,074
Taken
76,623
53,510
Mitigated
56,462
23,302
Healing
22,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,417
353
2,073
4,203
17,620
24,039
285
7,902
9,718
24,301
0
L
Hou Yi
ACM1899
Hou Yi
14,150
5,370
1,841
3,303
14,188
5,991
656
8,841
5,347
0
28,574
W
Raijin
Arised
Raijin
17,735
1,236
2,216
1,319
9,287
4,085
643
3,414
5,873
32,781
0
L
13,228
1,355
1,137
1,110
12,579
5,853
1,059
6,474
6,105
31,219
0
L
Kumbhakarna
DjnoahJr
Kumbhakarna
6,643
217
1,655
3,398
20,713
26,764
152
9,668
11,045
11,758
0
W
Zhong Kui
Felmir
Zhong Kui
12,943
1,600
1,366
4,342
14,781
9,596
2,757
7,456
7,325
27,116
0
L
Ao Kuang
KoteMalinnik
Ao Kuang
9,304
2,493
2,489
4,580
16,641
12,520
875
8,383
8,258
14,390
0
W
Bastet
MrDevox
Bastet
10,134
2,966
1,338
2,669
11,585
4,783
919
4,236
7,349
0
15,526
W
13,951
4,393
1,861
1,915
13,801
11,007
928
6,167
7,634
0
30,871
L
Anhur
chillomat
Anhur
8,339
3,526
1,519
1,749
12,502
5,334
155
8,729
3,773
0
16,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,184
Gold Earned
46,853
130
Minions Killed
135
0
Camps Cleared
0
1,103,316
Distance Traveled
1,037,086
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,780
898
19
2
0
245,655
0
L
Hou Yi
10,312
859
39
3
0
193,919
0
W
Raijin
10,229
852
32
3
0
187,703
0
L
Nox
9,622
802
33
3
0
233,231
2
L
Kumbhakarna
9,467
789
10
1
0
208,802
3
W
Zhong Kui
10,477
873
28
2
0
202,568
0
L
Ao Kuang
9,060
755
26
2
0
190,592
4
W
Bastet
9,250
771
13
1
0
262,105
0
W
Bellona
11,448
954
38
3
0
205,285
2
L
Anhur
8,392
699
27
2
0
210,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role